remove unneeded trims

Main
Arneth 2 years ago
parent 07d1cf363c
commit 79c588ef27

@ -201,7 +201,7 @@ public class MobileMovieTexture : MonoBehaviour
{ {
path = Application.streamingAssetsPath + "/JP" + this.m_path; path = Application.streamingAssetsPath + "/JP" + this.m_path;
}*/ }*/
path = HelperFunctions.CreateFilePath(this.m_path).TrimStart('/'); path = HelperFunctions.CreateFilePath(this.m_path);
Debug.LogWarning(path); Debug.LogWarning(path);
num = 0L; num = 0L;

@ -49,7 +49,7 @@ public static class MovieManager
url = Application.streamingAssetsPath + "/JP/" + path + ".webm"; url = Application.streamingAssetsPath + "/JP/" + path + ".webm";
} }
m_tex.url = url;*/ m_tex.url = url;*/
m_tex.url = HelperFunctions.CreateFilePath("/" + path + ".webm").TrimStart('/'); m_tex.url = HelperFunctions.CreateFilePath("/" + path + ".webm");
m_tex.isLooping = false; m_tex.isLooping = false;
movieFrame.SetMaterial(newMat, 960, 544); movieFrame.SetMaterial(newMat, 960, 544);
m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;

@ -50,7 +50,7 @@ public class MovieTex : MonoBehaviour
url = Application.streamingAssetsPath + "/JP" + path + ".webm"; url = Application.streamingAssetsPath + "/JP" + path + ".webm";
} }
this.m_tex.url = "file:///" + url;*/ this.m_tex.url = "file:///" + url;*/
this.m_tex.url = HelperFunctions.CreateFilePath(path + ".webm").TrimStart('/'); this.m_tex.url = HelperFunctions.CreateFilePath(path + ".webm");
this.m_tex.isLooping = isLoop; this.m_tex.isLooping = isLoop;
this.m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; this.m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;
//this.m_tex.targetMaterialRenderer = newMat; //this.m_tex.targetMaterialRenderer = newMat;

@ -9,17 +9,17 @@ public static class Pathing
{ {
get get
{ {
string locale = "/JP/"; string locale = "/JP";
switch (UnityApp.Instance.locale) switch (UnityApp.Instance.locale)
{ {
case Assets.Scripts.LocaleEnum.English: case Assets.Scripts.LocaleEnum.English:
locale = "/EN/"; locale = "/EN";
break; break;
case Assets.Scripts.LocaleEnum.Spanish: case Assets.Scripts.LocaleEnum.Spanish:
locale = "/SP/"; locale = "/SP";
break; break;
default: default:
locale = "/JP/"; locale = "/JP";
break; break;
} }
return Application.streamingAssetsPath + locale; return Application.streamingAssetsPath + locale;
@ -42,7 +42,7 @@ public static class Pathing
{ {
get get
{ {
string path = BaseContentPath.TrimStart('/'); string path = BaseContentPath;
if(Application.platform == RuntimePlatform.Android) if(Application.platform == RuntimePlatform.Android)
{ {
string url = path; string url = path;

@ -133,7 +133,7 @@ public class UnityFile
name = Pathing.ToPlatformAssetBundleName(name); name = Pathing.ToPlatformAssetBundleName(name);
} }
//string text = Pathing.appContentDataPath + localpath + name; //string text = Pathing.appContentDataPath + localpath + name;
string text = (HelperFunctions.CreateFilePath(("/" + localpath.TrimStart('/') + name))).TrimStart('/'); string text = HelperFunctions.CreateFilePath(("/" + localpath+ name));
Debug.LogWarning("Loader: "+ text); Debug.LogWarning("Loader: "+ text);
return text; return text;
} }
@ -195,7 +195,7 @@ public class UnityFile
{ {
if (Application.platform == RuntimePlatform.Android) if (Application.platform == RuntimePlatform.Android)
{ {
string url = HelperFunctions.CreateFilePath(m_szPath + m_szName + ".png").TrimStart('/'); string url = HelperFunctions.CreateFilePath(m_szPath + m_szName + ".png");
Debug.LogWarning(url); Debug.LogWarning(url);
UnityWebRequest request = UnityWebRequest.Get(url); UnityWebRequest request = UnityWebRequest.Get(url);
@ -216,7 +216,7 @@ public class UnityFile
else else
{ {
//string updatedPath = StaticFunctions.createFilePath(m_szPath + m_szName + ".png"); //string updatedPath = StaticFunctions.createFilePath(m_szPath + m_szName + ".png");
string updatedPath = HelperFunctions.CreateFilePath(m_szPath + m_szName + ".png").TrimStart('/'); string updatedPath = HelperFunctions.CreateFilePath(m_szPath + m_szName + ".png");
//Debug.LogWarning(updatedPath); //Debug.LogWarning(updatedPath);
/*string updatedPath = Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png"; /*string updatedPath = Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png";
if (!System.IO.File.Exists(updatedPath)) if (!System.IO.File.Exists(updatedPath))

@ -369,7 +369,7 @@ public class UnityGraph : Singleton<UnityGraph>
}*/ }*/
//m_tex.url = Pathing.BaseContentPath + path + ".webm"; //m_tex.url = Pathing.BaseContentPath + path + ".webm";
//m_tex.url = url; //m_tex.url = url;
m_tex.url = HelperFunctions.CreateFilePath("/" + path.TrimStart('/') + ".webm").TrimStart('/'); m_tex.url = HelperFunctions.CreateFilePath("/" + path.TrimStart('/') + ".webm");
m_tex.isLooping = false; m_tex.isLooping = false;
movieFrame.SetMaterial(newMat, 960, 544); movieFrame.SetMaterial(newMat, 960, 544);
m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;

@ -10,22 +10,22 @@ public static class HelperFunctions
string updatedPath = ""; string updatedPath = "";
if (Application.platform != RuntimePlatform.Android) if (Application.platform != RuntimePlatform.Android)
{ {
updatedPath = Pathing.BaseContentPath.TrimEnd('/') + pathAdditions; updatedPath = Pathing.BaseContentPath + pathAdditions;
if (!System.IO.File.Exists(updatedPath)) if (!System.IO.File.Exists(updatedPath))
{ {
updatedPath = Application.streamingAssetsPath.TrimEnd('/') + "/JP" + pathAdditions; updatedPath = Application.streamingAssetsPath + "/JP" + pathAdditions;
} }
} }
else else
{ {
updatedPath = (Pathing.BaseContentPath.TrimEnd('/').TrimStart('/') + pathAdditions).TrimStart('/'); updatedPath = (Pathing.BaseContentPath + pathAdditions);
WWW reader = new WWW(updatedPath); WWW reader = new WWW(updatedPath);
while (!reader.isDone) while (!reader.isDone)
{ {
} }
if (reader.bytes == null) if (reader.bytes == null)
{ {
updatedPath = (Application.streamingAssetsPath.TrimEnd('/').TrimStart('/') + "/JP" + pathAdditions).TrimStart('/'); updatedPath = (Application.streamingAssetsPath + "/JP" + pathAdditions);
} }
} }
Debug.LogWarning("creating path: " + updatedPath); Debug.LogWarning("creating path: " + updatedPath);

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