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326 lines
7.5 KiB
C#

using System;
using System.Collections;
using Qoo;
using Qoo.Application;
using Qoo.File;
using Qoo.Ks;
using UnityEngine;
// Token: 0x0200013C RID: 316
public class UnityApp : Singleton<UnityApp>
{
// Token: 0x170000F5 RID: 245
// (get) Token: 0x06000894 RID: 2196 RVA: 0x000264A0 File Offset: 0x000246A0
public bool IsInit
{
get
{
return this.m_isInit;
}
}
// Token: 0x06000895 RID: 2197 RVA: 0x000264A8 File Offset: 0x000246A8
private void Start()
{
int language = PlayerPrefs.GetInt("language");
if (language == 0)
{
isJapanese = true;
}
else
{
isJapanese = false;
}
//UnityEngine.Object.DontDestroyOnLoad(this);
Application.targetFrameRate = 60;
this.preferredFontSize = 28;
Application.runInBackground = true;
//Screen.SetResolution(1024, 576, false, 60);
this.task = base.gameObject.AddComponent<TaskManager>();
this.time = base.gameObject.AddComponent<UnityTimer>();
this.file = base.gameObject.AddComponent<UnityFileLoader>();
this.input = base.gameObject.AddComponent<GameInput>();
this.graph = base.gameObject.AddComponent<UnityGraph>();
this.sound = base.gameObject.AddComponent<ManSound>();
UnityTask.SetMainTask(this.InitData());
this.m_isInit = false;
}
// Token: 0x06000896 RID: 2198 RVA: 0x00026534 File Offset: 0x00024734
private void Update()
{
}
// Token: 0x06000897 RID: 2199 RVA: 0x00026538 File Offset: 0x00024738
private void OnEnable()
{
//AMAppStore.RegistrationEvent();
}
// Token: 0x06000898 RID: 2200 RVA: 0x00026540 File Offset: 0x00024740
private void OnDisable()
{
//AMAppStore.DeleteEvent();
}
// Token: 0x06000899 RID: 2201 RVA: 0x00026548 File Offset: 0x00024748
private void OnApplicationFocus(bool isFocus)
{
if (isFocus)
{
Qoo.Debug.Print("APP Focus!!");
}
else
{
Qoo.Debug.Print("APP FocusLost!!");
}
}
// Token: 0x0600089A RID: 2202 RVA: 0x0002656C File Offset: 0x0002476C
private void OnApplicationPause(bool pauseStatus)
{
if (pauseStatus)
{
Qoo.Debug.Print("APP PAUSE!!");
UnityApp.AutoSave();
}
else
{
Qoo.Debug.Print("APP Resume!!");
}
}
// Token: 0x0600089B RID: 2203 RVA: 0x000265A0 File Offset: 0x000247A0
private void OnApplicationQuit()
{
Qoo.Debug.Print("APP QUIT!!");
UnityApp.AutoSave();
//AMAppStore.End();
}
// Token: 0x0600089C RID: 2204 RVA: 0x000265B8 File Offset: 0x000247B8
private IEnumerator InitData()
{
this.m_LoadQueue.LoadOther("data0.nmb", "nmb/");
this.m_LoadQueue.LoadOther("data1.nmb", "nmb/");
while (!this.m_LoadQueue.IsReadEndAll())
{
yield return 0;
}
this.CreateNmb();
this.m_LoadQueue.LoadOther("kslist.akb", "ks/");
while (!this.m_LoadQueue.IsReadEndAll())
{
yield return 0;
}
this.CreateAkb();
this.m_LoadQueue.LoadOther("h2m_font.fnt", "font/");
this.m_LoadQueue.LoadResource("h2m_font_0", "font/");
while (!this.m_LoadQueue.IsReadEndAll())
{
yield return 0;
}
this.CreateFontFile();
App.Init();
this.m_isInit = true;
CSVManager.init();
Qoo.Debug.Print("---Init End---");
if (UnityEngine.Debug.isDebugBuild)
{
SceneManager.ChangeScene(this.InitDebugScene);
}
else
{
SceneManager.ChangeScene(this.InitScene);
}
GameObject lcamera = GameObject.Find("LoadingCamera");
if (lcamera != null)
{
UnityEngine.Object.Destroy(lcamera);
lcamera = null;
}
GameObject lsprite = GameObject.Find("LoadingSprite");
if (lsprite != null)
{
UnityEngine.Object.Destroy(lsprite);
lsprite = null;
}
yield break;
}
// Token: 0x0600089D RID: 2205 RVA: 0x000265D4 File Offset: 0x000247D4
public int GetTimeMilli()
{
return this.time.GetTimeMilli();
}
// Token: 0x0600089E RID: 2206 RVA: 0x000265E4 File Offset: 0x000247E4
public int FrameUpdate()
{
return UnityTask.FrameUpdate();
}
// Token: 0x0600089F RID: 2207 RVA: 0x000265EC File Offset: 0x000247EC
private void CreateAkb()
{
Akb.Create(this.m_LoadQueue.GetData("kslist.akb"));
this.m_LoadQueue.Remove("kslist.akb");
}
// Token: 0x060008A0 RID: 2208 RVA: 0x00026620 File Offset: 0x00024820
private void CreateNmb()
{
Nmb.Add(this.m_LoadQueue.GetData("data0.nmb"));
Nmb.Add(this.m_LoadQueue.GetData("data1.nmb"));
this.m_LoadQueue.Remove("data0.nmb");
this.m_LoadQueue.Remove("data1.nmb");
}
// Token: 0x060008A1 RID: 2209 RVA: 0x0002667C File Offset: 0x0002487C
private void CreateFontFile()
{
this.graph.CreateFont("FOT-ニューロダン Pro B", this.m_LoadQueue.GetData("h2m_font.fnt"), this.graph.m_ManSprite.SetTexture("h2m_font_0", this.m_LoadQueue.GetObject("h2m_font_0") as Texture2D));
this.m_LoadQueue.Remove("h2m_font.fnt");
this.m_LoadQueue.Remove("h2m_font_0");
}
// Token: 0x060008A2 RID: 2210 RVA: 0x000266F8 File Offset: 0x000248F8
public static void AutoSave()
{
if (App.IsInit)
{
SaveLoadManager.SaveSystem();
GameObject gameObject = GameObject.Find("SceneAdvMode");
if (gameObject != null)
{
EventWnd component = gameObject.GetComponent<EventWnd>();
if (component != null && component.Mode == PLAY_MODE.NORMAL && !component.Player.RestoreOn)
{
SaveLoadManager.SaveAuto();
Qoo.Debug.Print("Auto Save");
}
}
}
}
// Token: 0x060008A3 RID: 2211 RVA: 0x00026770 File Offset: 0x00024970
public static int GetOSVersion()
{
return 0;
}
// Token: 0x060008A4 RID: 2212 RVA: 0x00026774 File Offset: 0x00024974
public static void CleanMemory()
{
Resources.UnloadUnusedAssets();
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
}
// Token: 0x170000F6 RID: 246
// (get) Token: 0x060008A5 RID: 2213 RVA: 0x0002678C File Offset: 0x0002498C
public static UnityApp PlatformApp
{
get
{
return Singleton<UnityApp>.Instance;
}
}
// Token: 0x170000F7 RID: 247
// (get) Token: 0x060008A6 RID: 2214 RVA: 0x00026794 File Offset: 0x00024994
public static ManSound Sound
{
get
{
return Singleton<UnityApp>.Instance.sound;
}
}
// Token: 0x170000F8 RID: 248
// (get) Token: 0x060008A7 RID: 2215 RVA: 0x000267A0 File Offset: 0x000249A0
public static UnityGraph Graph
{
get
{
return Singleton<UnityApp>.Instance.graph;
}
}
// Token: 0x170000F9 RID: 249
// (get) Token: 0x060008A8 RID: 2216 RVA: 0x000267AC File Offset: 0x000249AC
public static Man2D Sprite
{
get
{
return Singleton<UnityApp>.Instance.graph.m_ManSprite;
}
}
// Token: 0x170000FA RID: 250
// (get) Token: 0x060008A9 RID: 2217 RVA: 0x000267C0 File Offset: 0x000249C0
public static TaskManager Task
{
get
{
return Singleton<UnityApp>.Instance.task;
}
}
// Token: 0x170000FB RID: 251
// (get) Token: 0x060008AA RID: 2218 RVA: 0x000267CC File Offset: 0x000249CC
public static UnityFileLoader File
{
get
{
return Singleton<UnityApp>.Instance.file;
}
}
// Token: 0x170000FC RID: 252
// (get) Token: 0x060008AB RID: 2219 RVA: 0x000267D8 File Offset: 0x000249D8
public static GameInput Input
{
get
{
return Singleton<UnityApp>.Instance.input;
}
}
// Token: 0x0400076B RID: 1899
private TaskManager task;
// Token: 0x0400076C RID: 1900
private UnityFileLoader file;
// Token: 0x0400076D RID: 1901
private UnityTimer time;
// Token: 0x0400076E RID: 1902
private UnityGraph graph;
// Token: 0x0400076F RID: 1903
private ManSound sound;
// Token: 0x04000770 RID: 1904
private GameInput input;
// Token: 0x04000771 RID: 1905
private UnityFileLoaderQueue m_LoadQueue = new UnityFileLoaderQueue();
// Token: 0x04000772 RID: 1906
public string InitScene;
// Token: 0x04000773 RID: 1907
public string InitDebugScene;
// Token: 0x04000774 RID: 1908
private bool m_isInit;
internal bool isJapanese;
public int preferredFontSize = 28;
}