Switch NMB to JSON, remove Spanish assets (they were duplicates of JP), Higher quality videos, More fonts, New credits menu, New options menu, Update unity version
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swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 4
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -105,7 +105,7 @@ NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
@@ -118,7 +118,7 @@ NavMeshSettings:
|
||||
cellSize: 0.16666666
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
@@ -134,6 +134,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 1684050082}
|
||||
- component: {fileID: 1684050083}
|
||||
- component: {fileID: 1684050084}
|
||||
m_Layer: 0
|
||||
m_Name: Wnd
|
||||
m_TagString: Untagged
|
||||
@@ -148,13 +149,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1684050081}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2025122580}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1684050083
|
||||
MonoBehaviour:
|
||||
@@ -163,11 +164,23 @@ MonoBehaviour:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1684050081}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 177f785de0f6bf34f80d019323a18215, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &1684050084
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1684050081}
|
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 605be307a4b209a4b98b4629c83f22cc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &2025122579
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -191,6 +204,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2025122579}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_LocalPosition: {x: -63.84066, y: 73.81839, z: 45.223083}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -198,5 +212,9 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 1684050082}
|
||||
m_Father: {fileID: 0}
|
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m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 2025122580}
|
||||
|
||||
@@ -7,400 +7,392 @@ using UnityEngine;
|
||||
// Token: 0x02000113 RID: 275
|
||||
public class CreditsWindow : BaseWindow
|
||||
{
|
||||
private Dictionary<string,int> dict = null;
|
||||
private Dictionary<string, int> dict = null;
|
||||
|
||||
// Token: 0x06000746 RID: 1862 RVA: 0x0001F45C File Offset: 0x0001D65C
|
||||
protected sealed override string GetBGMName()
|
||||
{
|
||||
return "honobono1_a_ali";
|
||||
}
|
||||
// Token: 0x06000746 RID: 1862 RVA: 0x0001F45C File Offset: 0x0001D65C
|
||||
protected sealed override string GetBGMName()
|
||||
{
|
||||
return "honobono1_a_ali";
|
||||
}
|
||||
|
||||
// Token: 0x06000747 RID: 1863 RVA: 0x0001F464 File Offset: 0x0001D664
|
||||
protected sealed override void OnAwake()
|
||||
{
|
||||
this.moveBackGround = new CreditsWindow.MoveBackGround();
|
||||
this.pageManager = new CreditsWindow.PageManager(5);
|
||||
}
|
||||
// Token: 0x06000747 RID: 1863 RVA: 0x0001F464 File Offset: 0x0001D664
|
||||
protected sealed override void OnAwake()
|
||||
{
|
||||
this.moveBackGround = new CreditsWindow.MoveBackGround();
|
||||
this.pageManager = new CreditsWindow.PageManager(2);
|
||||
}
|
||||
|
||||
// Token: 0x06000748 RID: 1864 RVA: 0x0001F480 File Offset: 0x0001D680
|
||||
protected sealed override string[] newSceneTextureNameArray()
|
||||
{
|
||||
return new string[]
|
||||
{
|
||||
"screen/title/help_01",
|
||||
"screen/title/help_02",
|
||||
"screen/title/help_03",
|
||||
"screen/title/help_04",
|
||||
"screen/title/help_05",
|
||||
"screen/common/cancel",
|
||||
"screen/cgmemory/cgm_arwl",
|
||||
"screen/cgmemory/cgm_arwr"
|
||||
};
|
||||
}
|
||||
// Token: 0x06000748 RID: 1864 RVA: 0x0001F480 File Offset: 0x0001D680
|
||||
protected sealed override string[] newSceneTextureNameArray()
|
||||
{
|
||||
return new string[]
|
||||
{
|
||||
"screen/title/credits_01",
|
||||
"screen/title/credits_02",
|
||||
"screen/title/credits_03",
|
||||
"screen/common/cancel",
|
||||
"screen/cgmemory/cgm_arwl",
|
||||
"screen/cgmemory/cgm_arwr"
|
||||
};
|
||||
}
|
||||
|
||||
// Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8
|
||||
protected sealed override void BeforeInit()
|
||||
{
|
||||
}
|
||||
// Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8
|
||||
protected sealed override void BeforeInit()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600074A RID: 1866 RVA: 0x0001F4DC File Offset: 0x0001D6DC
|
||||
protected sealed override void AfterInit()
|
||||
{
|
||||
//this.moveBackGround.Init(base.GetGameObject("Before"), base.GetGameObject("After"), base.GetGameObject("BackGround"));
|
||||
float delay = 0f;
|
||||
int repeat = 0;
|
||||
float speed = 0.8f;
|
||||
//ImageObject imageObject = base.GetImageObject("ArrowL");
|
||||
//imageObject.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(-25f, 0f, 0f)));
|
||||
//ImageObject imageObject2 = base.GetImageObject("ArrowR");
|
||||
//imageObject2.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(25f, 0f, 0f)));
|
||||
}
|
||||
// Token: 0x0600074A RID: 1866 RVA: 0x0001F4DC File Offset: 0x0001D6DC
|
||||
protected sealed override void AfterInit()
|
||||
{
|
||||
this.moveBackGround.Init(base.GetGameObject("Before"), base.GetGameObject("After"), base.GetGameObject("BackGround"));
|
||||
float delay = 0f;
|
||||
int repeat = 0;
|
||||
float speed = 0.8f;
|
||||
ImageObject imageObject = base.GetImageObject("ArrowL");
|
||||
imageObject.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(-25f, 0f, 0f)));
|
||||
ImageObject imageObject2 = base.GetImageObject("ArrowR");
|
||||
imageObject2.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(25f, 0f, 0f)));
|
||||
}
|
||||
|
||||
// Token: 0x0600074B RID: 1867 RVA: 0x0001F5AC File Offset: 0x0001D7AC
|
||||
protected sealed override BaseWindow.UIComponent[] newComponentArray()
|
||||
{
|
||||
//string currentFPath = this.pageManager.GetCurrentFPath();
|
||||
return new BaseWindow.UIComponent[]
|
||||
{
|
||||
//new BaseWindow.UIImage("Before", 0, 0, this.wndz - 1, currentFPath, false, false),
|
||||
//new BaseWindow.UIImage("After", 0, 0, this.wndz - 1, currentFPath, false, false),
|
||||
//new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true),
|
||||
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/cgm_bg_1", true, true),
|
||||
new BaseWindow.UIText("Credits", 480, 0, this.wndz + 4, "English Translation Credits", 50, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIText("Credits_1", 10, 100, this.wndz + 4, "Administrator:\n *vocaotome\n *stellarroze \n\nImage Editor:\n *Spicy Diamond\n *Straydog12\n *vocaotome\n *Pandora \n *andi_91\n\nProgrammer:\n *Falaina\n\nTesters:\n *Eldiatricc\n *vocaotome", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIText("Credits_2", 255, 100, this.wndz + 4, "Translators:\n *vocaotome \n *final_account\n *Kaylin \n *Aubrey\n *Noriri\n *HakaiEve\n *Yukihime\n *Spinster\n *Chirigirl13\n *Shinsuki\n *Ciara\n *amuletcross\n *NuitNoire\n *Atikal07\n *Neri\n *ask-the-mock-turtle", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIText("Credits_3", 510, 100, this.wndz + 4, "Editors:\n *Hattingmad\n *Eldiatricc\n *Shay\n *Liza\n *Mimi\n *Lucy\n *Jes\n *Shinsuki\n *Suzubelle-chan\n *Pandora\n *Daeyamati\n *Kytana\n\nTranslation-Checkers:\n *vocaotome", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIText("Credits_4", 765, 100, this.wndz + 4, "Proof-Readers:\n *sonic\n *Shay\n *Shinsuki\n *Liza\n *Grimm\n *Mio\n *Maisa\n *Marie\n *Mellissa \n *Jes\n *Ayame Jay\n *Kyatana\n\nSpecial Thanks:\n *yu_eriyama\n *yuvie", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
|
||||
//new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
|
||||
//new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
|
||||
};
|
||||
}
|
||||
// Token: 0x0600074B RID: 1867 RVA: 0x0001F5AC File Offset: 0x0001D7AC
|
||||
protected sealed override BaseWindow.UIComponent[] newComponentArray()
|
||||
{
|
||||
string currentFPath = this.pageManager.GetCurrentFPath();
|
||||
return new BaseWindow.UIComponent[]
|
||||
{
|
||||
new BaseWindow.UIImage("Before", 0, 0, this.wndz - 1, currentFPath, false, false),
|
||||
new BaseWindow.UIImage("After", 0, 0, this.wndz - 1, currentFPath, false, false),
|
||||
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true),
|
||||
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIImage("ArrowL", 33, 100, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
|
||||
new BaseWindow.UIImage("ArrowR", 848, 100, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
|
||||
};
|
||||
}
|
||||
|
||||
// Token: 0x0600074C RID: 1868 RVA: 0x0001F684 File Offset: 0x0001D884
|
||||
protected sealed override void OnBaseWindowOnButton(string obj)
|
||||
{
|
||||
if (obj != null)
|
||||
{
|
||||
if (this.dict == null)
|
||||
{
|
||||
this.dict = new Dictionary<string, int>(1)
|
||||
{
|
||||
{
|
||||
"Cancel",
|
||||
0
|
||||
}
|
||||
};
|
||||
}
|
||||
int num;
|
||||
if (this.dict.TryGetValue(obj, out num))
|
||||
{
|
||||
if (num == 0)
|
||||
{
|
||||
base.PlaySE_Cancel();
|
||||
SceneManager.BackScene();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Token: 0x0600074C RID: 1868 RVA: 0x0001F684 File Offset: 0x0001D884
|
||||
protected sealed override void OnBaseWindowOnButton(string obj)
|
||||
{
|
||||
if (obj != null)
|
||||
{
|
||||
if (this.dict == null)
|
||||
{
|
||||
this.dict = new Dictionary<string, int>(1)
|
||||
{
|
||||
{
|
||||
"Cancel",
|
||||
0
|
||||
}
|
||||
};
|
||||
}
|
||||
int num;
|
||||
if (this.dict.TryGetValue(obj, out num))
|
||||
{
|
||||
if (num == 0)
|
||||
{
|
||||
base.PlaySE_Cancel();
|
||||
SceneManager.BackScene();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600074D RID: 1869 RVA: 0x0001F6EC File Offset: 0x0001D8EC
|
||||
protected override void OnBaseWindowUpdate()
|
||||
{
|
||||
if (this.moveBackGround.Moving)
|
||||
{
|
||||
if (!this.moveBackGround.Update())
|
||||
{
|
||||
base.SetTexture("BackGround", "screen/title/" + this.pageManager.GetCurrentFPath());
|
||||
}
|
||||
return;
|
||||
}
|
||||
INPUT_STATUS status = UnityApp.Input.Status;
|
||||
if (status == INPUT_STATUS.DRAG || status == INPUT_STATUS.FLICK)
|
||||
{
|
||||
//this.OnFlick(UnityApp.Input.SlideDragVector);
|
||||
}
|
||||
}
|
||||
// Token: 0x0600074D RID: 1869 RVA: 0x0001F6EC File Offset: 0x0001D8EC
|
||||
protected override void OnBaseWindowUpdate()
|
||||
{
|
||||
if (this.moveBackGround.Moving)
|
||||
{
|
||||
if (!this.moveBackGround.Update())
|
||||
{
|
||||
base.SetTexture("BackGround", "screen/title/" + this.pageManager.GetCurrentFPath());
|
||||
}
|
||||
return;
|
||||
}
|
||||
INPUT_STATUS status = UnityApp.Input.Status;
|
||||
if (status == INPUT_STATUS.DRAG || status == INPUT_STATUS.FLICK)
|
||||
{
|
||||
this.OnFlick(UnityApp.Input.SlideDragVector);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600074E RID: 1870 RVA: 0x0001F770 File Offset: 0x0001D970
|
||||
/*private void OnFlick(SLIDE_VECTOR slide)
|
||||
{
|
||||
string currentFPath = this.pageManager.GetCurrentFPath();
|
||||
if (slide != SLIDE_VECTOR.LEFT)
|
||||
{
|
||||
if (slide == SLIDE_VECTOR.RIGHT)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.pageManager.Left();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.pageManager.Right();
|
||||
}
|
||||
string currentFPath2 = this.pageManager.GetCurrentFPath();
|
||||
if (currentFPath2 != currentFPath)
|
||||
{
|
||||
Qoo.Debug.Print(currentFPath2);
|
||||
this.ChangeBG(currentFPath, currentFPath2, slide);
|
||||
}
|
||||
}*/
|
||||
// Token: 0x0600074E RID: 1870 RVA: 0x0001F770 File Offset: 0x0001D970
|
||||
private void OnFlick(SLIDE_VECTOR slide)
|
||||
{
|
||||
string currentFPath = this.pageManager.GetCurrentFPath();
|
||||
if (slide != SLIDE_VECTOR.LEFT)
|
||||
{
|
||||
if (slide == SLIDE_VECTOR.RIGHT)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.pageManager.Left();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.pageManager.Right();
|
||||
}
|
||||
string currentFPath2 = this.pageManager.GetCurrentFPath();
|
||||
if (currentFPath2 != currentFPath)
|
||||
{
|
||||
Qoo.Debug.Print(currentFPath2);
|
||||
this.ChangeBG(currentFPath, currentFPath2, slide);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600074F RID: 1871 RVA: 0x0001F7F4 File Offset: 0x0001D9F4
|
||||
private void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
|
||||
{
|
||||
this.moveBackGround.ChangeBG(beforePath, afterPath, slide);
|
||||
if (this.moveBackGround.Update())
|
||||
{
|
||||
base.StartCoroutine(this.TransitionCoroutine(this.moveBackGround.param));
|
||||
}
|
||||
}
|
||||
// Token: 0x0600074F RID: 1871 RVA: 0x0001F7F4 File Offset: 0x0001D9F4
|
||||
private void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
|
||||
{
|
||||
this.moveBackGround.ChangeBG(beforePath, afterPath, slide);
|
||||
if (this.moveBackGround.Update())
|
||||
{
|
||||
base.StartCoroutine(this.TransitionCoroutine(this.moveBackGround.param));
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000750 RID: 1872 RVA: 0x0001F838 File Offset: 0x0001DA38
|
||||
private IEnumerator TransitionCoroutine(CreditsWindow.TransitionParam param)
|
||||
{
|
||||
EffectManager.Init(param.effectName, 500, param.renderer, param.before, param.after);
|
||||
yield return base.StartCoroutine(EffectManager.StartEffect());
|
||||
param.action();
|
||||
yield break;
|
||||
}
|
||||
// Token: 0x06000750 RID: 1872 RVA: 0x0001F838 File Offset: 0x0001DA38
|
||||
private IEnumerator TransitionCoroutine(CreditsWindow.TransitionParam param)
|
||||
{
|
||||
EffectManager.Init(param.effectName, 500, param.renderer, param.before, param.after);
|
||||
yield return base.StartCoroutine(EffectManager.StartEffect());
|
||||
param.action();
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Token: 0x040006A8 RID: 1704
|
||||
private readonly int wndz;
|
||||
// Token: 0x040006A8 RID: 1704
|
||||
private readonly int wndz;
|
||||
|
||||
// Token: 0x040006A9 RID: 1705
|
||||
private CreditsWindow.MoveBackGround moveBackGround;
|
||||
// Token: 0x040006A9 RID: 1705
|
||||
private CreditsWindow.MoveBackGround moveBackGround;
|
||||
|
||||
// Token: 0x040006AA RID: 1706
|
||||
private CreditsWindow.PageManager pageManager;
|
||||
// Token: 0x040006AA RID: 1706
|
||||
private CreditsWindow.PageManager pageManager;
|
||||
|
||||
// Token: 0x02000114 RID: 276
|
||||
private class PageManager
|
||||
{
|
||||
// Token: 0x06000751 RID: 1873 RVA: 0x0001F864 File Offset: 0x0001DA64
|
||||
public PageManager(int pageMax_)
|
||||
{
|
||||
this.page = 0;
|
||||
this.pageMax = pageMax_;
|
||||
}
|
||||
// Token: 0x02000114 RID: 276
|
||||
private class PageManager
|
||||
{
|
||||
// Token: 0x06000751 RID: 1873 RVA: 0x0001F864 File Offset: 0x0001DA64
|
||||
public PageManager(int pageMax_)
|
||||
{
|
||||
this.page = 0;
|
||||
this.pageMax = pageMax_;
|
||||
}
|
||||
|
||||
// Token: 0x06000752 RID: 1874 RVA: 0x0001F87C File Offset: 0x0001DA7C
|
||||
public string GetCurrentFPath()
|
||||
{
|
||||
return this.getName(this.page);
|
||||
}
|
||||
// Token: 0x06000752 RID: 1874 RVA: 0x0001F87C File Offset: 0x0001DA7C
|
||||
public string GetCurrentFPath()
|
||||
{
|
||||
return this.getName(this.page);
|
||||
}
|
||||
|
||||
// Token: 0x06000753 RID: 1875 RVA: 0x0001F88C File Offset: 0x0001DA8C
|
||||
public string LeftFPath()
|
||||
{
|
||||
return this.getName(this.getLeft());
|
||||
}
|
||||
// Token: 0x06000753 RID: 1875 RVA: 0x0001F88C File Offset: 0x0001DA8C
|
||||
public string LeftFPath()
|
||||
{
|
||||
return this.getName(this.getLeft());
|
||||
}
|
||||
|
||||
// Token: 0x06000754 RID: 1876 RVA: 0x0001F89C File Offset: 0x0001DA9C
|
||||
public string RightFPath()
|
||||
{
|
||||
return this.getName(this.getRight());
|
||||
}
|
||||
// Token: 0x06000754 RID: 1876 RVA: 0x0001F89C File Offset: 0x0001DA9C
|
||||
public string RightFPath()
|
||||
{
|
||||
return this.getName(this.getRight());
|
||||
}
|
||||
|
||||
// Token: 0x06000755 RID: 1877 RVA: 0x0001F8AC File Offset: 0x0001DAAC
|
||||
public void Left()
|
||||
{
|
||||
this.page = this.getLeft();
|
||||
}
|
||||
// Token: 0x06000755 RID: 1877 RVA: 0x0001F8AC File Offset: 0x0001DAAC
|
||||
public void Left()
|
||||
{
|
||||
this.page = this.getLeft();
|
||||
}
|
||||
|
||||
// Token: 0x06000756 RID: 1878 RVA: 0x0001F8BC File Offset: 0x0001DABC
|
||||
public void Right()
|
||||
{
|
||||
this.page = this.getRight();
|
||||
}
|
||||
// Token: 0x06000756 RID: 1878 RVA: 0x0001F8BC File Offset: 0x0001DABC
|
||||
public void Right()
|
||||
{
|
||||
this.page = this.getRight();
|
||||
}
|
||||
|
||||
// Token: 0x06000757 RID: 1879 RVA: 0x0001F8CC File Offset: 0x0001DACC
|
||||
private string getName(int page)
|
||||
{
|
||||
return (page + 1).ToString("screen/title/help_00");
|
||||
}
|
||||
// Token: 0x06000757 RID: 1879 RVA: 0x0001F8CC File Offset: 0x0001DACC
|
||||
private string getName(int page)
|
||||
{
|
||||
return (page + 1).ToString("screen/title/credits_00");
|
||||
}
|
||||
|
||||
// Token: 0x06000758 RID: 1880 RVA: 0x0001F8EC File Offset: 0x0001DAEC
|
||||
private int getLeft()
|
||||
{
|
||||
return (this.page != 0) ? (this.page - 1) : (this.pageMax - 1);
|
||||
}
|
||||
// Token: 0x06000758 RID: 1880 RVA: 0x0001F8EC File Offset: 0x0001DAEC
|
||||
private int getLeft()
|
||||
{
|
||||
return (this.page != 0) ? (this.page - 1) : (this.pageMax - 1);
|
||||
}
|
||||
|
||||
// Token: 0x06000759 RID: 1881 RVA: 0x0001F91C File Offset: 0x0001DB1C
|
||||
private int getRight()
|
||||
{
|
||||
return (this.page != this.pageMax - 1) ? (this.page + 1) : 0;
|
||||
}
|
||||
// Token: 0x06000759 RID: 1881 RVA: 0x0001F91C File Offset: 0x0001DB1C
|
||||
private int getRight()
|
||||
{
|
||||
return (this.page != this.pageMax - 1) ? (this.page + 1) : 0;
|
||||
}
|
||||
|
||||
// Token: 0x040006AC RID: 1708
|
||||
private int page;
|
||||
// Token: 0x040006AC RID: 1708
|
||||
private int page;
|
||||
|
||||
// Token: 0x040006AD RID: 1709
|
||||
private int pageMax;
|
||||
}
|
||||
// Token: 0x040006AD RID: 1709
|
||||
private int pageMax;
|
||||
}
|
||||
|
||||
// Token: 0x02000115 RID: 277
|
||||
private class MoveImage
|
||||
{
|
||||
// Token: 0x0600075A RID: 1882 RVA: 0x0001F940 File Offset: 0x0001DB40
|
||||
public MoveImage()
|
||||
{
|
||||
this.go = null;
|
||||
}
|
||||
// Token: 0x02000115 RID: 277
|
||||
private class MoveImage
|
||||
{
|
||||
// Token: 0x0600075A RID: 1882 RVA: 0x0001F940 File Offset: 0x0001DB40
|
||||
public MoveImage()
|
||||
{
|
||||
this.go = null;
|
||||
}
|
||||
|
||||
// Token: 0x0600075B RID: 1883 RVA: 0x0001F950 File Offset: 0x0001DB50
|
||||
public void Init(GameObject go_)
|
||||
{
|
||||
this.go = go_;
|
||||
}
|
||||
// Token: 0x0600075B RID: 1883 RVA: 0x0001F950 File Offset: 0x0001DB50
|
||||
public void Init(GameObject go_)
|
||||
{
|
||||
this.go = go_;
|
||||
}
|
||||
|
||||
// Token: 0x0600075C RID: 1884 RVA: 0x0001F95C File Offset: 0x0001DB5C
|
||||
public void SetTexture(string fpath)
|
||||
{
|
||||
ImageObject component = this.go.GetComponent<ImageObject>();
|
||||
if (component == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
component.SetTexture("screen/title/" + fpath);
|
||||
}
|
||||
// Token: 0x0600075C RID: 1884 RVA: 0x0001F95C File Offset: 0x0001DB5C
|
||||
public void SetTexture(string fpath)
|
||||
{
|
||||
ImageObject component = this.go.GetComponent<ImageObject>();
|
||||
if (component == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
component.SetTexture("screen/title/" + fpath);
|
||||
}
|
||||
|
||||
// Token: 0x0600075D RID: 1885 RVA: 0x0001F994 File Offset: 0x0001DB94
|
||||
public Texture Texture()
|
||||
{
|
||||
ImageObject component = this.go.GetComponent<ImageObject>();
|
||||
if (component == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return component.Texture;
|
||||
}
|
||||
// Token: 0x0600075D RID: 1885 RVA: 0x0001F994 File Offset: 0x0001DB94
|
||||
public Texture Texture()
|
||||
{
|
||||
ImageObject component = this.go.GetComponent<ImageObject>();
|
||||
if (component == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return component.Texture;
|
||||
}
|
||||
|
||||
// Token: 0x040006AE RID: 1710
|
||||
private GameObject go;
|
||||
}
|
||||
// Token: 0x040006AE RID: 1710
|
||||
private GameObject go;
|
||||
}
|
||||
|
||||
// Token: 0x02000116 RID: 278
|
||||
private class TransitionParam
|
||||
{
|
||||
// Token: 0x0600075E RID: 1886 RVA: 0x0001F9C4 File Offset: 0x0001DBC4
|
||||
public TransitionParam(string effectName_ = null, Texture before_ = null, Texture after_ = null, Renderer renderer_ = null, Action action_ = null)
|
||||
{
|
||||
this.effectName = effectName_;
|
||||
this.before = before_;
|
||||
this.after = after_;
|
||||
this.renderer = renderer_;
|
||||
this.action = action_;
|
||||
}
|
||||
// Token: 0x02000116 RID: 278
|
||||
private class TransitionParam
|
||||
{
|
||||
// Token: 0x0600075E RID: 1886 RVA: 0x0001F9C4 File Offset: 0x0001DBC4
|
||||
public TransitionParam(string effectName_ = null, Texture before_ = null, Texture after_ = null, Renderer renderer_ = null, Action action_ = null)
|
||||
{
|
||||
this.effectName = effectName_;
|
||||
this.before = before_;
|
||||
this.after = after_;
|
||||
this.renderer = renderer_;
|
||||
this.action = action_;
|
||||
}
|
||||
|
||||
// Token: 0x040006AF RID: 1711
|
||||
public string effectName;
|
||||
// Token: 0x040006AF RID: 1711
|
||||
public string effectName;
|
||||
|
||||
// Token: 0x040006B0 RID: 1712
|
||||
public Texture before;
|
||||
// Token: 0x040006B0 RID: 1712
|
||||
public Texture before;
|
||||
|
||||
// Token: 0x040006B1 RID: 1713
|
||||
public Texture after;
|
||||
// Token: 0x040006B1 RID: 1713
|
||||
public Texture after;
|
||||
|
||||
// Token: 0x040006B2 RID: 1714
|
||||
public Renderer renderer;
|
||||
// Token: 0x040006B2 RID: 1714
|
||||
public Renderer renderer;
|
||||
|
||||
// Token: 0x040006B3 RID: 1715
|
||||
public Action action;
|
||||
}
|
||||
// Token: 0x040006B3 RID: 1715
|
||||
public Action action;
|
||||
}
|
||||
|
||||
// Token: 0x02000117 RID: 279
|
||||
private class MoveBackGround
|
||||
{
|
||||
// Token: 0x0600075F RID: 1887 RVA: 0x0001F9F4 File Offset: 0x0001DBF4
|
||||
public MoveBackGround()
|
||||
{
|
||||
this.param = null;
|
||||
this.before = new CreditsWindow.MoveImage();
|
||||
this.after = new CreditsWindow.MoveImage();
|
||||
this.moving = false;
|
||||
}
|
||||
// Token: 0x02000117 RID: 279
|
||||
private class MoveBackGround
|
||||
{
|
||||
// Token: 0x0600075F RID: 1887 RVA: 0x0001F9F4 File Offset: 0x0001DBF4
|
||||
public MoveBackGround()
|
||||
{
|
||||
this.param = null;
|
||||
this.before = new CreditsWindow.MoveImage();
|
||||
this.after = new CreditsWindow.MoveImage();
|
||||
this.moving = false;
|
||||
}
|
||||
|
||||
// Token: 0x170000DE RID: 222
|
||||
// (get) Token: 0x06000760 RID: 1888 RVA: 0x0001FA2C File Offset: 0x0001DC2C
|
||||
public bool Moving
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.moving;
|
||||
}
|
||||
}
|
||||
// Token: 0x170000DE RID: 222
|
||||
// (get) Token: 0x06000760 RID: 1888 RVA: 0x0001FA2C File Offset: 0x0001DC2C
|
||||
public bool Moving
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.moving;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000761 RID: 1889 RVA: 0x0001FA34 File Offset: 0x0001DC34
|
||||
public void Init(GameObject before_, GameObject after_, GameObject bg_)
|
||||
{
|
||||
this.before.Init(before_);
|
||||
this.after.Init(after_);
|
||||
ImageObject component = bg_.GetComponent<ImageObject>();
|
||||
if (component == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.renderer = component.GetComponent<Renderer>();
|
||||
}
|
||||
// Token: 0x06000761 RID: 1889 RVA: 0x0001FA34 File Offset: 0x0001DC34
|
||||
public void Init(GameObject before_, GameObject after_, GameObject bg_)
|
||||
{
|
||||
this.before.Init(before_);
|
||||
this.after.Init(after_);
|
||||
ImageObject component = bg_.GetComponent<ImageObject>();
|
||||
if (component == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.renderer = component.GetComponent<Renderer>();
|
||||
}
|
||||
|
||||
// Token: 0x06000762 RID: 1890 RVA: 0x0001FA7C File Offset: 0x0001DC7C
|
||||
public void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
|
||||
{
|
||||
string text = this.calcVector(slide);
|
||||
this.before.SetTexture(beforePath);
|
||||
this.after.SetTexture(afterPath);
|
||||
if (text != null)
|
||||
{
|
||||
this.moving = true;
|
||||
this.param = new CreditsWindow.TransitionParam(text, this.before.Texture(), this.after.Texture(), this.renderer, new Action(this.SetTransitionFinish));
|
||||
}
|
||||
}
|
||||
// Token: 0x06000762 RID: 1890 RVA: 0x0001FA7C File Offset: 0x0001DC7C
|
||||
public void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
|
||||
{
|
||||
string text = this.calcVector(slide);
|
||||
this.before.SetTexture(beforePath);
|
||||
this.after.SetTexture(afterPath);
|
||||
if (text != null)
|
||||
{
|
||||
this.moving = true;
|
||||
this.param = new CreditsWindow.TransitionParam(text, this.before.Texture(), this.after.Texture(), this.renderer, new Action(this.SetTransitionFinish));
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000763 RID: 1891 RVA: 0x0001FAEC File Offset: 0x0001DCEC
|
||||
public bool Update()
|
||||
{
|
||||
return this.moving;
|
||||
}
|
||||
// Token: 0x06000763 RID: 1891 RVA: 0x0001FAEC File Offset: 0x0001DCEC
|
||||
public bool Update()
|
||||
{
|
||||
return this.moving;
|
||||
}
|
||||
|
||||
// Token: 0x06000764 RID: 1892 RVA: 0x0001FAF4 File Offset: 0x0001DCF4
|
||||
private string calcVector(SLIDE_VECTOR slide)
|
||||
{
|
||||
switch (slide)
|
||||
{
|
||||
case SLIDE_VECTOR.LEFT:
|
||||
return "/bytes/effect/grad_r";
|
||||
case SLIDE_VECTOR.RIGHT:
|
||||
return "/bytes/effect/grad_l";
|
||||
case SLIDE_VECTOR.UP:
|
||||
return "/bytes/effect/grad_d";
|
||||
case SLIDE_VECTOR.DOWN:
|
||||
return "/bytes/effect/grad_u";
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
// Token: 0x06000764 RID: 1892 RVA: 0x0001FAF4 File Offset: 0x0001DCF4
|
||||
private string calcVector(SLIDE_VECTOR slide)
|
||||
{
|
||||
switch (slide)
|
||||
{
|
||||
case SLIDE_VECTOR.LEFT:
|
||||
return "/bytes/effect/grad_r";
|
||||
case SLIDE_VECTOR.RIGHT:
|
||||
return "/bytes/effect/grad_l";
|
||||
case SLIDE_VECTOR.UP:
|
||||
return "/bytes/effect/grad_d";
|
||||
case SLIDE_VECTOR.DOWN:
|
||||
return "/bytes/effect/grad_u";
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000765 RID: 1893 RVA: 0x0001FB3C File Offset: 0x0001DD3C
|
||||
private void SetTransitionFinish()
|
||||
{
|
||||
this.moving = false;
|
||||
}
|
||||
// Token: 0x06000765 RID: 1893 RVA: 0x0001FB3C File Offset: 0x0001DD3C
|
||||
private void SetTransitionFinish()
|
||||
{
|
||||
this.moving = false;
|
||||
}
|
||||
|
||||
// Token: 0x040006B4 RID: 1716
|
||||
public CreditsWindow.TransitionParam param;
|
||||
// Token: 0x040006B4 RID: 1716
|
||||
public CreditsWindow.TransitionParam param;
|
||||
|
||||
// Token: 0x040006B5 RID: 1717
|
||||
private CreditsWindow.MoveImage before;
|
||||
// Token: 0x040006B5 RID: 1717
|
||||
private CreditsWindow.MoveImage before;
|
||||
|
||||
// Token: 0x040006B6 RID: 1718
|
||||
private CreditsWindow.MoveImage after;
|
||||
// Token: 0x040006B6 RID: 1718
|
||||
private CreditsWindow.MoveImage after;
|
||||
|
||||
// Token: 0x040006B7 RID: 1719
|
||||
private Renderer renderer;
|
||||
// Token: 0x040006B7 RID: 1719
|
||||
private Renderer renderer;
|
||||
|
||||
// Token: 0x040006B8 RID: 1720
|
||||
private bool moving;
|
||||
}
|
||||
// Token: 0x040006B8 RID: 1720
|
||||
private bool moving;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,556 @@
|
||||
using Assets.Scripts;
|
||||
using Qoo.Def;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x02000121 RID: 289
|
||||
public class OptionSettingsWindow : OptionBaseWindow
|
||||
{
|
||||
private Dictionary<string,int> dict = null;
|
||||
|
||||
// Token: 0x060007BF RID: 1983 RVA: 0x0002138C File Offset: 0x0001F58C
|
||||
private void SetResolutionHandler(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt("res" , value);
|
||||
if (value == 0)
|
||||
{
|
||||
Screen.SetResolution(1024, 576, false, 60);
|
||||
|
||||
}
|
||||
else if (value == 1)
|
||||
{
|
||||
Screen.SetResolution(1280, 720, false, 60);
|
||||
}
|
||||
else if (value == 2)
|
||||
{
|
||||
Screen.SetResolution(1366, 768, false, 60);
|
||||
}
|
||||
else if (value == 3)
|
||||
{
|
||||
Screen.SetResolution(1920, 1080, false, 60);
|
||||
}
|
||||
else if (value == 4)
|
||||
{
|
||||
Screen.SetResolution(2560, 1440, false, 60);
|
||||
}
|
||||
PlayerPrefs.Save();
|
||||
//SysData.SetTextSpeed(value);
|
||||
}
|
||||
|
||||
// Token: 0x060007C0 RID: 1984 RVA: 0x00021394 File Offset: 0x0001F594
|
||||
private void SetFontHandler(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt("font", value);
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
UnityApp.Instance.font = FontEnum.NewRodin;
|
||||
break;
|
||||
case 1:
|
||||
UnityApp.Instance.font = FontEnum.Humming;
|
||||
break;
|
||||
case 2:
|
||||
UnityApp.Instance.font = FontEnum.NewCezanne;
|
||||
break;
|
||||
case 3:
|
||||
UnityApp.Instance.font = FontEnum.Slump;
|
||||
break;
|
||||
case 4:
|
||||
UnityApp.Instance.font = FontEnum.UDMincho;
|
||||
break;
|
||||
}
|
||||
PlayerPrefs.Save();
|
||||
//SysData.SetAutoPage(value);
|
||||
}
|
||||
|
||||
private void SetWindowedFullscreenHandler(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt("windowedfullscreen", value);
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
Screen.fullScreen = false;
|
||||
break;
|
||||
case 1:
|
||||
Screen.fullScreen = true;
|
||||
break;
|
||||
}
|
||||
PlayerPrefs.Save();
|
||||
//SysData.SetAutoPage(value);
|
||||
}
|
||||
|
||||
private void FontSizeHandler(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt("fontsize", value);
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
UnityApp.PlatformApp.preferredFontSize = 22;
|
||||
FontDef.SetFontInfo(new FONTINFO[]
|
||||
{
|
||||
new FONTINFO(22, 22, 1f, 0),
|
||||
new FONTINFO(22, 22, 1f, 0),
|
||||
new FONTINFO(42, 42, 1f, -1),
|
||||
new FONTINFO(62, 62, 1f, -2)
|
||||
});
|
||||
break;
|
||||
case 1:
|
||||
UnityApp.PlatformApp.preferredFontSize = 28;
|
||||
FontDef.SetFontInfo(new FONTINFO[]
|
||||
{
|
||||
new FONTINFO(22, 22, 1f, 0),
|
||||
new FONTINFO(28, 28, 1f, 0),
|
||||
new FONTINFO(42, 42, 1f, -1),
|
||||
new FONTINFO(62, 62, 1f, -2)
|
||||
});
|
||||
break;
|
||||
}
|
||||
PlayerPrefs.Save();
|
||||
//SysData.SetAutoPage(value);
|
||||
}
|
||||
|
||||
private void LanguageHandler(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt("language", value);
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
UnityApp.Instance.locale = LocaleEnum.Japanese;
|
||||
break;
|
||||
case 1:
|
||||
UnityApp.Instance.locale = LocaleEnum.English;
|
||||
break;
|
||||
case 2:
|
||||
UnityApp.Instance.locale = LocaleEnum.Spanish;
|
||||
break;
|
||||
}
|
||||
PlayerPrefs.Save();
|
||||
//RebootGame();
|
||||
//SysData.SetAutoPage(value);
|
||||
}
|
||||
|
||||
// Token: 0x060007C1 RID: 1985 RVA: 0x0002139C File Offset: 0x0001F59C
|
||||
private void SetCursorPosition()
|
||||
{
|
||||
ImageObject imageObject = base.GetImageObject("ResCursor");
|
||||
ImageObject imageObject2 = base.GetImageObject("FontCursor");
|
||||
ImageObject imageObject3 = base.GetImageObject("WindowedFullscreenCursor");
|
||||
ImageObject imageObject4 = base.GetImageObject("FontSizeCursor");
|
||||
ImageObject imageObject5 = base.GetImageObject("LanguageCursor");
|
||||
int res = PlayerPrefs.GetInt("res");
|
||||
int font = PlayerPrefs.GetInt("font");
|
||||
int windowedFullscreen = PlayerPrefs.GetInt("windowedfullscreen");
|
||||
int fontSize = PlayerPrefs.GetInt("fontsize");
|
||||
int language = PlayerPrefs.GetInt("language");
|
||||
imageObject.UIObject.ScreenX = this.ResolutionCursorXPositions[res];
|
||||
imageObject.UIObject.ScreenY = this.ResolutionCursorYPositions[res];
|
||||
imageObject2.UIObject.ScreenX = this.FontCursorXPositions[font];
|
||||
imageObject2.UIObject.ScreenY = this.FontCursorYPositions[font];
|
||||
imageObject3.UIObject.ScreenX = this.WindowedFullscreenXPositions[windowedFullscreen];
|
||||
imageObject3.UIObject.ScreenY = this.WindowedFullscreenYPositions[windowedFullscreen];
|
||||
imageObject4.UIObject.ScreenX = this.FontSizeXPositions[fontSize];
|
||||
imageObject4.UIObject.ScreenY = this.FontSizeYPositions[fontSize];
|
||||
imageObject5.UIObject.ScreenX = this.LanguageXPositions[language];
|
||||
imageObject5.UIObject.ScreenY = this.LanguageYPositions[language];
|
||||
imageObject.InitPosition();
|
||||
imageObject2.InitPosition();
|
||||
imageObject3.InitPosition();
|
||||
imageObject4.InitPosition();
|
||||
imageObject5.InitPosition();
|
||||
}
|
||||
|
||||
// Token: 0x060007C2 RID: 1986 RVA: 0x000213FC File Offset: 0x0001F5FC
|
||||
protected override OptionBaseWindow.OptionType GetOptionType()
|
||||
{
|
||||
return OptionBaseWindow.OptionType.Text;
|
||||
}
|
||||
|
||||
// Token: 0x060007C3 RID: 1987 RVA: 0x00021400 File Offset: 0x0001F600
|
||||
protected sealed override string[] newSceneTextureNameArray()
|
||||
{
|
||||
string[] collection = base.newSceneTextureNameArray();
|
||||
string[] collection2 = new string[]
|
||||
{
|
||||
"screen/sysmenu/sys_plate",
|
||||
"screen/sysmenu/sys_btn_10",
|
||||
"screen/sysmenu/sys_btn_11",
|
||||
"screen/sysmenu/sys_plate_speed",
|
||||
"screen/sysmenu/sys_plate_page",
|
||||
"screen/sysmenu/sys_check",
|
||||
"screen/common/cancel"
|
||||
};
|
||||
List<string> list = new List<string>();
|
||||
list.AddRange(collection);
|
||||
list.AddRange(collection2);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
// Token: 0x060007C4 RID: 1988 RVA: 0x00021470 File Offset: 0x0001F670
|
||||
protected sealed override void BeforeInit()
|
||||
{
|
||||
Vector3 localPosition = base.transform.parent.localPosition;
|
||||
localPosition.z = -50f;
|
||||
base.transform.parent.localPosition = localPosition;
|
||||
}
|
||||
|
||||
// Token: 0x060007C5 RID: 1989 RVA: 0x000214AC File Offset: 0x0001F6AC
|
||||
protected sealed override void AfterInit()
|
||||
{
|
||||
this.SetCursorPosition();
|
||||
}
|
||||
|
||||
// Token: 0x060007C6 RID: 1990 RVA: 0x000214B4 File Offset: 0x0001F6B4
|
||||
protected override void OnGraphicLoadComplete()
|
||||
{
|
||||
base.OnGraphicLoadComplete();
|
||||
}
|
||||
|
||||
// Token: 0x060007C7 RID: 1991 RVA: 0x000214BC File Offset: 0x0001F6BC
|
||||
protected sealed override BaseWindow.UIComponent[] newComponentArray()
|
||||
{
|
||||
BaseWindow.UIComponent[] collection = base.newComponentArray();
|
||||
BaseWindow.UIComponent[] collection2 = new BaseWindow.UIComponent[]
|
||||
{
|
||||
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
|
||||
new BaseWindow.UICollision("res0", 134, 162, this.wndz + 4, 175, 25),
|
||||
new BaseWindow.UICollision("res1", 134, 197, this.wndz + 4, 175, 25),
|
||||
new BaseWindow.UICollision("res2", 134, 232, this.wndz + 4, 175, 25),
|
||||
new BaseWindow.UICollision("res3", 125, 267, this.wndz + 4, 193, 25),
|
||||
new BaseWindow.UICollision("res4", 123, 302, this.wndz + 4, 195, 25),
|
||||
new BaseWindow.UICollision("font0", 363, 162, this.wndz + 4, 190, 25),
|
||||
new BaseWindow.UICollision("font1", 376, 197, this.wndz + 4, 168, 32),
|
||||
new BaseWindow.UICollision("font2", 356, 232, this.wndz + 4, 205, 25),
|
||||
new BaseWindow.UICollision("font3", 398, 267, this.wndz + 4, 122, 30),
|
||||
new BaseWindow.UICollision("font4", 369, 302, this.wndz + 4, 178, 27),
|
||||
new BaseWindow.UICollision("windowed", 115, 382, this.wndz + 4, 213, 32),
|
||||
new BaseWindow.UICollision("fullscreen", 112, 429, this.wndz + 4, 209, 32),
|
||||
new BaseWindow.UICollision("fontsize0", 406, 419, this.wndz + 4, 105, 25),
|
||||
new BaseWindow.UICollision("fontsize1", 396, 454, this.wndz + 4, 128, 25),
|
||||
new BaseWindow.UICollision("language0", 634, 162, this.wndz + 4, 175, 25),
|
||||
new BaseWindow.UICollision("language1", 634, 197, this.wndz + 4, 175, 25),
|
||||
new BaseWindow.UICollision("language2", 634, 232, this.wndz + 4, 175, 25),
|
||||
//new BaseWindow.UICollision("font5", 673, 300, this.wndz + 4, 75, 34),
|
||||
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz + 1, "screen/sysmenu/options_01", true, true),
|
||||
//new BaseWindow.UIButton("Clear", 208, 380, this.wndz + 2, "screen/sysmenu/sys_btn_10", true, true, 1, 2, 0),
|
||||
//new BaseWindow.UIButton("Decide", 686, 380, this.wndz + 2, "screen/sysmenu/sys_btn_11", true, true, 1, 2, 0),
|
||||
//new BaseWindow.UIButton("Cancel", 715, 73, this.wndz + 2, "screen/common/cancel", true, true, 1, 2, 0),
|
||||
//new BaseWindow.UIImage("Speed", 225, 129, this.wndz + 2, "screen/sysmenu/sys_plate_speed", false, true),
|
||||
//new BaseWindow.UIImage("Page", 225, 251, this.wndz + 2, "screen/sysmenu/sys_plate_page", false, true),
|
||||
new BaseWindow.UIImage("ResCursor", 216, 182, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
|
||||
new BaseWindow.UIImage("FontCursor", 216, 304, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
|
||||
new BaseWindow.UIImage("WindowedFullscreenCursor", 216, 304, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
|
||||
new BaseWindow.UIImage("FontSizeCursor", 216, 304, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
|
||||
new BaseWindow.UIImage("LanguageCursor", 216, 182, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
|
||||
};
|
||||
List<BaseWindow.UIComponent> list = new List<BaseWindow.UIComponent>();
|
||||
list.AddRange(collection);
|
||||
list.AddRange(collection2);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
// Token: 0x060007C8 RID: 1992 RVA: 0x000217B0 File Offset: 0x0001F9B0
|
||||
protected sealed override void OnBaseWindowOnButton(string obj)
|
||||
{
|
||||
base.OnBaseWindowOnButton(obj);
|
||||
if (obj != null)
|
||||
{
|
||||
if (this.dict == null)
|
||||
{
|
||||
this.dict = new Dictionary<string, int>(10)
|
||||
{
|
||||
{
|
||||
"Cancel",
|
||||
0
|
||||
},
|
||||
{
|
||||
"res0",
|
||||
1
|
||||
},
|
||||
{
|
||||
"res1",
|
||||
1
|
||||
},
|
||||
{
|
||||
"res2",
|
||||
1
|
||||
},
|
||||
{
|
||||
"res3",
|
||||
1
|
||||
},
|
||||
{
|
||||
"res4",
|
||||
1
|
||||
},
|
||||
{
|
||||
"font0",
|
||||
2
|
||||
},
|
||||
{
|
||||
"font1",
|
||||
2
|
||||
},
|
||||
{
|
||||
"font2",
|
||||
2
|
||||
},
|
||||
{
|
||||
"font3",
|
||||
2
|
||||
},
|
||||
{
|
||||
"font4",
|
||||
2
|
||||
},
|
||||
{
|
||||
"windowed",
|
||||
3
|
||||
},
|
||||
{
|
||||
"fullscreen",
|
||||
3
|
||||
},
|
||||
{
|
||||
"fontsize0",
|
||||
4
|
||||
},
|
||||
{
|
||||
"fontsize1",
|
||||
4
|
||||
},
|
||||
{
|
||||
"language0",
|
||||
5
|
||||
},
|
||||
{
|
||||
"language1",
|
||||
5
|
||||
},
|
||||
{
|
||||
"language2",
|
||||
5
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
int num;
|
||||
if (this.dict.TryGetValue(obj, out num))
|
||||
{
|
||||
if (num == 0)
|
||||
{
|
||||
base.PlaySE_Cancel();
|
||||
SceneManager.BackScene();
|
||||
}
|
||||
else if (num == 1)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.SetResolutionHandler(this.ResolutionToInt(obj));
|
||||
}
|
||||
else if (num == 2)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.SetFontHandler(this.FontToInt(obj));
|
||||
}
|
||||
else if( num == 3)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.SetWindowedFullscreenHandler(this.WindowedFullscreenToInt(obj));
|
||||
}
|
||||
else if (num == 4)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.FontSizeHandler(this.FontSizeToInt(obj));
|
||||
}
|
||||
else if (num == 5)
|
||||
{
|
||||
base.PlaySE_Select();
|
||||
this.LanguageHandler(this.LanguageToInt(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
this.SetCursorPosition();
|
||||
}
|
||||
|
||||
// Token: 0x060007C9 RID: 1993 RVA: 0x000218B8 File Offset: 0x0001FAB8
|
||||
private int ResolutionToInt(string obj)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case "res0":
|
||||
return 0;
|
||||
case "res1":
|
||||
return 1;
|
||||
case "res2":
|
||||
return 2;
|
||||
case "res3":
|
||||
return 3;
|
||||
case "res4":
|
||||
return 4;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Token: 0x060007CA RID: 1994 RVA: 0x0002194C File Offset: 0x0001FB4C
|
||||
private int FontToInt(string obj)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case "font0":
|
||||
return 0;
|
||||
case "font1":
|
||||
return 1;
|
||||
case "font2":
|
||||
return 2;
|
||||
case "font3":
|
||||
return 3;
|
||||
case "font4":
|
||||
return 4;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int WindowedFullscreenToInt(string obj)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case "windowed":
|
||||
return 0;
|
||||
case "fullscreen":
|
||||
return 1;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int FontSizeToInt(string obj)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case "fontsize0":
|
||||
return 0;
|
||||
case "fontsize1":
|
||||
return 1;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int LanguageToInt(string obj)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case "language0":
|
||||
return 0;
|
||||
case "language1":
|
||||
return 1;
|
||||
case "language2":
|
||||
return 2;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
async void RebootGame()
|
||||
{
|
||||
|
||||
GameObject debugObj = GameObject.Find("DebugScene");
|
||||
UnityEngine.SceneManagement.SceneManager.MoveGameObjectToScene(debugObj, UnityEngine.SceneManagement.SceneManager.GetActiveScene());
|
||||
UnityEngine.AsyncOperation asyncOperation = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("EMPTY", UnityEngine.SceneManagement.LoadSceneMode.Single);
|
||||
while (asyncOperation.progress < .9f)
|
||||
{
|
||||
UnityEngine.Debug.Log("waiting");
|
||||
}
|
||||
asyncOperation.allowSceneActivation = true;
|
||||
UnloadAllScenesExcept("EMPTY");
|
||||
}
|
||||
|
||||
void UnloadAllScenesExcept(string sceneName)
|
||||
{
|
||||
int c = UnityEngine.SceneManagement.SceneManager.sceneCount;
|
||||
for (int i = 0; i < c; i++)
|
||||
{
|
||||
UnityEngine.SceneManagement.Scene scene = UnityEngine.SceneManagement.SceneManager.GetSceneAt(i);
|
||||
print(scene.name);
|
||||
if (scene.name != sceneName)
|
||||
{
|
||||
UnityEngine.SceneManagement.SceneManager.UnloadSceneAsync(scene);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x040006CF RID: 1743
|
||||
private readonly int wndz;
|
||||
|
||||
// Token: 0x040006D0 RID: 1744
|
||||
private int[] ResolutionCursorXPositions = new int[]
|
||||
{
|
||||
134,
|
||||
134,
|
||||
134,
|
||||
125,
|
||||
123
|
||||
};
|
||||
|
||||
private int[] ResolutionCursorYPositions = new int[]
|
||||
{
|
||||
162,
|
||||
197,
|
||||
232,
|
||||
267,
|
||||
302
|
||||
};
|
||||
|
||||
// Token: 0x040006D1 RID: 1745
|
||||
private int[] FontCursorXPositions = new int[]
|
||||
{
|
||||
363,
|
||||
376,
|
||||
356,
|
||||
398,
|
||||
369,
|
||||
};
|
||||
|
||||
private int[] FontCursorYPositions = new int[]
|
||||
{
|
||||
162,
|
||||
197,
|
||||
232,
|
||||
267,
|
||||
302
|
||||
};
|
||||
|
||||
private int[] WindowedFullscreenXPositions = new int[]
|
||||
{
|
||||
115,
|
||||
112,
|
||||
};
|
||||
|
||||
private int[] WindowedFullscreenYPositions = new int[]
|
||||
{
|
||||
382,
|
||||
429,
|
||||
};
|
||||
|
||||
private int[] FontSizeXPositions = new int[]
|
||||
{
|
||||
406,
|
||||
396,
|
||||
};
|
||||
|
||||
private int[] FontSizeYPositions = new int[]
|
||||
{
|
||||
419,
|
||||
454,
|
||||
};
|
||||
|
||||
private int[] LanguageXPositions = new int[]
|
||||
{
|
||||
634,
|
||||
634,
|
||||
634
|
||||
};
|
||||
|
||||
private int[] LanguageYPositions = new int[]
|
||||
{
|
||||
162,
|
||||
197,
|
||||
232
|
||||
};
|
||||
}
|
||||
+6
-2
@@ -1,7 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bd080d3ea91c6dd4eac7f145847a0079
|
||||
DefaultImporter:
|
||||
guid: 605be307a4b209a4b98b4629c83f22cc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Qoo.File
|
||||
{
|
||||
@@ -15,11 +16,22 @@ namespace Qoo.File
|
||||
{
|
||||
Nmb.m_NmbFile.Add(nmbFile);
|
||||
}
|
||||
return flag;
|
||||
// Un-Comment to export origina nmb files as JSON
|
||||
/*if (Nmb.m_NmbFile.Count > 1)
|
||||
{
|
||||
string json = Newtonsoft.Json.JsonConvert.SerializeObject(Nmb.m_NmbFile[1]);
|
||||
System.IO.File.WriteAllText("C:\\Users\\Lauren\\Desktop\\JSONDUMP\\NMB.JSON", json);
|
||||
}*/
|
||||
return flag;
|
||||
}
|
||||
|
||||
// Token: 0x06000067 RID: 103 RVA: 0x00003784 File Offset: 0x00001984
|
||||
public static bool Clear()
|
||||
public static void AddFromJSON(NmbFile nmbFile)
|
||||
{
|
||||
Nmb.m_NmbFile.Add(nmbFile);
|
||||
}
|
||||
|
||||
// Token: 0x06000067 RID: 103 RVA: 0x00003784 File Offset: 0x00001984
|
||||
public static bool Clear()
|
||||
{
|
||||
foreach (NmbFile nmbFile in Nmb.m_NmbFile)
|
||||
{
|
||||
|
||||
@@ -4,8 +4,9 @@ using Qoo.Memory;
|
||||
|
||||
namespace Qoo.File
|
||||
{
|
||||
// Token: 0x02000017 RID: 23
|
||||
internal class NmbFile
|
||||
// Token: 0x02000017 RID: 23
|
||||
[Serializable]
|
||||
public class NmbFile
|
||||
{
|
||||
// Token: 0x17000013 RID: 19
|
||||
// (get) Token: 0x0600005D RID: 93 RVA: 0x000033E0 File Offset: 0x000015E0
|
||||
@@ -118,18 +119,18 @@ namespace Qoo.File
|
||||
}
|
||||
|
||||
// Token: 0x040000E0 RID: 224
|
||||
private NMB_FILEHEADER m_Header = default(NMB_FILEHEADER);
|
||||
public NMB_FILEHEADER m_Header = default(NMB_FILEHEADER);
|
||||
|
||||
// Token: 0x040000E1 RID: 225
|
||||
private List<NMB_FILEINFO> m_FileInfo = new List<NMB_FILEINFO>();
|
||||
// Token: 0x040000E1 RID: 225
|
||||
public List<NMB_FILEINFO> m_FileInfo = new List<NMB_FILEINFO>();
|
||||
|
||||
// Token: 0x040000E2 RID: 226
|
||||
private List<NMB_BTREEITEM> m_TreeItem = new List<NMB_BTREEITEM>();
|
||||
// Token: 0x040000E2 RID: 226
|
||||
public List<NMB_BTREEITEM> m_TreeItem = new List<NMB_BTREEITEM>();
|
||||
|
||||
// Token: 0x040000E3 RID: 227
|
||||
private Dictionary<string, int> m_FileDictionary = new Dictionary<string, int>();
|
||||
// Token: 0x040000E3 RID: 227
|
||||
public Dictionary<string, int> m_FileDictionary = new Dictionary<string, int>();
|
||||
|
||||
// Token: 0x040000E4 RID: 228
|
||||
private int m_nNo;
|
||||
// Token: 0x040000E4 RID: 228
|
||||
public int m_nNo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,8 +34,9 @@ public class ScreenResWindow : BaseWindow
|
||||
"screen/title/help_05",
|
||||
"screen/common/cancel",
|
||||
"screen/cgmemory/cgm_arwl",
|
||||
"screen/cgmemory/cgm_arwr"
|
||||
};
|
||||
"screen/cgmemory/cgm_arwr",
|
||||
"screen/sysmenu/sys_check",
|
||||
};
|
||||
}
|
||||
|
||||
// Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8
|
||||
@@ -71,7 +72,12 @@ public class ScreenResWindow : BaseWindow
|
||||
int column2ButtonHeight = 100;
|
||||
int column2TextHeight = column2ButtonHeight + 25;
|
||||
|
||||
int columnHeightIncrement = 65;
|
||||
int column3Button = column2Button + 325;
|
||||
int column3Text = column2Text + 325;
|
||||
int column3ButtonHeight = 100;
|
||||
int column3TextHeight = column2ButtonHeight + 25;
|
||||
|
||||
int columnHeightIncrement = 65;
|
||||
|
||||
|
||||
//string currentFPath = this.pageManager.GetCurrentFPath();
|
||||
@@ -82,11 +88,12 @@ public class ScreenResWindow : BaseWindow
|
||||
//new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true),
|
||||
|
||||
|
||||
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/cgm_bg_1", true, true),
|
||||
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/options_01", true, true),
|
||||
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
|
||||
|
||||
|
||||
// Screen Resolution
|
||||
/*
|
||||
new BaseWindow.UIText("ScreenResLabel", column1Text, 50, this.wndz + 4, "Screen Size:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
new BaseWindow.UIButton("1024x576", column1Button, column1ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
@@ -101,16 +108,18 @@ public class ScreenResWindow : BaseWindow
|
||||
new BaseWindow.UIText("2560×1440res", column1Text, column1TextHeight += columnHeightIncrement, this.wndz + 4, "2560 × 1440", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("Fullscreen", column1Button, column1ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("Fullscreenres", column1Text, column1TextHeight += columnHeightIncrement, this.wndz + 4, "Fullscreen", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
*/
|
||||
// Font Size
|
||||
/*
|
||||
new BaseWindow.UIText("FontSizeLabel", column2Text, 50, this.wndz + 4, "Font Size:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
new BaseWindow.UIButton("SmallFont", column2Button, column2ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("SmallFontOption", column2Text, column2TextHeight, this.wndz + 4, "Small", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("NormalFont", column2Button, column2ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("NormalFontOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "Normal", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
*/
|
||||
// Language Select
|
||||
/*
|
||||
new BaseWindow.UIText("LanguageSelectLabel", column2Text, 250, this.wndz + 4, "Language:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
new BaseWindow.UIButton("JP", column2Button, column2ButtonHeight += (columnHeightIncrement * 2), this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
@@ -119,7 +128,22 @@ public class ScreenResWindow : BaseWindow
|
||||
new BaseWindow.UIText("ENOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "English", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("SP", column2Button, column2ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("SPOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "Español", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
*/
|
||||
// Font Size
|
||||
/*
|
||||
new BaseWindow.UIText("FontTypeLabel", column3Text, 50, this.wndz + 4, "UI Font:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
|
||||
new BaseWindow.UIButton("NewRodinFont", column3Button, column3ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("NewRodinOption", column3Text, column3TextHeight, this.wndz + 4, "New Rodin", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("HummingFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("HummingFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "Humming", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("NewCezanneFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("NewCezanneFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "New Cezanne", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("SlumpFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("SlumpFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "Slump", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
new BaseWindow.UIButton("UDMinchoFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIText("UDMinchoFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "UDMincho", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
||||
*/
|
||||
//new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
|
||||
//new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
|
||||
};
|
||||
@@ -185,6 +209,26 @@ public class ScreenResWindow : BaseWindow
|
||||
{
|
||||
"SP",
|
||||
12
|
||||
},
|
||||
{
|
||||
"NewRodinFont",
|
||||
13
|
||||
},
|
||||
{
|
||||
"HummingFont",
|
||||
14
|
||||
},
|
||||
{
|
||||
"NewCezanneFont",
|
||||
15
|
||||
},
|
||||
{
|
||||
"SlumpFont",
|
||||
16
|
||||
},
|
||||
{
|
||||
"UDMinchoFont",
|
||||
17
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -262,6 +306,31 @@ public class ScreenResWindow : BaseWindow
|
||||
UnityEngine.PlayerPrefs.SetInt("language", (int)Assets.Scripts.LocaleEnum.Spanish);
|
||||
RebootGame();
|
||||
}
|
||||
else if (num == 13)
|
||||
{
|
||||
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.NewRodin);
|
||||
RebootGame();
|
||||
}
|
||||
else if (num == 14)
|
||||
{
|
||||
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.Humming);
|
||||
RebootGame();
|
||||
}
|
||||
else if (num == 15)
|
||||
{
|
||||
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.NewCezanne);
|
||||
RebootGame();
|
||||
}
|
||||
else if (num == 16)
|
||||
{
|
||||
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.Slump);
|
||||
RebootGame();
|
||||
}
|
||||
else if (num == 17)
|
||||
{
|
||||
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.UDMincho);
|
||||
RebootGame();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,8 +38,10 @@ public class TitleWindow : BaseWindow
|
||||
"screen/title/title_3",
|
||||
"screen/title/title_4" + str,
|
||||
"screen/title/title_5",
|
||||
"screen/title/restore"
|
||||
};
|
||||
"screen/title/restore",
|
||||
"screen/title/options",
|
||||
"screen/title/credits"
|
||||
};
|
||||
}
|
||||
|
||||
// Token: 0x0600084B RID: 2123 RVA: 0x00025400 File Offset: 0x00023600
|
||||
@@ -69,11 +71,11 @@ public class TitleWindow : BaseWindow
|
||||
new BaseWindow.UIButton("Btn5", 585, 404, this.wndz + 1, "screen/title/title_5", true, true, 1, 2, 0),
|
||||
new BaseWindow.UIButton("BtnRestore", 814, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0),
|
||||
new BaseWindow.UICollision("BtnGuard", 0, 0, this.wndz + 3, 960, 544),
|
||||
new BaseWindow.UIButton("BtnScreenRes", 16, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0)
|
||||
new BaseWindow.UIButton("BtnScreenRes", 16, 472, this.wndz + 1, "screen/title/options", !base.IsTrial, !base.IsTrial, 1, 2, 0)
|
||||
};
|
||||
if (UnityApp.Instance.locale != LocaleEnum.Japanese)
|
||||
{
|
||||
components.Add(new BaseWindow.UIButton("BtnCredits", 16, 402, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0));
|
||||
components.Add(new BaseWindow.UIButton("BtnCredits", 16, 402, this.wndz + 1, "screen/title/credits", !base.IsTrial, !base.IsTrial, 1, 2, 0));
|
||||
}
|
||||
return components.ToArray();
|
||||
}
|
||||
|
||||
@@ -39,8 +39,31 @@ public class UnityApp : Singleton<UnityApp>
|
||||
this.locale = LocaleEnum.Japanese;
|
||||
break;
|
||||
}
|
||||
//UnityEngine.Object.DontDestroyOnLoad(this);
|
||||
Application.targetFrameRate = 60;
|
||||
|
||||
int selectedFont = PlayerPrefs.GetInt("font");
|
||||
switch (selectedFont)
|
||||
{
|
||||
case 0:
|
||||
this.font = FontEnum.NewRodin;
|
||||
break;
|
||||
case 1:
|
||||
this.font = FontEnum.Humming;
|
||||
break;
|
||||
case 2:
|
||||
this.font = FontEnum.NewCezanne;
|
||||
break;
|
||||
case 3:
|
||||
this.font = FontEnum.Slump;
|
||||
break;
|
||||
case 4:
|
||||
this.font = FontEnum.UDMincho;
|
||||
break;
|
||||
default:
|
||||
this.font = FontEnum.NewRodin;
|
||||
break;
|
||||
}
|
||||
//UnityEngine.Object.DontDestroyOnLoad(this);
|
||||
Application.targetFrameRate = 60;
|
||||
this.preferredFontSize = 28;
|
||||
Application.runInBackground = true;
|
||||
//Screen.SetResolution(1024, 576, false, 60);
|
||||
@@ -110,22 +133,34 @@ public class UnityApp : Singleton<UnityApp>
|
||||
// Token: 0x0600089C RID: 2204 RVA: 0x000265B8 File Offset: 0x000247B8
|
||||
private IEnumerator InitData()
|
||||
{
|
||||
this.m_LoadQueue.LoadOther("data0.nmb", "nmb/");
|
||||
this.m_LoadQueue.LoadOther("data1.nmb", "nmb/");
|
||||
while (!this.m_LoadQueue.IsReadEndAll())
|
||||
/*this.m_LoadQueue.LoadOther("data0.nmb", "nmb/");
|
||||
this.m_LoadQueue.LoadOther("data1.nmb", "nmb/");*/
|
||||
this.m_LoadQueue.LoadOther("data0.JSON", "nmb/");
|
||||
this.m_LoadQueue.LoadOther("data1.JSON", "nmb/");
|
||||
while (!this.m_LoadQueue.IsReadEndAll())
|
||||
{
|
||||
yield return 0;
|
||||
}
|
||||
this.CreateNmb();
|
||||
this.CreateNmbFromJSON();
|
||||
//this.CreateNmb();
|
||||
this.m_LoadQueue.LoadOther("kslist.akb", "ks/");
|
||||
while (!this.m_LoadQueue.IsReadEndAll())
|
||||
{
|
||||
yield return 0;
|
||||
}
|
||||
this.CreateAkb();
|
||||
// Load all fonts
|
||||
this.m_LoadQueue.LoadOther("h2m_font.fnt", "font/");
|
||||
this.m_LoadQueue.LoadResource("h2m_font_0", "font/");
|
||||
while (!this.m_LoadQueue.IsReadEndAll())
|
||||
this.m_LoadQueue.LoadOther("Humming.fnt", "font/");
|
||||
this.m_LoadQueue.LoadResource("Humming_0", "font/");
|
||||
this.m_LoadQueue.LoadOther("New_Cezanne.fnt", "font/");
|
||||
this.m_LoadQueue.LoadResource("New_Cezanne_0", "font/");
|
||||
this.m_LoadQueue.LoadOther("Slump.fnt", "font/");
|
||||
this.m_LoadQueue.LoadResource("Slump_0", "font/");
|
||||
this.m_LoadQueue.LoadOther("UDMinchoPro.fnt", "font/");
|
||||
this.m_LoadQueue.LoadResource("UDMinchoPro_0", "font/");
|
||||
while (!this.m_LoadQueue.IsReadEndAll())
|
||||
{
|
||||
yield return 0;
|
||||
}
|
||||
@@ -177,6 +212,7 @@ public class UnityApp : Singleton<UnityApp>
|
||||
}
|
||||
|
||||
// Token: 0x060008A0 RID: 2208 RVA: 0x00026620 File Offset: 0x00024820
|
||||
// Orignal NMB loader
|
||||
private void CreateNmb()
|
||||
{
|
||||
Nmb.Add(this.m_LoadQueue.GetData("data0.nmb"));
|
||||
@@ -185,13 +221,38 @@ public class UnityApp : Singleton<UnityApp>
|
||||
this.m_LoadQueue.Remove("data1.nmb");
|
||||
}
|
||||
|
||||
// Token: 0x060008A1 RID: 2209 RVA: 0x0002667C File Offset: 0x0002487C
|
||||
private void CreateFontFile()
|
||||
// JSON NMB loader
|
||||
private void CreateNmbFromJSON()
|
||||
{
|
||||
string nmb0 = System.Text.Encoding.UTF8.GetString(this.m_LoadQueue.GetData("data0.JSON"));
|
||||
string nmb1 = System.Text.Encoding.UTF8.GetString(this.m_LoadQueue.GetData("data1.JSON"));
|
||||
Nmb.AddFromJSON(Newtonsoft.Json.JsonConvert.DeserializeObject<NmbFile>(nmb0));
|
||||
Nmb.AddFromJSON(Newtonsoft.Json.JsonConvert.DeserializeObject<NmbFile>(nmb1));
|
||||
}
|
||||
|
||||
// Token: 0x060008A1 RID: 2209 RVA: 0x0002667C File Offset: 0x0002487C
|
||||
private void CreateFontFile()
|
||||
{
|
||||
this.graph.CreateFont("FOT-ニューロダン Pro B", this.m_LoadQueue.GetData("h2m_font.fnt"), this.graph.m_ManSprite.SetTexture("h2m_font_0", this.m_LoadQueue.GetObject("h2m_font_0") as Texture2D));
|
||||
this.m_LoadQueue.Remove("h2m_font.fnt");
|
||||
this.m_LoadQueue.Remove("h2m_font_0");
|
||||
}
|
||||
|
||||
this.graph.CreateFont("FOT-ハミング Std B", this.m_LoadQueue.GetData("Humming.fnt"), this.graph.m_ManSprite.SetTexture("Humming_0", this.m_LoadQueue.GetObject("Humming_0") as Texture2D));
|
||||
this.m_LoadQueue.Remove("Humming.fnt");
|
||||
this.m_LoadQueue.Remove("Humming_0.png");
|
||||
|
||||
this.graph.CreateFont("FOT-ニューセザンヌ Pro M", this.m_LoadQueue.GetData("New_Cezanne.fnt"), this.graph.m_ManSprite.SetTexture("New_Cezanne_0", this.m_LoadQueue.GetObject("New_Cezanne_0") as Texture2D));
|
||||
this.m_LoadQueue.Remove("New_Cezanne.fnt");
|
||||
this.m_LoadQueue.Remove("New_Cezanne_0.png");
|
||||
|
||||
this.graph.CreateFont("FOT-スランプ Std DB", this.m_LoadQueue.GetData("Slump.fnt"), this.graph.m_ManSprite.SetTexture("Slump_0", this.m_LoadQueue.GetObject("Slump_0") as Texture2D));
|
||||
this.m_LoadQueue.Remove("Slump.fnt");
|
||||
this.m_LoadQueue.Remove("Slump_0.png");
|
||||
|
||||
this.graph.CreateFont("FOT-UD明朝 Pro B", this.m_LoadQueue.GetData("UDMinchoPro.fnt"), this.graph.m_ManSprite.SetTexture("UDMinchoPro_0", this.m_LoadQueue.GetObject("UDMinchoPro_0") as Texture2D));
|
||||
this.m_LoadQueue.Remove("UDMinchoPro.fnt");
|
||||
this.m_LoadQueue.Remove("UDMinchoPro_0.png");
|
||||
}
|
||||
|
||||
// Token: 0x060008A2 RID: 2210 RVA: 0x000266F8 File Offset: 0x000248F8
|
||||
public static void AutoSave()
|
||||
@@ -331,5 +392,7 @@ public class UnityApp : Singleton<UnityApp>
|
||||
|
||||
internal LocaleEnum locale = LocaleEnum.Japanese;
|
||||
|
||||
internal FontEnum font = FontEnum.NewRodin;
|
||||
|
||||
public int preferredFontSize = 28;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Qoo;
|
||||
using Qoo.Application;
|
||||
using Qoo.File;
|
||||
@@ -15,7 +16,7 @@ public class UnityGraph : Singleton<UnityGraph>
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.font;
|
||||
return this.fonts[(int)UnityApp.instance.font];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,8 +48,8 @@ public class UnityGraph : Singleton<UnityGraph>
|
||||
// Token: 0x060009B2 RID: 2482 RVA: 0x0002AD30 File Offset: 0x00028F30
|
||||
private void Awake()
|
||||
{
|
||||
|
||||
this.sprite_obj = new GameObject("2D Sprite Manager");
|
||||
this.fonts = new List<UIFont>();
|
||||
this.sprite_obj = new GameObject("2D Sprite Manager");
|
||||
this.sprite_obj.transform.parent = base.gameObject.transform;
|
||||
this.m_ManSprite = this.sprite_obj.AddComponent<Man2D>();
|
||||
Camera camera = base.gameObject.GetComponent<Camera>();
|
||||
@@ -174,6 +175,7 @@ public class UnityGraph : Singleton<UnityGraph>
|
||||
this.font.Font = bmfont;
|
||||
this.font.texture = tex_;
|
||||
Qoo.Debug.Print("CreateFont=" + name_);
|
||||
this.fonts.Add(this.font);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -311,7 +313,7 @@ public class UnityGraph : Singleton<UnityGraph>
|
||||
NMB_FILEINFO fileInfo = Nmb.GetFileInfo(name);
|
||||
if (fileInfo == null)
|
||||
{
|
||||
name = "ogv/effect/" + name + ".ogv";
|
||||
name = "ogv/effect/" + name + ".webm";
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -541,8 +543,10 @@ public class UnityGraph : Singleton<UnityGraph>
|
||||
// Token: 0x040007E7 RID: 2023
|
||||
private UIFont font;
|
||||
|
||||
// Token: 0x040007E8 RID: 2024
|
||||
private int FadeParam;
|
||||
private List<UIFont> fonts;
|
||||
|
||||
// Token: 0x040007E8 RID: 2024
|
||||
private int FadeParam;
|
||||
|
||||
// Token: 0x040007E9 RID: 2025
|
||||
private bool m_isRunEffect;
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
namespace Assets.Scripts
|
||||
{
|
||||
//Add additional locales here
|
||||
public enum FontEnum
|
||||
{
|
||||
NewRodin = 0,
|
||||
Humming = 1,
|
||||
NewCezanne = 2,
|
||||
Slump = 3,
|
||||
UDMincho = 4,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0333f997de829164db8b848c8981a18a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Assets.Scripts
|
||||
namespace Assets.Scripts
|
||||
{
|
||||
//Add additional locales here
|
||||
public enum LocaleEnum
|
||||
|
||||
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|
||||
fileFormatVersion: 2
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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|
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||||
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||||
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||||
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||||
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|
||||
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|
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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Reference in New Issue
Block a user