using System; using Qoo; using UnityEngine; using UnityEngine.Video; // Token: 0x02000180 RID: 384 public class MovieTex : MonoBehaviour { // Token: 0x17000172 RID: 370 // (get) Token: 0x06000ACF RID: 2767 RVA: 0x0002F668 File Offset: 0x0002D868 public bool IsPlay { get { return this.m_tex.isPlaying; } } // Token: 0x06000AD0 RID: 2768 RVA: 0x0002F678 File Offset: 0x0002D878 private void Awake() { } // Token: 0x06000AD1 RID: 2769 RVA: 0x0002F67C File Offset: 0x0002D87C private void OnDestroy() { UnityEngine.Object.Destroy(this.m_tex); this.m_tex = null; } // Token: 0x06000AD2 RID: 2770 RVA: 0x0002F690 File Offset: 0x0002D890 public Material Play(string path, MOVIE_TEX_TYPE eType, bool isLoop = false) { if (path.IndexOf('/') == 0) { path = path.Substring(1); } string pathExt = System.IO.Path.GetExtension(path); path = path.Substring(0, path.Length - pathExt.Length); //this.m_tex = base.gameObject.AddComponent(); this.m_tex = base.gameObject.AddComponent(); this.m_tex.playOnAwake = false; Material newMat = new Material(Shader.Find("QO/Sprite") as Shader); //this.m_tex.m_path = path + ".mp4"; this.m_tex.url = "file:///" + Pathing.BaseContentPath + path + ".webm"; this.m_tex.isLooping = isLoop; this.m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; //this.m_tex.targetMaterialRenderer = newMat; this.m_tex.Play(); //GameObject.Find(); /*if (eType != MOVIE_TEX_TYPE.NORMAL) { if (eType != MOVIE_TEX_TYPE.ADD) { Qoo.Debug.Print("Error:MOVIE_TEX_TYPE:Unknown"); UnityEngine.Debug.DebugBreak(); } else { //this.m_tex.m_movieMaterial = new Material(Resources.Load("Shader/Movie/YCrCbtoRGB Add") as Shader); this.m_tex.m_movieMaterial = new Material(Shader.Find("QO/Sprite") as Shader); } } else { //this.m_tex.m_movieMaterial = new Material(Resources.Load("Shader/Movie/YCrCbtoRGB") as Shader); this.m_tex.m_movieMaterial = new Material(Shader.Find("QO/Sprite") as Shader); }*/ //return gameObject.GetComponent().material; //return this.m_tex.MovieMaterial; return newMat; } // Token: 0x06000AD3 RID: 2771 RVA: 0x0002F764 File Offset: 0x0002D964 private void Update() { } // Token: 0x06000AD4 RID: 2772 RVA: 0x0002F768 File Offset: 0x0002D968 public void Stop() { this.m_tex.Stop(); } // Token: 0x040008C0 RID: 2240 //private MobileMovieTexture m_tex; private VideoPlayer m_tex; }