fix scripts not loading and build scene load order
This commit is contained in:
+74
-47
@@ -71,8 +71,8 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\ErrorDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA2.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\GameInitWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\IntroductionWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoader.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\IntroductionWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTask.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionList.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsLog.cs" />
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@@ -80,8 +80,8 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\CreditsWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\CSVManager.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA_HEADER.cs" />
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<Compile Include="Assets\Scripts\SetLanguage.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Singleton.cs" />
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<Compile Include="Assets\Scripts\SetLanguage.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\DebugMenuWnd.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\ImageAnimationMaterialColor.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameDialogExitType.cs" />
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@@ -96,23 +96,23 @@
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<Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\Reflection\MemberMapLoader.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MsgTagData.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CMD.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CMD.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\ListItemObject.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_VARTYPE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\ImageBytesInfo.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SoundData.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\GameInput.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_VARTYPE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SysSaveData.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAY_MODE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\GameInput.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\effect_sample_main.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\HTTPVerb.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\JsonArray.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE1.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MSG_STYLE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA3.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\Reflection\SafeDictionary.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SoundDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA3.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownloadState.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbar.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_NEXT.cs" />
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@@ -132,8 +132,8 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\GoogleIABManager.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGWND_STYLE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitProduct.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\OptionSoundWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitProduct.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\BytesHash.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_FLASH.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\TitleRestoreWindow.cs" />
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@@ -141,9 +141,9 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\FileId.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UnityApp.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_PRINT.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Read.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\CSVCGListHolder.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\CSVSceneMemory.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Read.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_SKIPFLAG.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\GameParam.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\EffectDef.cs" />
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@@ -154,8 +154,8 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Properties\AssemblyInfo.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Size.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitManager.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\QO\IO\QODirectory.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitManager.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionToggle.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UITextureInfo.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NmbFile.cs" />
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@@ -188,8 +188,8 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\NameInputKeyboard.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\BackLogDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\MemoryCharaSelectWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\MemoryCharaSelectWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\ManSprite.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SYSTEM_IDX.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CONFIG.cs" />
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@@ -202,8 +202,8 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KS_LOG_DATA.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENECALLDATA.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MOVIE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\BMSymbol.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\AdventureMenuWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\BMSymbol.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTBACKUPDATA.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\TitleWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UnityBaseClass.cs" />
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@@ -254,15 +254,15 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\LogoMovieWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BackLog.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\DebugDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA1.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryMovieWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Point2.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\ManTexture.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\MovieTex.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGFONTSIZE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SubTaskBaseWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\MobileMovieTexture.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGFONTSIZE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\CQPocketK3.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange_Color.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KsExec.cs" />
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@@ -274,12 +274,12 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\Chara.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SelectWnd.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\GameDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsSceneDrawObject.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_NEXT.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownload.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\GameDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FileDef.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownload.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\myClass.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENEPOSDATA.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP_CALL.cs" />
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@@ -309,26 +309,26 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagData.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_DRAW_OBJECT.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\P31DeserializeableFieldAttribute.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentStoreApi\PaymentSave.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\P31DeserializeableFieldAttribute.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\DateTimeExtensions.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayer.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\DebugMovieWnd.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\SimpleJson.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOPRW.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\ParamData.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BR.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FONTINFO.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BR.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_ITEMINFO.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_OBJ.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_F.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_CG.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\CharObject.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\JsonObject.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Input\KsInput.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_MSG.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\MemorySelectWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NMB_FILEHEADER.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\CharObject.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Wnd\MessageDlg.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\AmCalc.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MsgDef.cs" />
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@@ -339,14 +339,14 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\SoundVoice.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentGameApi\RestoreMain.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\MoveType.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SaveFileInfo.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Application\App.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SaveFileInfo.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoaderQueue.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SoundOptionType.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\DEBUG_ID.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ANIMATION.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\OptionVoiceWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_NEXT.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\OptionVoiceWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ANIMATION.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\JsonExtensions.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UIValue.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UIFont.cs" />
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@@ -359,9 +359,9 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_WAIT.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionButton.cs" />
|
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_FILEINFO.cs" />
|
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<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_NODETYPE.cs" />
|
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<Compile Include="Assets\Scripts\Assembly-CSharp\QO\AllocMem.cs" />
|
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_NEXT.cs" />
|
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<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_NODETYPE.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\GallerySelectWindow.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTextSprite.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\PARAM_DATA.cs" />
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@@ -400,14 +400,14 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SHAKE.cs" />
|
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagBase.cs" />
|
||||
<Compile Include="Assets\Scripts\P31RestKit\Json.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_EXIT.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitBinding.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\SLIDE_VECTOR.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVCGList.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\MonoBehaviourWrap.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_EXIT.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\SLIDE_VECTOR.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitBinding.cs" />
|
||||
<Compile Include="Assets\Scripts\P31RestKit\AbstractManager.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG1.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Graphics\Graph.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CG.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\Nmb.cs" />
|
||||
@@ -415,14 +415,14 @@
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagReader.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Point3.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEventTriger.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\myClassChild.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\myClassChild.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\EffectManager.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\DefSysParam.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TAG_RESULT.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsScene.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Look.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_SE.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsScene.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionBackWindow.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadSample.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_FUNCNO.cs" />
|
||||
@@ -443,9 +443,9 @@
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||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_SYS_READED_CALL.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\SystemParam.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\ChannelTexture.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\SoundSystem\Sound.cs" />
|
||||
<Compile Include="Assets\Scripts\P31RestKit\OAuthResponse.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CHAR_POS.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_SYS_READED_NEXT.cs" />
|
||||
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP_NO.cs" />
|
||||
@@ -2064,6 +2064,9 @@
|
||||
<Reference Include="UnityEditor.UnityConnectModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.2.12f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2\Runtime\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Android.Types">
|
||||
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<manifest
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//url = ("jar:file://" + Application.dataPath + "!/assets" + m_szPath + m_szName + ".png").TrimStart('/');
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url = ("jar:file://" + Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png").TrimStart('/');
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UnityEngine.Debug.LogWarning(url);
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else
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void Start()
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int test = 0;
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while (UnityEngine.SceneManagement.SceneManager.loadedSceneCount > 1)
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UnityEngine.Debug.Log(UnityEngine.SceneManagement.SceneManager.loadedSceneCount);
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LFS
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@@ -4,6 +4,7 @@
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"com.unity.test-framework": "1.1.33",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.timeline": "1.7.3",
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@@ -1,5 +1,19 @@
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"com.unity.addressables": {
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"version": "1.21.8",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.scriptablebuildpipeline": "1.21.3",
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"com.unity.modules.assetbundle": "1.0.0",
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"com.unity.ai.navigation": {
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"dependencies": {
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"url": "https://packages.unity.com"
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@@ -5,6 +5,9 @@ EditorBuildSettings:
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guid: b72bcf6cb3903064aadbcf81626e0585
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path: Assets/Scene/Scenes/DebugScene.unity
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@@ -107,10 +110,11 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scene/Scenes/UIDebug.unity
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guid: 9a56c3602d9fe6e429be67e99fdaecf5
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path: Assets/Scene/Scenes/SceneLanguageSelect.unity
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guid: b72bcf6cb3903064aadbcf81626e0585
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path: Assets/Scene/Scenes/EMPTY.unity
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com.unity.addressableassets: {fileID: 11400000, guid: fe8992560dd019e479046d2ff07602f1,
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com.unity.localization.settings: {fileID: 11400000, guid: 696700e75df3c7a43beaaf327cf24785,
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@@ -16,14 +16,14 @@ PlayerSettings:
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productName: Shinsouban Heart no Kuni no Alice
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.12156863, g: 0.12156863, b: 0.1254902, a: 1}
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m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
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- {fileID: 11400000, guid: 696700e75df3c7a43beaaf327cf24785, type: 2}
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Reference in New Issue
Block a user