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; dad_miss01.ks
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*dad_miss01_01
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; 【時間経過】イベント中
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;Original Line: いつもいない門番
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[set value="scene" param="The Absent Gatekeepers"]
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;全体MAP
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[clearmessage]
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[bgimage file="bg_001_map_a.png"]
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[bgm file="bgm_passage_a_ali.wav"]
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[stoprw]
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[cg file="eye_catch_bg.png" layer="1" effect="eye_catch01" time="1504"]
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[cg2 file="eye_catch_shita.png" posx="0" posy="232" layer="2"]
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[cg3 file="eye_catch_mot_oth.png" posx="60" posy="181" layer="3"]
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[cg4 file="eye_eve_o01.png" posx="140" posy="235" layer="4" effect="grad_l" time="504"]
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[wait key="true" cursor="false" time="2004"]
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[cg2]
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[cg3]
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[cg4]
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[wait time="504"]
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;滞在地全景
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[cg effect="eye_catch02" time="1504"]
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;イベント背景
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;イベントBGM
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[bgm file="map_hatter1_ali.wav"]
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[bgimage file="bg_096_dok_a.png"]
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[cg effect="eye_catch02" time="1800"]
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[se1 file="hea_se441.wav"]
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[wait time="305"]
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[message window="togaki" face="alic_c_1_02.png"]
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帰り道。[br]
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道中で、帽子屋屋敷の双子に会う。
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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会うといっても、向こうは話に夢中で目も合わなかった。
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[/message]
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;Original Line: 外見がそっくりで、色だけが違う男の子達だ。[br] こうして、距離をもって見ていると不思議な感じ。
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[message window="togaki" face="alic_c_1_02.png"]
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They're exactly alike in outward appearance, save the different colors.[br]
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Seeing them from a distance like this feels strange.
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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親しいはずの人達なのに、挨拶も交わさず通り過ぎていく。
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[/message]
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[se1]
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[chara3 file="dee_r_1_04_l.png" pos="center"]
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;Original Line: 「やっぱり休憩は重要だよね、兄弟」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2367.wav"]
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"Vacation time is still the most important, Bro."
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[/message]
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[chara2 file="dee_r_1_04_l.png" pos="left_center"]
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[chara3]
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[chara4 file="dum_c_2_02_l.png" pos="right_center"]
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;Original Line: 「そうだね、兄弟。[br] でも、僕にはもっと重要だと思うことがあるんだ」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2368.wav"]
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"True, Bro.[br]
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But for me, I think there's something more important."
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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二人は少年らしく、仲間内のお喋りに夢中だ。[br]
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時折ジェスチャーを交えて話す様は、少し下の学年の男の子を連想させる。
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[/message]
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;Original Line: しかし、話の内容は飛んでいた。
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[message window="togaki" face="alic_c_1_02.png"]
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However, the subject of their chat was unexpected.
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[/message]
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[chara2 file="dee_c_2_01_l.png" pos="left_center"]
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;Original Line: 「休憩より、もっと大事なこと?[br] それは何?」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2369.wav"]
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"More important than vacation time?[br]
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What's that?"
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[/message]
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[chara4 file="dum_c_2_04_l.png" pos="right_center"]
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;Original Line: 「昇給さ![br] それ以外にないよ!」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2370.wav"]
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"A raise in salary![br]
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Without exception!"
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[/message]
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[chara4 file="dum_l_1_11_l.png" pos="right_center"]
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;Original Line: 「僕達の基本給はいつ上がるんだろう?[br] 気になっておちおち休めもしないよ」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2371.wav"]
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"When will our base salary increase?[br]
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We can't even relax with that to worry about."
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[/message]
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[chara2 file="dee_c_2_05_l.png" pos="left_center"]
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;Original Line: 「うんうん、まだまだ休み足りないよ。[br] 労働条件って大事だよね」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2372.wav"]
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"Yeah, we don't have enough time off yet.[br]
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Working conditions are important."
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[/message]
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[chara2 file="dee_l_2_01_l.png" pos="left_center"]
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;Original Line: 「でも、時間がぐるぐる変わるから、イマイチ分からないよ。[br] どう計算すればいいんだろう」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2373.wav"]
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"But because time's always changing in circles, it's hard to know.[br]
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What's the best way to calculate it?"
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[/message]
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[chara4 file="dum_l_1_12_l.png" pos="right_center"]
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;Original Line: 「切り上げるんだよ。[br] すべて切り上げてしまえばいい」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2374.wav"]
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"We'll round it up.[br]
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Everything should be rounded up."
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[/message]
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[chara4 file="dum_l_1_04_l.png" pos="right_center"]
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;Original Line: 「給与は切り上げ計算![br] これが基本さ!」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2375.wav"]
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"Salaries should be calculated by rounding them up![br]
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That's just logical!"
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[/message]
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[chara2 file="dee_l_1_02_l.png" pos="left_center"]
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;Original Line: 「どこから切り上げる?[br] 労働時間も切り上げなきゃならないのかな」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2376.wav"]
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"Where are we going to round it up from?[br]
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I wonder if we'll have to round up our working hours, too..."
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[/message]
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[chara2 file="dee_l_1_04_l.png" pos="left_center"]
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;Original Line: 「休み時間の切り上げはいいけど、労働時間は切り下げがいいな」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2377.wav"]
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"Rounding up time off is fine, but I think working hours should be rounded down."
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[/message]
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[chara4 file="dum_c_2_03_l.png" pos="right_center"]
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;Original Line: 「そんなの、適当でいいさ![br] でも、給料は適当じゃいけない」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2378.wav"]
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"That seems reasonable![br]
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But the salary isn't."
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[/message]
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[chara2 file="dee_c_2_04_l.png" pos="left_center"]
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;Original Line: 「なるほどね。[br] 労働条件は常に向上されるべきだからね」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2379.wav"]
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"True.[br]
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Working conditions should always be improving."
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[/message]
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[chara4 file="dum_c_2_05_l.png" pos="right_center"]
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;Original Line: 「そうとも。[br] 僕らは断固として……」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2380.wav"]
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"Exactly.[br]
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We can't back down on that..."
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[/message]
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[se2 file="hea_se441.wav" volume="60"]
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[chara2]
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[chara4]
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[se1 file="hea_se441.wav" volume="60"]
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;Original Line: 「……親の労働条件をあそこまで熱心に語れるなんて、よほど親孝行な子達なのね」
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[message window="heroine" face="alic_l_1_03.png"]
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"...They must be incredibly considerate children to be worrying about their parents' working conditions so much."
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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距離はあったが、話の内容は聞こえた。[br]
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しかし、労働条件がどうとか他人の親の事情に首を突っ込むほど下世話ではない。
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[/message]
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;Original Line: あまり印象にも残らず、そのときのことはすぐに忘れた。
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[message window="togaki" face="alic_c_1_02.png"]
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However, I'm not nosy enough to butt in on a conversation about somebody else's parents' working conditions.
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It didn't leave much of an impression either, so I soon forgot about it.
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[/message]
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; 【時間経過】イベント中
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[clearmessage]
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[chara3]
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;<<ADV/回想判定>>
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[if_param_next value="memory" param="いつもいない門番" incomp="dad_miss01.ks" incomptarget="*dad_miss01_memory"]
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;<<回想>>
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; 【時間経過】イベント中
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[se1]
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[se2]
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[bgimage file="bg_001_map_a.png" time="1205"]
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[bgimage file="bg_black.png" time="1205"]
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[wait time="505"]
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[endmemory]
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;<<ADVパート>>
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*dad_miss01_memory
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[set value="scene" param="VISITOR 4th encounter"]
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[next file="dad_no04.ks" target="*dad_no04_04"]
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