fix scripts not loading and build scene load order

Main
Arneth 3 years ago
parent 8cd00cdaee
commit c7600c1a7b

@ -71,8 +71,8 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\ErrorDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\ErrorDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA2.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA2.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\GameInitWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\GameInitWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\IntroductionWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoader.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoader.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\IntroductionWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTask.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UnityTask.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionList.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionList.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsLog.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsLog.cs" />
@ -80,8 +80,8 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\CreditsWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\CreditsWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVManager.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\CSVManager.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA_HEADER.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA_HEADER.cs" />
<Compile Include="Assets\Scripts\SetLanguage.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Singleton.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Singleton.cs" />
<Compile Include="Assets\Scripts\SetLanguage.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\DebugMenuWnd.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\DebugMenuWnd.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageAnimationMaterialColor.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\ImageAnimationMaterialColor.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameDialogExitType.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameDialogExitType.cs" />
@ -96,23 +96,23 @@
<Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" /> <Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" />
<Compile Include="Assets\Scripts\P31RestKit\Reflection\MemberMapLoader.cs" /> <Compile Include="Assets\Scripts\P31RestKit\Reflection\MemberMapLoader.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MsgTagData.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MsgTagData.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CMD.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CMD.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\ListItemObject.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\ListItemObject.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_VARTYPE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageBytesInfo.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\ImageBytesInfo.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundData.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\SoundData.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\GameInput.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_VARTYPE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SysSaveData.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SysSaveData.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAY_MODE.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAY_MODE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\GameInput.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\effect_sample_main.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\effect_sample_main.cs" />
<Compile Include="Assets\Scripts\P31RestKit\HTTPVerb.cs" /> <Compile Include="Assets\Scripts\P31RestKit\HTTPVerb.cs" />
<Compile Include="Assets\Scripts\P31RestKit\JsonArray.cs" /> <Compile Include="Assets\Scripts\P31RestKit\JsonArray.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE1.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE1.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MSG_STYLE.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MSG_STYLE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA3.cs" />
<Compile Include="Assets\Scripts\P31RestKit\Reflection\SafeDictionary.cs" /> <Compile Include="Assets\Scripts\P31RestKit\Reflection\SafeDictionary.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SoundDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SoundDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA3.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownloadState.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownloadState.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbar.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbar.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_NEXT.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_NEXT.cs" />
@ -132,8 +132,8 @@
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\GoogleIABManager.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\GoogleIABManager.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGWND_STYLE.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGWND_STYLE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitProduct.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionSoundWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\OptionSoundWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitProduct.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\BytesHash.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\BytesHash.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_FLASH.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_FLASH.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\TitleRestoreWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\TitleRestoreWindow.cs" />
@ -141,9 +141,9 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\FileId.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\FileId.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityApp.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UnityApp.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_PRINT.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_PRINT.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Read.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVCGListHolder.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\CSVCGListHolder.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVSceneMemory.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\CSVSceneMemory.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Read.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_SKIPFLAG.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_SKIPFLAG.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\GameParam.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\GameParam.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\EffectDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\EffectDef.cs" />
@ -154,8 +154,8 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Properties\AssemblyInfo.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Properties\AssemblyInfo.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Size.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Size.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitManager.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\QO\IO\QODirectory.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\QO\IO\QODirectory.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitManager.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionToggle.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UIActionToggle.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UITextureInfo.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UITextureInfo.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NmbFile.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NmbFile.cs" />
@ -188,8 +188,8 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\NameInputKeyboard.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\NameInputKeyboard.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\BackLogDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\BackLogDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\MemoryCharaSelectWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\MemoryCharaSelectWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\ManSprite.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\ManSprite.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SYSTEM_IDX.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SYSTEM_IDX.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CONFIG.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CONFIG.cs" />
@ -202,8 +202,8 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KS_LOG_DATA.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KS_LOG_DATA.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENECALLDATA.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENECALLDATA.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MOVIE.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MOVIE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\BMSymbol.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\AdventureMenuWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\AdventureMenuWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\BMSymbol.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTBACKUPDATA.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTBACKUPDATA.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\TitleWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\TitleWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityBaseClass.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UnityBaseClass.cs" />
@ -254,15 +254,15 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\LogoMovieWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\LogoMovieWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BackLog.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BackLog.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\DebugDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\DebugDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA1.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA1.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryMovieWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\GalleryMovieWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Point2.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Point2.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\ManTexture.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\ManTexture.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\MovieTex.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\MovieTex.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGFONTSIZE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\SubTaskBaseWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\SubTaskBaseWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\MobileMovieTexture.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\MobileMovieTexture.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGFONTSIZE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\CQPocketK3.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\CQPocketK3.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange_Color.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange_Color.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KsExec.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KsExec.cs" />
@ -274,12 +274,12 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\Chara.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\Chara.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\SelectWnd.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\SelectWnd.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\GameDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsSceneDrawObject.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsSceneDrawObject.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_NEXT.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_NEXT.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownload.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\GameDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FileDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FileDef.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownload.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\myClass.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\myClass.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENEPOSDATA.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENEPOSDATA.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP_CALL.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP_CALL.cs" />
@ -309,26 +309,26 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagData.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagData.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_DRAW_OBJECT.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_DRAW_OBJECT.cs" />
<Compile Include="Assets\Scripts\P31RestKit\P31DeserializeableFieldAttribute.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentStoreApi\PaymentSave.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\PaymentStoreApi\PaymentSave.cs" />
<Compile Include="Assets\Scripts\P31RestKit\P31DeserializeableFieldAttribute.cs" />
<Compile Include="Assets\Scripts\P31RestKit\DateTimeExtensions.cs" /> <Compile Include="Assets\Scripts\P31RestKit\DateTimeExtensions.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayer.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayer.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\DebugMovieWnd.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\DebugMovieWnd.cs" />
<Compile Include="Assets\Scripts\P31RestKit\SimpleJson.cs" /> <Compile Include="Assets\Scripts\P31RestKit\SimpleJson.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOPRW.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOPRW.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\ParamData.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\ParamData.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BR.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FONTINFO.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FONTINFO.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BR.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_ITEMINFO.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_ITEMINFO.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_OBJ.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_OBJ.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_F.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_F.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_CG.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_CG.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\CharObject.cs" />
<Compile Include="Assets\Scripts\P31RestKit\JsonObject.cs" /> <Compile Include="Assets\Scripts\P31RestKit\JsonObject.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Input\KsInput.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Input\KsInput.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_MSG.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_MSG.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\MemorySelectWindow.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\MemorySelectWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NMB_FILEHEADER.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NMB_FILEHEADER.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\CharObject.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Wnd\MessageDlg.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Wnd\MessageDlg.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\AmCalc.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\AmCalc.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MsgDef.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MsgDef.cs" />
@ -339,14 +339,14 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundVoice.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\SoundVoice.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentGameApi\RestoreMain.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\PaymentGameApi\RestoreMain.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\MoveType.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\MoveType.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveFileInfo.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Application\App.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Application\App.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveFileInfo.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoaderQueue.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoaderQueue.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundOptionType.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\SoundOptionType.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\DEBUG_ID.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\DEBUG_ID.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ANIMATION.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionVoiceWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_NEXT.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_NEXT.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionVoiceWindow.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ANIMATION.cs" />
<Compile Include="Assets\Scripts\P31RestKit\JsonExtensions.cs" /> <Compile Include="Assets\Scripts\P31RestKit\JsonExtensions.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UIValue.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UIValue.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UIFont.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UIFont.cs" />
@ -359,9 +359,9 @@
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_WAIT.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_WAIT.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionButton.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\UIActionButton.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_FILEINFO.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_FILEINFO.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_NODETYPE.cs" />
<Compile Include="Assets\Scripts\Assembly-CSharp\QO\AllocMem.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\QO\AllocMem.cs" />
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<?xml version="1.0" encoding="utf-8"?>
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xmlns:tools="http://schemas.android.com/tools">
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@ -185,7 +185,7 @@ public class ScreenResWindow : BaseWindow
int num; int num;
if (this.dict.TryGetValue(obj, out num)) if (this.dict.TryGetValue(obj, out num))
{ {
if (num == 0) if (num == 0)
{ {
base.PlaySE_Cancel(); base.PlaySE_Cancel();
SceneManager.BackScene(); SceneManager.BackScene();
@ -193,7 +193,8 @@ public class ScreenResWindow : BaseWindow
else if (num == 1) else if (num == 1)
{ {
Screen.SetResolution(1024, 576, false, 60); Screen.SetResolution(1024, 576, false, 60);
}
}
else if (num == 2) else if (num == 2)
{ {
Screen.SetResolution(1280, 720, false, 60); Screen.SetResolution(1280, 720, false, 60);

@ -200,7 +200,8 @@ public class UnityFile
if (Application.platform == RuntimePlatform.Android) if (Application.platform == RuntimePlatform.Android)
{ {
// On Android, use "jar:file://" URL to load file from StreamingAssets // On Android, use "jar:file://" URL to load file from StreamingAssets
url = ("jar:file://" + Application.dataPath + "!/assets" + m_szPath + m_szName + ".png").TrimStart('/'); //url = ("jar:file://" + Application.dataPath + "!/assets" + m_szPath + m_szName + ".png").TrimStart('/');
url = ("jar:file://" + Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png").TrimStart('/');
UnityEngine.Debug.LogWarning(url); UnityEngine.Debug.LogWarning(url);
} }
else else

@ -8,10 +8,6 @@ public class RebootGame : MonoBehaviour
void Start() void Start()
{ {
int test = 0; int test = 0;
while (UnityEngine.SceneManagement.SceneManager.loadedSceneCount > 1)
{
UnityEngine.Debug.Log(UnityEngine.SceneManagement.SceneManager.loadedSceneCount);
}
this.gameObject.GetComponent<UnityApp>().enabled = true; this.gameObject.GetComponent<UnityApp>().enabled = true;
} }

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@ -4,6 +4,7 @@
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"com.unity.ide.visualstudio": "2.0.17", "com.unity.ide.visualstudio": "2.0.17",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.localization": "1.3.2",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.7.3", "com.unity.timeline": "1.7.3",

@ -1,5 +1,19 @@
{ {
"dependencies": { "dependencies": {
"com.unity.addressables": {
"version": "1.21.8",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.scriptablebuildpipeline": "1.21.3",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.ai.navigation": { "com.unity.ai.navigation": {
"version": "1.1.1", "version": "1.1.1",
"depth": 0, "depth": 0,
@ -41,6 +55,30 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.localization": {
"version": "1.3.2",
"depth": 0,
"source": "registry",
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"com.unity.addressables": "1.19.19",
"com.unity.nuget.newtonsoft-json": "2.0.2"
},
"url": "https://packages.unity.com"
},
"com.unity.nuget.newtonsoft-json": {
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"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
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"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.sysroot": { "com.unity.sysroot": {
"version": "2.0.5", "version": "2.0.5",
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@ -5,6 +5,9 @@ EditorBuildSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
- enabled: 1
path: Assets/Scene/Scenes/SceneLanguageSelect.unity
guid: b72bcf6cb3903064aadbcf81626e0585
- enabled: 1 - enabled: 1
path: Assets/Scene/Scenes/DebugScene.unity path: Assets/Scene/Scenes/DebugScene.unity
guid: a62108d6afe63f84bb5ba184aef2d829 guid: a62108d6afe63f84bb5ba184aef2d829
@ -107,10 +110,11 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Scene/Scenes/UIDebug.unity path: Assets/Scene/Scenes/UIDebug.unity
guid: 9a56c3602d9fe6e429be67e99fdaecf5 guid: 9a56c3602d9fe6e429be67e99fdaecf5
- enabled: 1
path: Assets/Scene/Scenes/SceneLanguageSelect.unity
guid: b72bcf6cb3903064aadbcf81626e0585
- enabled: 1 - enabled: 1
path: Assets/Scene/Scenes/EMPTY.unity path: Assets/Scene/Scenes/EMPTY.unity
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com.unity.addressableassets: {fileID: 11400000, guid: fe8992560dd019e479046d2ff07602f1,
type: 2}
com.unity.localization.settings: {fileID: 11400000, guid: 696700e75df3c7a43beaaf327cf24785,
type: 2}

@ -16,14 +16,14 @@ PlayerSettings:
productName: Shinsouban Heart no Kuni no Alice productName: Shinsouban Heart no Kuni no Alice
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.12156863, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
m_ShowUnitySplashScreen: 1 m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1 m_ShowUnitySplashLogo: 1
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m_SplashScreenAnimation: 1 m_SplashScreenAnimation: 0
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m_SplashScreenBackgroundLandscapeAspect: 1 m_SplashScreenBackgroundLandscapeAspect: 1
m_SplashScreenBackgroundPortraitAspect: 1 m_SplashScreenBackgroundPortraitAspect: 1
@ -134,7 +134,8 @@ PlayerSettings:
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bundleVersion: 1.0 bundleVersion: 1.0
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@ -833,7 +834,7 @@ PlayerSettings:
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