game fixes
This commit is contained in:
@@ -52,7 +52,7 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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@@ -77,6 +77,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -89,6 +90,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -101,6 +103,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -113,6 +116,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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@@ -52,7 +52,7 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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@@ -77,6 +77,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -89,6 +90,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -101,6 +103,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -113,6 +116,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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@@ -52,7 +52,7 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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@@ -77,6 +77,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -89,6 +90,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -101,6 +103,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -113,6 +116,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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@@ -52,7 +52,7 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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@@ -77,6 +77,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -89,6 +90,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -101,6 +103,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -113,6 +116,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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@@ -52,7 +52,7 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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@@ -77,6 +77,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -89,6 +90,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -101,6 +103,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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@@ -113,6 +116,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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@@ -4,7 +4,7 @@ using System.Collections.Generic;
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using UnityEngine;
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// Token: 0x02000121 RID: 289
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public class OptionSettingsWindow : OptionBaseWindow
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public class OptionSettingsWindow : BaseWindow
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{
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private Dictionary<string,int> dict = null;
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@@ -160,10 +160,10 @@ public class OptionSettingsWindow : OptionBaseWindow
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}
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// Token: 0x060007C2 RID: 1986 RVA: 0x000213FC File Offset: 0x0001F5FC
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protected override OptionBaseWindow.OptionType GetOptionType()
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/*protected override OptionBaseWindow.OptionType GetOptionType()
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{
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return OptionBaseWindow.OptionType.Text;
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}
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}*/
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// Token: 0x060007C3 RID: 1987 RVA: 0x00021400 File Offset: 0x0001F600
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protected sealed override string[] newSceneTextureNameArray()
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@@ -447,34 +447,6 @@ public class OptionSettingsWindow : OptionBaseWindow
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return -1;
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}
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async void RebootGame()
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{
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GameObject debugObj = GameObject.Find("DebugScene");
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UnityEngine.SceneManagement.SceneManager.MoveGameObjectToScene(debugObj, UnityEngine.SceneManagement.SceneManager.GetActiveScene());
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UnityEngine.AsyncOperation asyncOperation = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("EMPTY", UnityEngine.SceneManagement.LoadSceneMode.Single);
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while (asyncOperation.progress < .9f)
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{
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UnityEngine.Debug.Log("waiting");
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}
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asyncOperation.allowSceneActivation = true;
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UnloadAllScenesExcept("EMPTY");
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}
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void UnloadAllScenesExcept(string sceneName)
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{
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int c = UnityEngine.SceneManagement.SceneManager.sceneCount;
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for (int i = 0; i < c; i++)
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{
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UnityEngine.SceneManagement.Scene scene = UnityEngine.SceneManagement.SceneManager.GetSceneAt(i);
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print(scene.name);
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if (scene.name != sceneName)
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{
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UnityEngine.SceneManagement.SceneManager.UnloadSceneAsync(scene);
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}
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}
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}
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// Token: 0x040006CF RID: 1743
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private readonly int wndz;
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@@ -52,6 +52,7 @@ namespace Qoo.Game
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}
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return flag;*/
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//should disable all payment checks
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KsInput.Enable = true;
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return true;
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}
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}
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Load Diff
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: e69e534112a28e54f9feaaa59b60769e
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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