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173 lines
4.3 KiB
C#
173 lines
4.3 KiB
C#
using System;
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using System.Collections.Generic;
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using PaymentGameApi;
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// Token: 0x02000133 RID: 307
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public class TitleRestoreWindow : BaseWindow
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{
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private Dictionary<string,int> dict = null;
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// Token: 0x06000840 RID: 2112 RVA: 0x00025028 File Offset: 0x00023228
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protected sealed override void OnAwake()
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{
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this.state = TitleRestoreWindow.STATE.PAYINIT;
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this.tm = new RestoreMain();
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this.pi = new PaymentInit();
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}
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// Token: 0x06000841 RID: 2113 RVA: 0x00025048 File Offset: 0x00023248
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protected sealed override string[] newSceneTextureNameArray()
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{
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return new string[]
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{
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"screen/common/sys_dialog"
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};
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}
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// Token: 0x06000842 RID: 2114 RVA: 0x00025068 File Offset: 0x00023268
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protected sealed override BaseWindow.UIComponent[] newComponentArray()
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{
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return new BaseWindow.UIComponent[]
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{
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new BaseWindow.UICollision("Close", 0, 0, this.wndz, 960, 544),
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new BaseWindow.UIImage("MsgWnd", 137, 182, this.wndz, "screen/common/sys_dialog", false, true),
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new BaseWindow.UIText("text", 480, 272, this.wndz + 1, "リストア処理中です。", 28, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)
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};
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}
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// Token: 0x06000843 RID: 2115 RVA: 0x000250FC File Offset: 0x000232FC
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protected sealed override void OnBaseWindowOnButton(string obj)
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{
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if (obj != null)
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{
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if (this.dict == null)
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{
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this.dict = new Dictionary<string, int>(1)
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{
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{
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"Close",
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0
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}
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};
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}
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int num;
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if (this.dict.TryGetValue(obj, out num))
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{
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if (num == 0)
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{
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base.PlaySE_Cancel();
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this.OnClose();
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}
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}
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}
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}
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// Token: 0x06000844 RID: 2116 RVA: 0x00025164 File Offset: 0x00023364
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protected override void OnBaseWindowUpdate()
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{
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switch (this.state)
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{
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case TitleRestoreWindow.STATE.PAYINIT:
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this.pi.Init();
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this.state = TitleRestoreWindow.STATE.PAYEXEC;
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break;
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case TitleRestoreWindow.STATE.PAYEXEC:
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if (this.pi.Exec())
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{
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if (this.pi.Result() == AMAppStore.ResultStatus.RESULT_SUCCESS)
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{
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this.state = TitleRestoreWindow.STATE.INIT;
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}
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else
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{
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base.StartTime();
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this.SetText(this.pi.ResultMessage());
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this.state = TitleRestoreWindow.STATE.FAILD;
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}
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}
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break;
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case TitleRestoreWindow.STATE.INIT:
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this.tm.Init();
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this.state = TitleRestoreWindow.STATE.EXEC;
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break;
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case TitleRestoreWindow.STATE.EXEC:
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if (this.tm.Exec())
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{
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base.StartTime();
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this.SetText(this.tm.ResultMessage());
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this.state = ((this.tm.Result() != AMAppStore.ResultStatus.RESULT_SUCCESS) ? TitleRestoreWindow.STATE.FAILD : TitleRestoreWindow.STATE.SUCCESS);
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}
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break;
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case TitleRestoreWindow.STATE.SUCCESS:
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if (base.CheckTime(1f))
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{
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this.OnClose();
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}
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break;
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case TitleRestoreWindow.STATE.FAILD:
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if (base.CheckTime(1f))
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{
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this.OnClose();
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}
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break;
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case TitleRestoreWindow.STATE.EXIT:
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base.DeleteLastAddScene();
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this.state = TitleRestoreWindow.STATE.AFTER_EXIT;
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break;
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}
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}
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// Token: 0x06000845 RID: 2117 RVA: 0x000252B8 File Offset: 0x000234B8
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private void OnClose()
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{
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TitleRestoreWindow.STATE state = this.state;
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if (state == TitleRestoreWindow.STATE.SUCCESS || state == TitleRestoreWindow.STATE.FAILD)
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{
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this.state = TitleRestoreWindow.STATE.EXIT;
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}
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}
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// Token: 0x06000846 RID: 2118 RVA: 0x000252EC File Offset: 0x000234EC
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private void SetText(string message)
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{
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UnityTextSprite textSprite = base.GetTextSprite("text");
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textSprite.ClearText();
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textSprite.AddText(message, 22);
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textSprite.SetPosition(480, 272, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center);
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textSprite.Update(960, 544, (float)(-(float)(this.wndz + 1)));
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}
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// Token: 0x04000734 RID: 1844
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private TitleRestoreWindow.STATE state;
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// Token: 0x04000735 RID: 1845
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private RestoreMain tm;
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// Token: 0x04000736 RID: 1846
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private PaymentInit pi;
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// Token: 0x04000737 RID: 1847
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private readonly int wndz = 10;
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// Token: 0x02000134 RID: 308
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private enum STATE
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{
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// Token: 0x0400073A RID: 1850
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PAYINIT,
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// Token: 0x0400073B RID: 1851
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PAYEXEC,
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// Token: 0x0400073C RID: 1852
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INIT,
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// Token: 0x0400073D RID: 1853
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EXEC,
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// Token: 0x0400073E RID: 1854
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SUCCESS,
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// Token: 0x0400073F RID: 1855
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FAILD,
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// Token: 0x04000740 RID: 1856
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EXIT,
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// Token: 0x04000741 RID: 1857
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AFTER_EXIT
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}
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}
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