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25 KiB

; nig09.ks
 
*nig09_01
 

; 【時間経過】イベント中
[bgm file="dream_inside_p_ali.wav"]
[clearmessage]
[cg file="bg_black.png" time="1205"]
 
[set value="scene" param="世界について"]
 
[stoprw]
 
[cg file="eff_scope.png"]
[cg2 file="eff_scope.png" layer="1"]
[bgimage file="bg_089_yume1.png" time="1501"]
 
[cg2]
[bgimage file="bg_089_yume2.png" time="1501"]
 
[cg]
[bgimage file="bg_089_yume3.png" time="1501"]
 
[wait time="305"]
 
[chara3 file="nig_l_1_01_l.png" pos="center"]
 
;Original Line: 「この世界に愛着がわいてきた?」
[message window="kyara" name="Nightmare" voice="nig_0179.wav"]
“Have you gotten attached to this world?”
[/message]
 

[message window="togaki" face="alic_c_1_02.png"]
唐突に尋ねられる。
[/message]
 

[message window="togaki" face="alic_c_1_02.png"]
しかし、彼との逢瀬自体がいつだって唐突だ。[br]
予感がするときもあるが、彼に会えるかどうかは、基本眠ってみないと分からない。
[/message]
 

;Original Line: 「……まずまず、かしら」
[message window="heroine" face="alic_c_2_04.png"]
“……A little.”
[/message]
 
[chara3 file="nig_l_1_02_l.png" pos="center"]
 
;Original Line: 「ふうん……?」
[message window="kyara" name="Nightmare" face="alic_c_2_04.png" voice="nig_0180.wav"]
“Hmm...?”
[/message]
 

;Original Line: 「何よ、嫌な感じ」
[message window="heroine" face="alic_c_2_09.png"]
“What? I feel like youre about to say something unpleasant.”
[/message]
 
[chara3 file="nig_l_2_01_l.png" pos="center"]
 
;Original Line: 「いいや……、なんでもないけど」
[message window="kyara" name="Nightmare" face="alic_c_2_09.png" voice="nig_0181.wav"]
“No, its nothing.”
[/message]
 
[chara3 file="nig_c_2_02_l.png" pos="center"]
 
;Original Line: 「まずまず……か。[br] それにしては、とっても馴染んでいるみたいだね」
[message window="kyara" name="Nightmare" face="alic_c_2_09.png" voice="nig_0182.wav"]
“A little……you say?[br]
On the contrary, you seem to have fit in rather nicely.”
[/message]
 

;Original Line: 色白の顔がにまっと笑う。
[message window="togaki" face="alic_c_1_02.png"]
A smug grin stretched across his face.
[/message]
 

;Original Line: 「…………」
[message window="heroine" face="alic_c_1_16.png"]
“...”
[/message]
 

;Original Line: (ほんっと、嫌な感じ……)
[message window="monologue" face="alic_l_1_08.png"]
(It really ended up being something unpleasant.)
[/message]
 

;Original Line: 私の考えていることなど、お見通し。[br] 何も言わなくても、読んでしまう。
[message window="togaki" face="alic_c_1_02.png"]
He can see through all of my thoughts.[br]
Even if I dont say anything, he can read me like an open book.
[/message]
 

;Original Line: 勝手に、許可なく。
[message window="togaki" face="alic_c_1_02.png"]
As he wants, without permission.
[/message]
 

;Original Line: ……ナイトメアに、口先だけの言葉は通じない。
[message window="togaki" face="alic_c_1_02.png"]
……Against Nightmare, insincere words arent effective.
[/message]
 

;Original Line: 「馴染んでいるのは認めるわ」
[message window="heroine" face="alic_r_2_02.png"]
“Ill admit that Ive become familiar with this place.”
[/message]
 

;Original Line: 「これだけ長く過ごしたんだもの。[br] 愛着もわく」
[message window="heroine" face="alic_r_2_03.png"]
“Ive spent such a long time here.[br]
Of course I'd end up being attached.”
[/message]
 
[clearmessage]
[chara3 time="303"]
 
;★選択肢が出る
;※責任感パラメーターの選択肢です
;※○を選ぶと責任感が+1あがる
 
;1:「でも、それは夢だから」(○責任感+1)
;2:「この世界にいる人が好きになったから」
[select word="But that is because this is a dream." file="nig09.ks" target="*nig09_02a"]
[select word="Because I came to like the people in this world." file="nig09.ks" target="*nig09_02b"]
[stop]
 

;1:「でも、それは夢だから」(○責任感+1)
 
*nig09_02a
 
[add value="karma" param="+1"]
 
[chara3 file="nig_c_2_02_l.png" pos="center" time="303"]
 
[cg3 file="bg_kuro40.png" layer="12" effect="doron01" time="1200"]
 
[cg3 effect="doron02" time="1200"]
 
;Original Line: 「……でも、それは夢だからよ」
[message window="heroine" face="alic_r_2_08.png"]
“……But, this is because this is a dream.”
[/message]
 
[chara3 file="nig_l_2_01_l.png" pos="center"]
 
;Original Line: 「夢だから?」
[message window="kyara" name="Nightmare" face="alic_r_2_08.png" voice="nig_0183.wav"]
“Because this is a dream?”
[/message]
 
[chara3 file="nig_l_2_05_l.png" pos="center"]
 
;Original Line: 「夢じゃなければ、この世界には馴染めない?[br] 好きになれないか?」
[message window="kyara" name="Nightmare" face="alic_r_2_08.png" voice="nig_0184.wav"]
“You cant get accustomed to this world unless its a dream?[br]
You cant come to like it?”
[/message]
 

;Original Line: 「ええ……」
[message window="heroine" face="alic_r_2_13.png"]
“Ehh~...”
[/message]
 

;Original Line: 「……好きになれない」
[message window="heroine" face="alic_r_1_16.png"]
“……I cant like it.”
[/message]
 

;Original Line: 自分でも、声が硬いと思う。
[message window="togaki" face="alic_c_1_02.png"]
My voice sounded hard even to myself.
[/message]
 
[chara3 file="nig_l_1_02_l.png" pos="center"]
 
;Original Line: 「じゃあ、この世界は君にとって居心地の悪いものなんだね?」
[message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0185.wav"]
“Then this world is uncomfortable for you?”
[/message]
 

;Original Line: 「…………」
[message window="heroine" face="alic_c_1_15.png"]
“...”
[/message]
 

;Original Line: 「……ええ、そうよ」
[message window="heroine" face="alic_c_2_11.png"]
“……Yes, thats right.”
[/message]
 

;Original Line: そう、答えなくてはならない。
[message window="togaki" face="alic_c_1_02.png"]
That was my answer.
[/message]
 

;Original Line: 長くいて、嫌いになれないこの世界。[br] でも、好きになってはいけない。
[message window="togaki" face="alic_c_1_02.png"]
This world was a place I couldnt bring myself to hate even after staying so long.[br]
But I cant afford to like it.
[/message]
 

;Original Line: 夢から覚めたときが辛すぎる。
[message window="togaki" face="alic_c_1_02.png"]
If I did, it would be too painful when I wake up.
[/message]
 
[chara3 file="nig_c_1_02_l.png" pos="center"]
 
;Original Line: 「そうか……」
[message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0186.wav"]
“I see...”
[/message]
 

;Original Line: (心を読めるあなたなら、お見通しなんでしょう?[br] ナイトメア)
[message window="monologue" face="alic_l_1_15.png"]
(Since its you who can read minds, you can see through me, right?[br]
Nightmare.)
[/message]
 

;Original Line: だが、彼の表情は暗い。[br] いつもの通り、顔色が悪いだけだとは思えなかった。
[message window="togaki" face="alic_c_1_02.png"]
But his expression was dark.[br]
Unlike always, I couldnt consider it as him just being in poor health.
[/message]
 
[next file="nig09.ks" target="*nig09_memory"]
 

;2:「この世界にいる人が好きになったから」
 
*nig09_02b
 
[chara3 file="nig_c_2_02_l.png" pos="center" time="303"]
 
;Original Line: 「それに……、この世界にいる人が好きになったから、ね」
[message window="heroine" face="alic_r_1_20.png"]
“Also……I came to like the people in this world.”
[/message]
 
[chara3 file="nig_r_1_10_l.png" pos="center"]
 
;Original Line: 「そうか。[br] それはよかった」
[message window="kyara" name="Nightmare" face="alic_r_1_20.png" voice="nig_0187.wav"]
“I see.[br]
Thats great.”
[/message]
 
[chara3 file="nig_r_1_01_l.png" pos="center"]
 
;Original Line: 「人でも、物でも、どんどん好きになるといい」
[message window="kyara" name="Nightmare" face="alic_r_1_20.png" voice="nig_0188.wav"]
“Whether it's people or objects, I hope you come to like everything here even more.”
[/message]
 

;Original Line: ナイトメアは嬉しそうだ。[br] いつも青白い顔も、少しばかり紅潮して見えた。
[message window="togaki" face="alic_c_1_02.png"]
Nightmare looks happy.[br]
His usually pale face sported a happy little flush.
[/message]
 
[chara3 file="nig_c_2_01_l.png" pos="center"]
 
;Original Line: 「もっと……、もっと、この世界を好きになるんだ、[print value="firstname"]」
[message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0189.wav"]
“Please come to like this world more and more, [print value="firstname"].”
[/message]
 

;Original Line: 「…………」
[message window="heroine" face="alic_r_1_07.png"]
“...”
[/message]
 

;Original Line: 「他人事みたいに言うけど」
[message window="heroine" face="alic_r_2_01.png"]
“You say that as if it doesnt concern you.”
[/message]
 
[chara3 file="nig_c_1_02_l.png" pos="center"]
 
;Original Line: 「?[br] なんだ?」
[message window="kyara" name="Nightmare" face="alic_r_2_01.png" voice="nig_0190.wav"]
“?[br]
What?”
[/message]
 

;Original Line: 「私、あなたのことも好きなのよ?」
[message window="heroine" face="alic_c_1_01.png"]
“I like you too, you know.”
[/message]
 
[chara3 file="nig_c_2_06_l.png" pos="center"]
 
;Original Line: 「え?」
[message window="kyara" name="Nightmare" face="alic_c_1_01.png" voice="nig_0191.wav"]
“Eh?”
[/message]
 

;Original Line: 「愛着がわいてきているの、あなたのことも」
[message window="heroine" face="alic_c_1_14.png"]
“Ive grown attached to you too.”
[/message]
 
[chara3 file="nig_l_1_03_l.png" pos="center"]
 
;Original Line: 「私に愛着……?」
[message window="kyara" name="Nightmare" face="alic_c_1_14.png" voice="nig_0192.wav"]
“To me……?”
[/message]
 

;Original Line: 「そう。[br] だって、会う回数だって相当なものじゃない」
[message window="heroine" face="alic_c_2_01.png"]
“Yup.[br]
Come on, how many times have we met already?”
[/message]
 

;Original Line: この世界で過ごした時間。
[message window="togaki" face="alic_c_1_02.png"]
The time spent in this world.
[/message]
 

;Original Line: それは、ナイトメアと出会い、過ごした時間でもある。[br] たびたび会っていれば、愛着もわくし、好きにもなる。
[message window="togaki" face="alic_c_1_02.png"]
That included the time I spent together with Nightmare as well.[br]
Through many repeated encounters, my attachment towards him grew, and I came to like him.
[/message]
 
[chara3 file="nig_l_1_05_l.png" pos="center"]
 
;Original Line: 「そうか……。[br] 私とも……、ずっと過ごしていたものな」
[message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0193.wav"]
“Is that so?[br]
You spent a long time with me too.”
[/message]
 

;Original Line: 「うん」
[message window="heroine" face="alic_c_1_05.png"]
“Sure.”
[/message]
 

;Original Line: この世界と同じように、居心地よく。[br] 馴染んでいく。
[message window="togaki" face="alic_c_1_02.png"]
Just like this world, time spent with Nightmare is comfortable.[br]
I have become familiar with it.
[/message]
 

;Original Line: 「だから、あなたのことも好きなのよ?[br] ナイトメア」
[message window="heroine" face="alic_c_1_03.png"]
“Thats why I like you too.[br]
Nightmare.”
[/message]
 
[next file="nig09.ks" target="*nig09_memory"]
 
*nig09_memory
 
; 【時間経過】イベント中
[clearmessage]
[chara3]
 
[cg file="eff_scope.png"]
[bgimage file="bg_089_yume2.png" time="1501"]
 
[cg2 file="eff_scope.png" layer="1"]
[bgimage file="bg_089_yume1.png" time="1501"]
 
[cg]
[cg2]
[bgimage file="bg_black.png" time="1505"]
 
[wait time="505"]
 
[endmemory]
 
;===============================================================================================
;ナイトメアルート
[if_param_next value="route" param="nightmare" comp="nig_no06.ks" comptarget="*nig_no06_01"]
 
;城・帽子屋・遊園地滞在/非滞在判定→ルート分岐へ
[if_param_next value="stay" param="castle" comp="nig09.ks" comptarget="*nig09_check01"]
[if_param_next value="stay" param="hatter" comp="nig09.ks" comptarget="*nig09_check01"]
[if_param_next value="stay" param="amuse" comp="nig09.ks" comptarget="*nig09_check01"]
 
;塔滞在:ユリウスルート
[if_param_next value="route" param="julius" comp="jul_stay14.ks" comptarget="*jul_stay14_01"]
 
;塔滞在:ユリウスルート以外/<時計塔のエース3>へ
[next file="ace_tow03.ks" target="*ace_tow03_01"]
 

*nig09_check01
 
;非滞在ペーター
[if_readed_next check="pet_no01.ks" label="*pet_no01_01" comp="pet_no09.ks" comptarget="*pet_no09_01"]
 
;非滞在エース
[if_readed_next check="ace_no01.ks" label="*ace_no01_01" comp="ace_no09.ks" comptarget="*ace_no09_01"]
 
;非滞在ビバルディ
[if_readed_next check="viv_no01.ks" label="*viv_no01_01" comp="viv_no09.ks" comptarget="*viv_no09_01"]
 
;非滞在ブラッド
[if_readed_next check="blo_no01.ks" label="*blo_no01_01" comp="blo_no09.ks" comptarget="*blo_no09_01"]
 
;非滞在エリオット
[if_readed_next check="ell_no01.ks" label="*ell_no01_01" comp="ell_no09.ks" comptarget="*ell_no09_01"]
 
;非滞在双子
[if_readed_next check="dad_no01.ks" label="*dad_no01_01" comp="dad_no09.ks" comptarget="*dad_no09_01"]
 
;非滞在ゴーランド
[if_readed_next check="gow_no01.ks" label="*gow_no01_01" comp="gow_no09.ks" comptarget="*gow_no09_01"]
 
;非滞在ボリス
[if_readed_next check="bor_no01.ks" label="*bor_no01_01" comp="bor_no09.ks" comptarget="*bor_no09_01"]
 
;非滞在ユリウス
[if_readed_next check="jul_no01.ks" label="*jul_no01_01" comp="jul_no09.ks" comptarget="*jul_no09_01"]
 
;滞在
;◎ルート分岐
[if_param_next value="route" param="peter" comp="pet_stay14.ks" comptarget="*pet_stay14_01"]
[if_param_next value="route" param="ace" comp="ace_stay14.ks" comptarget="*ace_stay14_01"]
[if_param_next value="route" param="vivaldi" comp="viv_stay15.ks" comptarget="*viv_stay15_01"]
 
[if_param_next value="route" param="blood" comp="blo_stay15.ks" comptarget="*blo_stay15_01"]
[if_param_next value="route" param="elliot" comp="ell_stay14.ks" comptarget="*ell_stay14_01"]
[if_param_next value="route" param="deedum" comp="dad_stay14.ks" comptarget="*dad_stay14_01"]
 
[if_param_next value="route" param="gowland" comp="gow_stay15.ks" comptarget="*gow_stay15_01"]
[if_param_next value="route" param="boris" comp="bor_stay14.ks" comptarget="*bor_stay14_01"]