using System; using UnityEngine; // Token: 0x02000007 RID: 7 public class SaveLoadSample : MonoBehaviour { // Token: 0x0600000E RID: 14 RVA: 0x00002228 File Offset: 0x00000428 private void Start() { } // Token: 0x0600000F RID: 15 RVA: 0x0000222C File Offset: 0x0000042C private void Update() { } }