using System; using System.Collections; using UnityEngine; // Token: 0x020000F2 RID: 242 public class AdvMenuTask : SubPartTask { // Token: 0x06000685 RID: 1669 RVA: 0x0001B03C File Offset: 0x0001923C public IEnumerator Open(Texture tex, bool isNormal) { AdventureMenuWindow.SetSubTaskParam(tex, isNormal); yield return base.Open(UIValue.SCENE_ADVMENU, false); yield break; } }