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; party_amu3.ks
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*party_amu3_01
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; 【時間経過】イベント中
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[clearmessage]
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[chara2]
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[chara3]
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[chara4]
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[se1]
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[se2]
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[bgm file="castle_ballroom_p_ali.wav"]
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[cg file="bg_kuro60.png"]
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[bgimage file="bg_012_hbut_c1.png" effect="time_in" time="1505"]
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[cg effect="time_out" time="1805"]
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;Original Line: 賑やかに騒ぎつつも、やっと着替えられた。
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[message window="togaki" face="alic_c_1_02.png"]
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In the midst of all the hustle and bustle, we were finally able to get changed.
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[/message]
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;Original Line: 舞踏会も始まり、各々が社交にダンスに散らばっていく。[br] 私はといえば……。
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[message window="togaki" face="alic_c_1_02.png"]
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The ball is in full swing, and everybody's split up to mingle or to dance.[br]
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As for me...
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[/message]
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[se1 file="hea_se500.wav" volume="60"]
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[wait time="300"]
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;Original Line: 「……こう?」
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[message window="heroine" face="alic_l_1_12.png"]
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"…Like this?"
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[/message]
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[chara3 file="m14_c_5_03_l.png" pos="center"]
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;Original Line: 「そうそう、そんな感じですー!」
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[message window="kyara" name="Employee" face="alic_l_1_12.png" voice="mob_1054.wav"]
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"That's it! That's the way!"
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[/message]
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[chara3 file="m13_c_4_03_l.png" pos="center"]
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;Original Line: 「いい感じですよー!」
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[message window="kyara" name="Employee" face="alic_l_1_12.png" voice="mob_1047.wav"]
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"You're doing great!"
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[/message]
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;Original Line: (たいしたことしていないのに、熱血指導されている気分だ……)
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[message window="monologue" face="alic_c_2_03.png"]
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(I feel like they're teaching me too enthusiastically for something that shouldn't be that big of a deal...)
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[/message]
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[se1 file="hea_se100.wav"]
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[chara3]
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[se1 file="hea_se100.wav"]
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;Original Line: 「あ」
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[message window="heroine" face="alic_l_1_05.png"]
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"Ah."
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[/message]
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[se1 file="hea_se268.wav"]
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[shake powerh="2" powerv="2" time="200"]
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[chara3 file="m14_c_6_07_l.png" pos="center"]
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;Original Line: 「った……!?」
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[message window="kyara" name="Employee" face="alic_l_1_05.png" voice="mob_1055.wav"]
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"Ow...!?!"
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[/message]
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;Original Line: 「ごめんなさい……っ」
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[message window="heroine" face="alic_c_2_05.png"]
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"I'm so sorry…"
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[/message]
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;Original Line: 「踏んじゃった……っ」
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[message window="heroine" face="alic_c_1_21.png"]
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"I stepped on you…"
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[/message]
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;Original Line: 普段から親しくしている従業員の皆に、ダンスのレッスンを受けていた。[br] が……、うまくいかない。
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[message window="togaki" face="alic_c_1_02.png"]
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I was taking dance lessons from some of my closer Park friends, but...it wasn't going well.
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[/message]
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[chara3 file="m14_c_5_01_l.png" pos="center"]
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;Original Line: 「勘が鈍っているんでしょう。[br] ダンスのステップ自体は間違っていませんよー?」
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[message window="kyara" name="Employee" face="alic_c_1_02.png" voice="mob_1056.wav"]
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"You're just out of practice.[br]
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Your dance steps aren't wrong in and of themselves."
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[/message]
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[chara2 file="m14_c_5_01_l.png" pos="left_center"]
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[chara3]
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[chara4 file="m13_c_6_01_l.png" pos="right_center"]
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;Original Line: 「ふふ。[br] ちょっと覚束ないですけどねー」
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[message window="kyara" name="Employee" face="alic_c_1_02.png" voice="mob_1048.wav"]
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"Fufu.[br]
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Although they're a little unsteady."
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[/message]
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;Original Line: 「う〜ん……。[br] ダンスなんてそう頻繁に踊る機会がないから……」
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[message window="heroine" face="alic_r_2_03.png"]
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"Hmm…[br]
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It's because I haven't had the chance to dance very often…"
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[/message]
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;Original Line: 「うまく踊れるようになるかしら……」
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[message window="heroine" face="alic_r_2_08.png"]
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"I wonder if I can get to the point that I dance well…?"
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[/message]
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[chara4 file="m13_c_5_03_l.png" pos="right_center"]
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[message window="kyara" name="Employee" face="alic_r_2_08.png" voice="mob_1049.wav"]
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「大丈夫ですよー![br]
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勘さえ取り戻せばがんがんいけます……!」
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[/message]
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;Original Line: (がんがん……)
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[message window="monologue" face="alic_c_1_21.png"]
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(Stomping up a storm...?)
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[/message]
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;Original Line: (どこへいくの……?)
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[message window="monologue" face="alic_r_1_11.png"]
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(Stomping to where...?)
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[/message]
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[chara2 file="m14_c_4_03_l.png" pos="left_center"]
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;Original Line: 「一度覚えたものは忘れないものですよー!」
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[message window="kyara" name="Employee" face="alic_r_1_11.png" voice="mob_1057.wav"]
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"It's just like riding a bike!"
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[/message]
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;Original Line: 「……だといいんだけど」
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[message window="heroine" face="alic_r_2_01.png"]
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"…I hope that's true."
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[/message]
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;<シーン回想分岐 ここから>--------------------------------------------------------------------------------------
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[if_param_next value="memory" param="舞踏会・遊園地" comp="party_amu3.ks" comptarget="*party_amu3_04"]
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;-----
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[if_param_next value="memory" param="ゴーランド滞在18・A" comp="gow_stay18.ks" comptarget="*gow_stay18a_01"]
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[if_param_next value="memory" param="ボリス滞在18・A" comp="bor_stay18.ks" comptarget="*bor_stay18a_01"]
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[if_param_next value="memory" param="ゴーランド滞在18・B" comp="gow_stay18.ks" comptarget="*gow_stay18a_01"]
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[if_param_next value="memory" param="ボリス滞在18・B" comp="bor_stay18.ks" comptarget="*bor_stay18a_01"]
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;-----
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[if_param_next value="memory" param="ビバルディ非滞在10・遊園地・A" comp="viv_no10_amu.ks" comptarget="*viv_no10_03_amu"]
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[if_param_next value="memory" param="ペーター非滞在10・遊園地・A" comp="pet_no10.ks" comptarget="*pet_no10_04"]
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[if_param_next value="memory" param="エース非滞在10・遊園地・A" comp="ace_no10_amu.ks" comptarget="*ace_no10_03_amu"]
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;-----
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[if_param_next value="memory" param="ブラッド非滞在10・遊園地・A" comp="blo_no10_amu.ks" comptarget="*blo_no10_03_amu"]
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[if_param_next value="memory" param="エリオット非滞在10・遊園地・A" comp="ell_no10_amu.ks" comptarget="*ell_no10_03_amu"]
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[if_param_next value="memory" param="ディー&ダム非滞在10・遊園地・A" comp="dad_no10_amu.ks" comptarget="*dad_no10_03_amu"]
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;-----
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[if_param_next value="memory" param="ユリウス非滞在11・遊園地・A" comp="jul_no11_amu.ks" comptarget="*jul_no11_03_amu"]
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[if_param_next value="memory" param="ナイトメア恋愛09・遊園地" comp="party_amu3.ks" comptarget="*party_amu3_04"]
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;<シーン回想分岐 ここまで>--------------------------------------------------------------------------------------
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[if_param_next value="route" param="nightmare" comp="party_amu3.ks" comptarget="*party_amu3_04"]
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[if_param_next value="love" index="gowland" param="11" comp="gow_stay18.ks" comptarget="*gow_stay18a_01"]
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[if_param_next value="love" index="boris" param="11" comp="bor_stay18.ks" comptarget="*bor_stay18a_01"]
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[if_param_next value="love" index="peter" param="5" comp="pet_no10.ks" comptarget="*pet_no10_04"]
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[if_param_next value="love" index="ace" param="5" comp="ace_no10_amu.ks" comptarget="*ace_no10_03_amu"]
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[if_param_next value="love" index="vivaldi" param="5" comp="viv_no10_amu.ks" comptarget="*viv_no10_03_amu"]
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[if_param_next value="love" index="blood" param="5" comp="blo_no10_amu.ks" comptarget="*blo_no10_03_amu"]
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[if_param_next value="love" index="elliot" param="5" comp="ell_no10_amu.ks" comptarget="*ell_no10_03_amu"]
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[if_param_next value="love" index="deedum" param="5" comp="dad_no10_amu.ks" comptarget="*dad_no10_03_amu"]
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[if_param_next value="love" index="julius" param="5" comp="jul_no11_amu.ks" comptarget="*jul_no11_03_amu"]
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;-----------------------------------------------------------------------------------------------
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[if_param_next value="route" param="ace" comp="party_com.ks" comptarget="*party_com_check_ace02"]
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[if_param_next value="route" param="vivaldi" comp="party_com.ks" comptarget="*party_com_check_viv02"]
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[if_param_next value="route" param="blood" comp="party_amu3.ks" comptarget="*party_amu3_02_blo"]
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[if_param_next value="route" param="elliot" comp="party_amu3.ks" comptarget="*party_amu3_02_ell"]
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[if_param_next value="route" param="deedum" comp="party_amu3.ks" comptarget="*party_amu3_02_dad"]
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[next file="party_amu3.ks" target="*party_amu3_04"]
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;-----------------------------------------------------------------------------------------------
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;-----------------------------------------------------------------------------------------------
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*party_amu3_02_blo
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[chara]
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[message window="monologue" face="alic_r_1_02.png"]
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(……ブラッド……、やっぱり見当たらない。[br]
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来ているんじゃないかと思ったけど……)
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[/message]
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[next file="party_amu3.ks" target="*party_amu3_03"]
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*party_amu3_02_ell
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[chara]
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[message window="monologue" face="alic_r_1_02.png"]
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(エリオット……、やっぱり見当たらない。[br]
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来ているんじゃないかと思ったけど……)
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[/message]
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[next file="party_amu3.ks" target="*party_amu3_03"]
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*party_amu3_02_dad
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[chara]
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[message window="monologue" face="alic_r_1_02.png"]
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(ディーとダム……、やっぱり見当たらない。[br]
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来ているんじゃないかと思ったけど……)
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[/message]
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[next file="party_amu3.ks" target="*party_amu3_03"]
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*party_amu3_03
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[message window="monologue" face="alic_c_1_15.png"]
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(約束していたわけじゃないし、こんなに広い会場なんだもの。[br]
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会えなくても仕方がないわよね……)
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[/message]
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;Original Line: (…………)
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[message window="monologue" face="alic_r_2_04.png"]
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(...)
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[/message]
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[next file="party_amu3.ks" target="*party_amu3_04"]
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*party_amu3_04
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; 【時間経過】イベント中
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[clearmessage]
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[chara]
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[se1]
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[se2]
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[bgm file="dance_a_ali.wav"]
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[cg file="bg_kuro60.png"]
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[bgimage file="bg_012_hbut_c1.png" effect="time_in" time="1505"]
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[cg effect="time_out" time="1805"]
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[se1 file="hea_se100.wav"]
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[wait time="600"]
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[se2 file="hea_se500.wav"]
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[wait time="200"]
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;Original Line: 「……お?」
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[message window="heroine" face="alic_c_1_09.png"]
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"...Oh?"
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[/message]
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;Original Line: 「いい感じじゃない?」
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[message window="heroine" face="alic_c_2_01.png"]
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"I'm getting the hang of it, aren't I?"
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[/message]
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[chara3 file="m14_c_6_03_l.png" pos="center"]
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;Original Line: 「いい感じですねー!」
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[message window="kyara" name="Employee" face="alic_c_2_01.png" voice="mob_1058.wav"]
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"That's the way!"
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[/message]
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[chara2 file="m14_c_6_03_l.png" pos="left_center"]
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[chara3]
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[chara4 file="m13_c_6_03_l.png" pos="right_center"]
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;Original Line: 「ちょっとはずしてますけどー……!」
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[message window="kyara" name="Employee" face="alic_c_2_01.png" voice="mob_1050.wav"]
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"It's a little off, but that's okay...!"
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[/message]
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[chara2 file="m14_c_6_01_l.png" pos="left_center"]
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;Original Line: 「型にはまっていないほうが楽しいですよー!」
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[message window="kyara" name="Employee" face="alic_c_2_01.png" voice="mob_1059.wav"]
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"It's more fun if you're not trying to have perfect form!"
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[/message]
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;Original Line: 「だよね。[br] 楽しんだもの勝ちよ」
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[message window="heroine" face="alic_c_1_04.png"]
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"Yeah.[br]
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So long as you're having fun, that's all that matters."
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[/message]
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;Original Line: (う〜ん……)
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[message window="monologue" face="alic_c_2_11.png"]
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(Hm~m...)
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[/message]
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;Original Line: (それにしても、この人達、本当に大声を出さずにはいられないんだな……)
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[message window="monologue" face="alic_c_2_03.png"]
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(Still, these people really don't know how to use indoor voices...)
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[/message]
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[chara4 file="m13_c_6_01_l.png" pos="right_center"]
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;Original Line: 「元気よくいきましょうー!」
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[message window="kyara" name="Employee" face="alic_c_2_03.png" voice="mob_1051.wav"]
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"Let's put some spirit into it!"
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[/message]
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[chara2 file="m14_c_6_03_l.png" pos="left_center"]
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;Original Line: 「そうです![br] がんがんいきましょうー!」
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[message window="kyara" name="Employee" face="alic_c_2_03.png" voice="mob_1060.wav"]
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"That's right![br]
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We'll stomp the night away!"
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[/message]
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;Original Line: 「は、はは……」
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[message window="heroine" face="alic_c_1_07.png"]
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"Ha...haha..."
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[/message]
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;Original Line: 「がんがん……。[br] がんがん……ね」
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[message window="heroine" face="alic_c_1_13.png"]
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"Stomp...[br]
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Stomp...huh?"
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[/message]
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;Original Line: 「ダンスって……、がんがんいくものなの?」
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[message window="heroine" face="alic_r_1_19.png"]
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"Is dancing...something that's supposed to be stomped?"
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[/message]
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[chara2]
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[chara4]
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;Original Line: 遊園地の皆とダンスに興じて、夜が更けていく。
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[message window="togaki" face="alic_c_1_02.png"]
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The night wears on while I dance with my friends from the Park.
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[/message]
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;Original Line: 時間の関係ないようなこの世界で、時間を忘れていく。
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[message window="togaki" face="alic_c_1_02.png"]
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In a world where time has no meaning, I forget about time altogether.
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[/message]
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[if_param_next value="memory" param="ナイトメア恋愛09・遊園地" comp="nig_no09.ks" comptarget="*nig_no09_03"]
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[if_param_next value="love" index="nightmare" param="6" comp="nig_no09.ks" comptarget="*nig_no09_03"]
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; 【時間経過】イベント中
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[clearmessage]
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[chara3]
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[se1]
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[se2]
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[bgimage file="bg_001_map_c.tga" time="1205"]
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[bgm file="transparent2_a_ali.wav"]
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[bgimage file="bg_062_ykya_d.png"]
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[cg file="bg_001_map_d.tga" layer="1" time="1505"]
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[next file="party_com.ks" target="*party_com_06"]
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*party_amu3_memory
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;<<遊園地滞在・好感度不足 シーン回想登録>>
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[if_param_next value="route" param="peter" comp="pet_no10.ks" comptarget="*pet_no10b_amu_memory"]
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[if_param_next value="route" param="vivaldi" comp="viv_no10.ks" comptarget="*viv_no10b_amu_memory"]
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[if_param_next value="route" param="ace" comp="ace_no10.ks" comptarget="*ace_no10b_amu_memory"]
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[if_param_next value="route" param="blood" comp="blo_no10.ks" comptarget="*blo_no10b_amu_memory"]
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[if_param_next value="route" param="elliot" comp="ell_no10.ks" comptarget="*ell_no10b_amu_memory"]
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[if_param_next value="route" param="deedum" comp="dad_no10.ks" comptarget="*dad_no10b_amu_memory"]
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[if_param_next value="route" param="gowland" comp="gow_stay18.ks" comptarget="*gow_stay18d_memory"]
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[if_param_next value="route" param="boris" comp="bor_stay18.ks" comptarget="*bor_stay18d_memory"]
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[if_param_next value="route" param="julius" comp="jul_no11.ks" comptarget="*jul_no11b_amu_memory"]
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[next file="bottle04.ks" target="*bottle04_01_amu"]
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