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; op03_cas.ks
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*op03_cas_01
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;COMMENT: WHOLE FILE IS MACHINE TRANSLATED **PLEASE RETRANSLATE** **SHINSOUBAN EXCLUSIVE**
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[set value="voicecheck" param="0"]
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[set value="scene" param="3nd Opening (Heart Castle)"]
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; 【時間経過】イベント中
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[clearmessage]
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[chara3]
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[bgimage file="bg_001_map_a.png" time="1205"]
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[bgm file="map_all2_ali.wav"]
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[stoprw]
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[se1]
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[se2]
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[bgimage file="bg_003_hmap_a.png" time="1505"]
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[wait time="105"]
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[cg file="bg_kuro60.png"]
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[bgimage file="bg_020_hmat_a.png" effect="time_in" time="1505"]
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[cg effect="time_out" time="1805"]
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[se1 file="hea_se359.wav" volume="60"]
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[se2 file="hea_se540.wav"]
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[wait time="305"]
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[next file="op03_com.ks" target="*op03_com_01"]
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*op03_cas_02
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; 【時間経過】イベント中
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[se1]
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[se2]
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[bgimage file="bg_001_map_a.png" time="1505"]
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[bgimage file="bg_001_map_b.png" time="805"]
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[wait time="305"]
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[bgimage file="bg_004_hmon_b.png" time="1005" effect="map_cas"]
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[wait time="105"]
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[cg file="bg_kuro60.png"]
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[bgimage file="bg_005_hrou_a.png" effect="time_in" time="1505"]
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[bgm file="castle_corridor_p_ali.wav"]
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[cg effect="time_out" time="1805"]
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[wait time="305"]
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[se1 file="hea_se224.wav"]
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[chara3 file="pet_l_1_07_l.png" pos="center"]
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;Original Line: 「お帰りなさい、[print value="firstname"]!!」
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[message window="kyara" name="Peter" voice="pet_1521.wav"]
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"Welcome home, [print value="firstname"]!!"
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[/message]
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[se1 file="hea_se061.wav"]
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[chara3 file="pet_l_1_07_x.png" pos="center" time="300"]
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[shake powerh="3" powerv="3" time="200"]
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;Original Line: ハートの城に帰り着くと、いきなりペーターが飛びついてきた。
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[message window="togaki" face="alic_c_1_02.png"]
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When I arrived back at the Castle of Hearts, Peter suddenly jumped on me.
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[/message]
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;Original Line: 主の帰りを待ち侘びていたペットのよう。[br] ウサギとはいえ、相手がこいつでは可愛くも何ともない。
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[message window="togaki" face="alic_c_1_02.png"]
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Like a pet waiting impatiently for the return of its master.
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Even though he is a rabbit, it is not cute with him.
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[/message]
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;Original Line: 「離してよ、暑苦しいわね」
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[message window="heroine" face="alic_r_1_19.png"]
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"Get off me, you're making me hot."
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[/message]
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[se1 file="hea_se076.wav" volume="70"]
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[chara3 file="pet_l_1_03_l.png" pos="center"]
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;Original Line: べりべりと引き剥しながら、言葉でも訴える。[br] ペーターは渋々といった様子で離れた。
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[message window="togaki" face="alic_c_1_02.png"]
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While peeling him off, I appealed with words.
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Peter reluctantly backs away.
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[/message]
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[chara3 file="pet_c_1_03_l.png" pos="center"]
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;Original Line: 「だって、ずっとあなたのことが心配だったんですよ。[br] 見守ろうと決めたものの、留守中は気が気ではありません」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1522.wav"]
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"I've been worried since you've been gone for so long."
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I decided to watch over you, but I've been on edge while you've been away."
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[/message]
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[chara3 file="pet_c_1_02_l.png" pos="center"]
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;Original Line: 「…………」
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[message window="kyara" name="Peter" face="alic_c_1_02.png"]
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"..."
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[/message]
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[chara3 file="pet_c_2_08_l.png" pos="center"]
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;Original Line: 「……どうでした?[br] 各領土を回って、どこか気になるところはありましたか?」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1523.wav"]
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"... how was it?
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Was there anything that caught your attention as you toured each territory? "
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[/message]
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;Original Line: 「……へ?」
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[message window="heroine" face="alic_c_1_09.png"]
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"......Eh?"
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[/message]
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;Original Line: なぜ、私がしっかり全領土を回ってきたことを知っているのだろう。
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[message window="togaki" face="alic_c_1_02.png"]
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How does he know that I have been around all the territories?
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[/message]
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;Original Line: (こいつ……。[br] 見守るとかいって、見張りでもつけているんじゃないでしょうね?)
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[message window="monologue" face="alic_l_1_04.png"]
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(This guy…….
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When he say watch over, is he implying he followed me? )
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[/message]
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;Original Line: ……ペーターなら、やりかねない気がする。[br] 俄かに頭痛がしてきた。
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[message window="togaki" face="alic_c_1_02.png"]
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… I feel like Peter would do it. [br]
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I suddenly had a headache.
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[/message]
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[chara3 file="pet_r_1_02_l.png" pos="center"]
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;Original Line: 「どうしたんです、困ったような顔をして。[br] どこか、他領土で嫌なめにでもあったんですか?」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1524.wav"]
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"What's the matter, you look troubled.
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Did you have a bad experience somewhere, in another territory?"
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[/message]
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;Original Line: 「……いいえ、違う。[br] 別に嫌なめにはあっていないわ」
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[message window="heroine" face="alic_r_2_02.png"]
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"...... No, no. [br]
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I didn't have a bad time."
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[/message]
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;Original Line: (……あっているとすれば、むしろ今。[br] ああ、でも言っても仕方ないわね)
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[message window="monologue" face="alic_c_1_22.png"]
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(...... If anything, now could be considered a bad time.
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Oh, but I won't say that.)
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[/message]
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;Original Line: 「あちこち回って、気になったところといえば……。[br] そうね……」
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[message window="heroine" face="alic_l_1_10.png"]
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"I've been all over the place, and if there's one place I've been curious about, it's ....... "
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[/message]
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; 【時間経過】イベント中
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[clearmessage]
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[chara3]
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[se1]
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[se2]
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[bgimage file="bg_001_map_b.png"]
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[wait time="300"]
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;選択肢が出る
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;後に条件を満たせば、ルート毎にここで選択した滞在地のキャラの非滞在ルートに分岐
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;ただし、ユリウスは城滞在の非滞在ルートがないので、選択しても分岐なし
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;「帽子屋屋敷」
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;「遊園地」
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;「時計塔」
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[select name="map_btn02.png" file="op03_com_2.ks" target="*op03_com_07_nothat"]
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[select name="map_btn03.png" file="op03_com_2.ks" target="*op03_com_07_notamu"]
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[select name="map_btn04.png" file="op03_com_2.ks" target="*op03_com_07_nottow"]
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[stop name="map_no_castle" readed="false"]
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*op03_cas_03_hat
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[wait time="300"]
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[bgimage file="bg_005_hrou_a.png"]
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[chara3 file="pet_r_1_11_l.png" pos="center"]
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;Original Line: 「帽子屋屋敷、ですか……。[br] 最低な奴らの集まりだったでしょう?」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1525.wav"]
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The Hatter's Mansion, huh…
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They're the worst, aren't they?"
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[/message]
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;Original Line: 「……最低かどうかなんて、分かるわけがないでしょう。[br] まだ一回会っただけなのよ」
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[message window="heroine" face="alic_l_1_06.png"]
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"...How would I know if they are the worst?
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I've only met them once."
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[/message]
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;Original Line: まあ、マフィアという時点で善人なわけはない。[br] 話していても楽な相手ではなかったが、第一印象で決め付けるのは早すぎる。
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[message window="togaki" face="alic_c_1_02.png"]
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Well, you can't be good guys when you're in the mafia. They weren't particularly easy to talk to, but it is too early to make assumptions based on first impressions.
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[/message]
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[chara3 file="pet_c_1_02_l.png" pos="center"]
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;Original Line: 「……ともかく、今あなたは、その場所に興味をひかれているんですね。[br] 分かりました」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1530.wav"]
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"...... Anyway, now you're intrigued by the place, aren't you?
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I understand."
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[/message]
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[chara3 file="pet_c_2_04_l.png" pos="center"]
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;Original Line: 「本当は、こんなこと言いたくないんですけど……。[br] 気になるところへは、また行ってみるといいでしょう」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1531.wav"]
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"Actually, I don't want to say this, but .......
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You should go back to the places you're interested in."
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[/message]
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[chara3 file="pet_c_1_04_l.png" pos="center"]
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;Original Line: 「そういうゲームですから。[br] あなたがどこへ行こうと、僕には止められません」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1532.wav"]
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"That's how the game works.
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Wherever you go, I can't stop you."
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[/message]
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[next file="op03_cas.ks" target="*op03_cas_04"]
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*op03_cas_03_amu
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[wait time="300"]
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[bgimage file="bg_005_hrou_a.png"]
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[chara3 file="pet_r_1_10_l.png" pos="center"]
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;Original Line: 「遊園地ですか……、あんなところ、楽しくも何ともなかったでしょう。[br] オーナーは、恐ろしい迷惑行為を趣味としていますし……」
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[message window="kyara" name="Peter" face="alic_l_1_04.png" voice="pet_1526.wav"]
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"The amusement park, is it...? But I suppose it won't be very enjoyable there. After all, The owner is quite a nuisance with his hobby ..."
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[/message]
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;Original Line: (……?[br] 迷惑行為?)
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[message window="monologue" face="alic_c_2_02.png"]
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(……?
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Nuisance? )
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[/message]
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;Original Line: (素行が悪いのかしら?[br] 人当たりのいいタイプで、そんなふうに見えなかったけどな)
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[message window="monologue" face="alic_c_2_09.png"]
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(I wonder if he's a nuisance?
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He's a friendly type, and I didn't see
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him that way.)
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[/message]
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[chara3 file="pet_c_1_02_l.png" pos="center"]
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;Original Line: 「……ともかく、今あなたは、その場所に興味をひかれているんですね。[br] 分かりました」
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[message window="kyara" name="Peter" face="alic_c_2_09.png" voice="pet_1530.wav"]
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"...... Anyway, now you're intrigued by the place, aren't you?
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I understand."
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[/message]
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[chara3 file="pet_c_2_04_l.png" pos="center"]
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;Original Line: 「本当は、こんなこと言いたくないんですけど……。[br] 気になるところへは、また行ってみるといいでしょう」
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[message window="kyara" name="Peter" face="alic_c_2_09.png" voice="pet_1531.wav"]
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"Actually, I don't want to say this, but .......
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You should go back to the places you're interested in."
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[/message]
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[chara3 file="pet_c_1_04_l.png" pos="center"]
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;Original Line: 「そういうゲームですから。[br] あなたがどこへ行こうと、僕には止められません」
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[message window="kyara" name="Peter" face="alic_c_2_09.png" voice="pet_1532.wav"]
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"That's how the game works.
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Wherever you go, I can't stop you."
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[/message]
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[next file="op03_cas.ks" target="*op03_cas_04"]
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*op03_cas_03_tow
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[wait time="300"]
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[bgimage file="bg_005_hrou_a.png"]
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[chara3 file="pet_r_1_11_l.png" pos="center"]
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;Original Line: 「時計塔、ですか……。[br] あんな陰気で厭味な男のところ、楽しくないでしょうに」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1527.wav"]
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"The clock tower, huh...?
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You wouldn't enjoy being with such a gloomy, sarcastic man."
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[/message]
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[chara3 file="pet_c_1_02_l.png" pos="center"]
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;Original Line: 「最初に会ったとき、あれだけ悪しざまに言われたのに気になるなんて。[br] あなたってエスかと思いきや、意外とエム……」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1528.wav"]
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"The first time I met you, you were so mean to me.
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I thought you were an S-type, but turns out you're more of an M..."
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[/message]
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;Original Line: [f size="150"]「くだらないこと言ってるんじゃないわよ」[/f]
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[message window="heroine" face="alic_c_1_20.png"]
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"[f size="150"]Don't be ridiculous.[/f]"
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[/message]
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;Original Line: 「……殴られたくて言っているなら、あんたのほうこそエムなんじゃないの?」
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[message window="heroine" face="alic_r_2_07.png"]
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"If you're saying that because you want to get punched, then maybe you're the one who's an M."
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[/message]
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[chara3 file="pet_c_1_05_l.png" pos="center"]
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;Original Line: 「すっ、すみません……っ。[br] 違いますから、殴らないでくださいよ、ね!?」
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[message window="kyara" name="Peter" face="alic_r_2_07.png" voice="pet_1529.wav"]
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"I-I'm sorry...
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I was mistaken, please don't hit me, okay!?"
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[/message]
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[chara3 file="pet_l_1_03_l.png" pos="center"]
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;Original Line: 「……ともかく、今あなたは、その場所に興味をひかれているんですね。[br] 分かりました」
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[message window="kyara" name="Peter" face="alic_r_2_07.png" voice="pet_1530.wav"]
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"...... Anyway, now you're intrigued by the place, aren't you?
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I understand."
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[/message]
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[chara3 file="pet_l_1_04_l.png" pos="center"]
|
|
|
|
|
|
;Original Line: 「本当は、こんなこと言いたくないんですけど……。[br] 気になるところへは、また行ってみるといいでしょう」
|
|
|
[message window="kyara" name="Peter" face="alic_r_2_07.png" voice="pet_1531.wav"]
|
|
|
"Actually, I don't want to say this, but .......
|
|
|
You should go back to the places you're interested in."
|
|
|
[/message]
|
|
|
|
|
|
[chara3 file="pet_c_1_03_l.png" pos="center"]
|
|
|
|
|
|
;Original Line: 「そういうゲームですから。[br] あなたがどこへ行こうと、僕には止められません」
|
|
|
[message window="kyara" name="Peter" face="alic_r_2_07.png" voice="pet_1532.wav"]
|
|
|
"That's how the game works.
|
|
|
Wherever you go, I can't stop you."
|
|
|
[/message]
|
|
|
|
|
|
;選択肢で変わる部分、ここまで↑
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_04"]
|
|
|
|
|
|
*op03_cas_04
|
|
|
|
|
|
|
|
|
;Original Line: 妙に切なげに言う白ウサギ。[br] 本人は健気を気取っているようだが、同情する気にはなれない。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
The white rabbit says it in a strangely wistful way.
|
|
|
He seems to be trying to be upbeat, but I'm not inclined to feel sorry for him.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 「興味をひかれていると言っても……。[br] あんたが聞くから、強いて言えば……って程度に気になっているだけよ?」
|
|
|
[message window="heroine" face="alic_r_2_02.png"]
|
|
|
"Even though I said I was interested...
|
|
|
it's only because you asked. It's not like I'm really that curious."
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 正直、この世界はどこもかしこも奇妙で危険すぎる。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
Honestly, this world is strange and dangerous no matter where you go.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 「……まあ、好き勝手にするわ」
|
|
|
[message window="heroine" face="alic_l_1_01.png"]
|
|
|
"Well, I'll do as I please."
|
|
|
[/message]
|
|
|
|
|
|
[chara3]
|
|
|
|
|
|
;Original Line: (どうせ、目が覚めるまでの間だけだもの)
|
|
|
[message window="monologue" face="alic_l_1_10.png"]
|
|
|
(After all, it's only until I wake up.)
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_com_2.ks" target="*op03_com_09"]
|
|
|
|
|
|
|
|
|
*op03_cas_05
|
|
|
|
|
|
;-----------------------------------------------------------------------------------------------
|
|
|
;[message window="monologue" face="alic_c_2_02.png"]
|
|
|
; (でも……、気になる相手といえば。[br]
|
|
|
; 余所よりも、城内で充分じゃない?)
|
|
|
;[/message]
|
|
|
;
|
|
|
;
|
|
|
;[message window="togaki" face="alic_c_1_02.png"]
|
|
|
; 何しろ、同居人なのだ。[br]
|
|
|
; 他領土の人物よりも、よほどこの城の住人のほうが気に掛かる。
|
|
|
;[/message]
|
|
|
;-----------------------------------------------------------------------------------------------
|
|
|
|
|
|
;Original Line: (特に、興味をひかれる人は……)
|
|
|
[message window="monologue" face="alic_c_2_12.png"]
|
|
|
(I'm especially interested in...)
|
|
|
[/message]
|
|
|
|
|
|
;-----------------------------------------------------------------------------------------------
|
|
|
;[bgm file="map_castle_ali.wav"]
|
|
|
;-----------------------------------------------------------------------------------------------
|
|
|
[clearmessage]
|
|
|
[chara3 time="303"]
|
|
|
;選択肢が出る
|
|
|
;選んだキャラの好感度が+1
|
|
|
;選んだキャラによってルート確定
|
|
|
;ビバルディの選択肢は、OP2で1:「城を探検してみる」を選択している場合のみ発生
|
|
|
[if_readed_next check="op02_cas_3.ks" label="*op02_cas_07a" comp="op03_cas.ks" comptarget="*op03_cas_06a"]
|
|
|
|
|
|
|
|
|
;<<ビバルディルートの開放条件を満たしていない場合>>
|
|
|
;「ペーター」
|
|
|
;「エース」
|
|
|
[cg2 file="kyara_bnr.png" layer="9"]
|
|
|
[cg file="cgm_bg_1.png" time="1005"]
|
|
|
|
|
|
[select name="cgm_btn_cha01.png" file="op03_cas.ks" target="*op03_cas_n_blo"]
|
|
|
[select name="cgm_btn_cha02.png" file="op03_cas.ks" target="*op03_cas_n_ell"]
|
|
|
[select name="cgm_btn_cha03.png" file="op03_cas.ks" target="*op03_cas_n_dad"]
|
|
|
[select name="cgm_btn_cha05.png" file="op03_cas.ks" target="*op03_cas_07_pet"]
|
|
|
[select name="cgm_btn_cha06.png" file="op03_cas.ks" target="*op03_cas_07_ace"]
|
|
|
[select name="cgm_btn_cha07.png" file="op03_cas.ks" target="*op03_cas_n_gow"]
|
|
|
[select name="cgm_btn_cha08.png" file="op03_cas.ks" target="*op03_cas_n_bor"]
|
|
|
[stop readed="false"]
|
|
|
|
|
|
;[select name="sel09.png" file="op03_cas.ks" target="*op03_cas_07_pet"]
|
|
|
;[select name="sel10.png" file="op03_cas.ks" target="*op03_cas_07_ace"]
|
|
|
;[stop readed="false"]
|
|
|
|
|
|
|
|
|
*op03_cas_06a
|
|
|
|
|
|
[cg2 file="kyara_bnr.png" layer="9"]
|
|
|
[cg file="cgm_bg_1.png" time="1005"]
|
|
|
;<<ビバルディルートの開放条件を満たしている場合>>
|
|
|
|
|
|
;「ペーター」
|
|
|
;「エース」
|
|
|
;「ビバルディ」
|
|
|
|
|
|
[select name="cgm_btn_cha01.png" file="op03_cas.ks" target="*op03_cas_n_blo"]
|
|
|
[select name="cgm_btn_cha02.png" file="op03_cas.ks" target="*op03_cas_n_ell"]
|
|
|
[select name="cgm_btn_cha03.png" file="op03_cas.ks" target="*op03_cas_n_dad"]
|
|
|
[select name="cgm_btn_cha04.png" file="op03_cas.ks" target="*op03_cas_07_viv"]
|
|
|
[select name="cgm_btn_cha05.png" file="op03_cas.ks" target="*op03_cas_07_pet"]
|
|
|
[select name="cgm_btn_cha06.png" file="op03_cas.ks" target="*op03_cas_07_ace"]
|
|
|
[select name="cgm_btn_cha07.png" file="op03_cas.ks" target="*op03_cas_n_gow"]
|
|
|
[select name="cgm_btn_cha08.png" file="op03_cas.ks" target="*op03_cas_n_bor"]
|
|
|
[stop readed="false"]
|
|
|
|
|
|
;[select name="sel09.png" file="op03_cas.ks" target="*op03_cas_07_pet"]
|
|
|
;[select name="sel10.png" file="op03_cas.ks" target="*op03_cas_07_ace"]
|
|
|
;[select name="sel08.png" file="op03_cas.ks" target="*op03_cas_07_viv"]
|
|
|
;[stop readed="false"]
|
|
|
|
|
|
*op03_cas_07_pet
|
|
|
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
[set value="route" param="peter"]
|
|
|
[add value="love" index="peter" param="+1"]
|
|
|
;1:「ペーター」(○ペーターの好感度+1)
|
|
|
|
|
|
;Original Line: (……悔しいけど、こいつだな)
|
|
|
[message window="monologue" face="alic_l_1_05.png"]
|
|
|
(...As frustrating as it is, it has to be this guy.)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 私をこの世界に連れてきた、ペーター。[br] 生活まで共にするようになり、嫌でも気になってしまう。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
Peter, the one who brought me to this world. We ended up living together and even though I don't want to, I can't help but be concerned about him.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: (興味というより、危機感に近いけどね)
|
|
|
[message window="monologue" face="alic_r_2_03.png"]
|
|
|
(It's closer to a sense of concern than interest.)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 隙を見せたら、何をされるか分からない。[br] 何しろ、相手はストーカーだ。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
If I let my guard down, I don't know what he might do.
|
|
|
After all, he's a stalker.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
*op03_cas_07_ace
|
|
|
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
[set value="route" param="ace"]
|
|
|
[add value="love" index="ace" param="+1"]
|
|
|
;2:「エース」(◎エースの好感度+1)
|
|
|
|
|
|
;Original Line: (……エース、かな)
|
|
|
[message window="monologue" face="alic_c_2_01.png"]
|
|
|
(...... Ace, I think)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: この城の騎士だという青年。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
A young man who claims to be a knight of this castle.
|
|
|
[/message]
|
|
|
|
|
|
[if_readed_next check="op02_cas_1.ks" label="*op02_cas_04a" incomp="op03_cas.ks" incomptarget="*op03_cas_07_ace_com"]
|
|
|
|
|
|
|
|
|
;OP2で1:「城へ向かう」を選んでいる場合のみ↓
|
|
|
;Original Line: 彼は、方向音痴のくせに騎士らしい。[br] 後からメイドに聞いたところ、実力も伴っていて、かなり強くもあるようだ。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
Despite his poor sense of direction, he has the demeanor of a true knight. After asking the maids earlier, it turns out that he also possesses considerable strength.
|
|
|
[/message]
|
|
|
|
|
|
;OP2で1:「城へ向かう」を選んでいる場合のみ↑
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_07_ace_com"]
|
|
|
|
|
|
*op03_cas_07_ace_com
|
|
|
|
|
|
;Original Line: ああいう爽やかなタイプは苦手なのだが、妙に気に掛かる。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
I'm not a fan of those refreshing types, but for some reason, I'm strangely curious about him.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: (きっと、あの方向音痴っぷりのせいよね……。[br] 変な騎士)
|
|
|
[message window="monologue" face="alic_r_2_03.png"]
|
|
|
(Maybe it's because of his terrible sense of direction... he's such a strange knight.)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: ただの爽やか好青年というふうにも思えないが……。[br] あの爽やかな笑顔の下にあるものなど、今はまだ何も分からない。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
He doesn't seem like just a simple and refreshing young man...
|
|
|
I still have no idea what's underneath that refreshing smile.
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
*op03_cas_07_viv
|
|
|
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
[set value="route" param="vivaldi"]
|
|
|
[add value="love" index="vivaldi" param="+1"]
|
|
|
;3:「ビバルディ」(●ビバルディの好感度+1)(※OP2で1:「城を探検してみる」を選択している場合のみ選択肢発生)
|
|
|
|
|
|
;Original Line: (……ビバルディ、かしら)
|
|
|
[message window="monologue" face="alic_l_1_01.png"]
|
|
|
(...... Vivaldi, I think)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 以前、一度だけ会った美女。[br] 王女かと尋ねると違うと言われたが、結局誰なのか聞けなかった。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
A beautiful woman I met once before. [br]
|
|
|
When I asked her if she was a princess, she said no, but I couldn't ask her who she was after all.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: あまり話も出来なかったせいで、彼女のことが気に掛かる。
|
|
|
[message window="togaki" face="alic_c_1_02.png"]
|
|
|
I couldn't talk much with her, so I'm curious about her.
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: (高貴な人には違いないんだろうけど……)
|
|
|
[message window="monologue" face="alic_r_1_02.png"]
|
|
|
(I'm sure she must be a noble person. ......)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: (……あの人、何者なんだろう?)
|
|
|
[message window="monologue" face="alic_r_2_02.png"]
|
|
|
(……I wonder who that person is?)
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
|
|
|
;==========================================
|
|
|
; 非滞在ルート確定
|
|
|
;==========================================
|
|
|
;-------------------------------------------------
|
|
|
;非滞在ブラッドルート確定
|
|
|
;-------------------------------------------------
|
|
|
*op03_cas_n_blo
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
|
|
|
[set value="route" param="blood"]
|
|
|
|
|
|
;Original Line: (ブラッド、かな)
|
|
|
[message window="monologue" face="alic_l_1_09.png"]
|
|
|
(Blood, I think.)
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
|
|
|
;-------------------------------------------------
|
|
|
;非滞在エリオットルート確定
|
|
|
;-------------------------------------------------
|
|
|
*op03_cas_n_ell
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
|
|
|
[set value="route" param="elliot"]
|
|
|
|
|
|
;Original Line: (エリオット、かな)
|
|
|
[message window="monologue" face="alic_l_1_09.png"]
|
|
|
(Elliot, I think.)
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
|
|
|
;-------------------------------------------------
|
|
|
;非滞在双子ルート確定
|
|
|
;-------------------------------------------------
|
|
|
*op03_cas_n_dad
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
|
|
|
[set value="route" param="deedum"]
|
|
|
|
|
|
;Original Line: (ディーとダム、かな)
|
|
|
[message window="monologue" face="alic_l_1_09.png"]
|
|
|
(Dee and Dum, I think.)
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
|
|
|
;-------------------------------------------------
|
|
|
;非滞在ゴーランド確定
|
|
|
;-------------------------------------------------
|
|
|
*op03_cas_n_gow
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
|
|
|
[set value="route" param="gowland"]
|
|
|
|
|
|
;Original Line: (……ゴーランド、かな)
|
|
|
[message window="monologue" face="alic_c_2_01.png"]
|
|
|
(...... Gowland, I think)
|
|
|
[/message]
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
|
|
|
|
|
|
;-------------------------------------------------
|
|
|
;非滞在ボリス確定
|
|
|
;-------------------------------------------------
|
|
|
*op03_cas_n_bor
|
|
|
[cg]
|
|
|
[cg2]
|
|
|
|
|
|
[set value="route" param="boris"]
|
|
|
|
|
|
;Original Line: (……ボリス、かな)
|
|
|
[message window="monologue" face="alic_l_1_09.png"]
|
|
|
(...... Boris, I think)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
[next file="op03_cas.ks" target="*op03_cas_08"]
|
|
|
;================================================
|
|
|
|
|
|
*op03_cas_08
|
|
|
|
|
|
;選択肢で変わる部分、ここまで↑
|
|
|
|
|
|
[chara3 file="pet_c_1_02_l.png" pos="center"]
|
|
|
|
|
|
;Original Line: 「……[print value="firstname"]?」
|
|
|
[message window="kyara" name="Peter"]
|
|
|
"...[print value="firstname"]?"
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: (!)
|
|
|
[message window="monologue" face="alic_c_1_11.png"]
|
|
|
(!)
|
|
|
[/message]
|
|
|
|
|
|
|
|
|
;Original Line: 名前を呼ばれ、物思いから覚める。[br] 黙り込んだ私を、ペーターがじいっと見ていた。
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[message window="togaki" face="alic_c_1_02.png"]
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When my name is called, I wake up from my thoughts.
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Peter stared at me intently while I fell silent.
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[/message]
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;Original Line: 赤い瞳で凝視されると、悪びれる必要などないはずなのに居た堪れなくなってしまう。
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[message window="togaki" face="alic_c_1_02.png"]
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Even though there was no need to feel guilty when being scrutinized by his red eyes, I couldn't help but feel restless.
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[/message]
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[chara3 file="pet_l_1_03_l.png" pos="center"]
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;Original Line: 「元気がないですね?[br] 歩きすぎて疲れちゃいましたか?」
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[message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1533.wav"]
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"Are you feeling alright?
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Are you tired from walking too much? ”
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[/message]
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;Original Line: 「……そうね。[br] ちょっと疲れたのかもしれない」
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[message window="heroine" face="alic_c_1_21.png"]
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"...Yeah
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Maybe I did tire myself out a little."
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[/message]
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;Original Line: 肉体的にというよりも、精神的に。[br] ざっと会って来たこの世界の住人は、とにかく誰も彼も個性が強すぎる。
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[message window="togaki" face="alic_c_1_02.png"]
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Not physically, but mentally.
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Even though I only spent a brief amount of time with the residents of this world, I can tell they all have strong personalities.
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[/message]
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;Original Line: 「部屋に戻るわ。[br] それじゃあね、ペーター」
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[message window="heroine" face="alic_r_1_01.png"]
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"I'm going back to my room.
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See you later, Peter."
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[/message]
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[chara3 file="pet_l_1_06_l.png" pos="center"]
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;Original Line: 「あ、はい!僕も、仕事が終わったら遊びに行きますね![br] いえ、仕事を放り出してでも……!」
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[message window="kyara" name="Peter" face="alic_r_1_01.png" voice="pet_1534.wav"]
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"Oh, yes! I'll come to visit you after I finish work!
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No, even if I have to abandon my work...!"
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[/message]
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;Original Line: [f size="150"]「来なくていい」[/f]
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[message window="heroine" face="alic_r_1_15.png"]
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"[f size="150"]You don't have to come.[/f]".
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[/message]
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[se1 file="hea_se541.wav"]
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[chara3]
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;Original Line: ペーターにそっけなく手を振り、自室を目指す。
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[message window="togaki" face="alic_c_1_02.png"]
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I wave my hand at Peter curtly and head for my room.
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[/message]
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; 【時間経過】イベント中
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[clearmessage]
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[chara3]
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[se1]
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[se2]
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[bgimage file="bg_001_map_b.png" time="1205"]
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[bgimage file="bg_black.png" time="1205"]
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[wait time="505"]
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[endmemory]
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[next file="op03_cas.ks" target="*op03_cas_memory"]
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*op03_cas_memory
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[se1]
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[next file="nig01.ks" target="*nig01_01"]
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;1:「ペーター」を選んでいる場合、ペーター滞在ルートへ→
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;2:「エース」を選んでいる場合、エース滞在ルートへ→
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;3:「ビバルディ」を選んでいる場合、ビバルディ滞在ルートへ→
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;[if_param_next value="route" param="peter" comp="pet_stay01.ks" comptarget="*pet_stay01_01"]
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;[if_param_next value="route" param="ace" comp="ace_stay01.ks" comptarget="*ace_stay01_01"]
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;[next file="viv_stay01.ks" target="*viv_stay01_01"]
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