using System; using System.Collections.Generic; // Token: 0x02000155 RID: 341 public class ManSprite { // Token: 0x1700012B RID: 299 // (get) Token: 0x06000994 RID: 2452 RVA: 0x0002A540 File Offset: 0x00028740 public List SpriteList { get { return this.m_Array; } } // Token: 0x06000995 RID: 2453 RVA: 0x0002A548 File Offset: 0x00028748 public void SetZ(float near_, float far_) { this.m_fNear = near_; this.m_fFar = far_; } // Token: 0x06000996 RID: 2454 RVA: 0x0002A558 File Offset: 0x00028758 public void SetScreenSize(int screenW_, int screenH_) { this.m_nScreenW = screenW_; this.m_nScreenH = screenH_; } // Token: 0x06000997 RID: 2455 RVA: 0x0002A568 File Offset: 0x00028768 public void Enable() { foreach (UnitySprite unitySprite in this.m_Array) { if (unitySprite.Show) { unitySprite.obj.SetActive(true); } } } // Token: 0x06000998 RID: 2456 RVA: 0x0002A5E0 File Offset: 0x000287E0 public void Disable() { foreach (UnitySprite unitySprite in this.m_Array) { if (!unitySprite.Show) { unitySprite.obj.SetActive(false); } } } // Token: 0x06000999 RID: 2457 RVA: 0x0002A658 File Offset: 0x00028858 public void Update() { this.Sort(); float num = this.m_fFar - this.m_fNear; int num2 = 0; float num3 = this.m_fNear + num * 0.5f; foreach (UnitySprite unitySprite in this.m_Array) { unitySprite.Update(this.m_nScreenW, this.m_nScreenH, num3 + (float)num2); num2++; } } // Token: 0x0600099A RID: 2458 RVA: 0x0002A6F8 File Offset: 0x000288F8 public UnitySprite Add(UnitySprite sprite) { this.m_Array.Add(sprite); return sprite; } // Token: 0x0600099B RID: 2459 RVA: 0x0002A708 File Offset: 0x00028908 public UnitySprite Get(uint id) { return this.m_Array.Find((UnitySprite item) => item.id == id); } // Token: 0x0600099C RID: 2460 RVA: 0x0002A73C File Offset: 0x0002893C public bool Remove(UnitySprite sprite) { if (this.m_Array.Remove(sprite)) { if (sprite is UnityTextSprite) { UnityTextSprite unityTextSprite = sprite as UnityTextSprite; unityTextSprite.Clear(); } sprite.Reset(); return true; } return false; } // Token: 0x0600099D RID: 2461 RVA: 0x0002A77C File Offset: 0x0002897C public void Sort() { this.m_Array.Sort((UnitySprite x, UnitySprite y) => (x.z <= y.z) ? ((x.z != y.z) ? 1 : 0) : -1); } // Token: 0x0600099E RID: 2462 RVA: 0x0002A7B4 File Offset: 0x000289B4 public void ResetFx(int mask) { if ((mask & 2) != 0) { foreach (UnitySprite unitySprite in this.m_Array) { if ((unitySprite.Effect & 2) != 0) { unitySprite.Effect &= -3; unitySprite.Brend = SPRITE_DRAW_MODE.MUL; } } } if ((mask & 1) != 0) { foreach (UnitySprite unitySprite2 in this.m_Array) { if ((unitySprite2.Effect & 1) != 0) { unitySprite2.Effect &= -2; unitySprite2.SetFxPos(0, 0); } } } } // Token: 0x040007DB RID: 2011 private List m_Array = new List(); // Token: 0x040007DC RID: 2012 private float m_fNear; // Token: 0x040007DD RID: 2013 private float m_fFar; // Token: 0x040007DE RID: 2014 private int m_nScreenW; // Token: 0x040007DF RID: 2015 private int m_nScreenH; }