using System; using System.Collections; using System.Collections.Generic; using Assets.Scripts; using Game; using Qoo.Input; using Qoo.Wnd; using UnityEngine; namespace Qoo.Game { // Token: 0x020000DE RID: 222 public static class KsExec { // Token: 0x06000611 RID: 1553 RVA: 0x00019374 File Offset: 0x00017574 internal static bool KsExecProc(string Func, string Param, string Value, int count) { Dictionary dict = null; if (Func != null) { if (dict == null) { dict = new Dictionary(2) { { "inputname", 0 }, { "kakin", 1 } }; } int num; if (dict.TryGetValue(Func, out num)) { if (num != 0) { if (num == 1) { if (Debug.IsAutoKsDebug) { return true; } KsInput.Enable = false; KsInput.Clear(); /*bool flag = KsExec.ExecPay(Param, Value, count); if (flag) { KsInput.Enable = true; } return flag;*/ //should disable all payment checks KsInput.Enable = true; return true; } } else { if (Debug.IsAutoKsDebug) { return true; } KsInput.Enable = false; bool flag2 = KsExec.InputName(count); if (flag2) { KsInput.Enable = true; } return flag2; } } } return false; } // Token: 0x06000612 RID: 1554 RVA: 0x0001943C File Offset: 0x0001763C public static bool InputName(int count) { //UnityEngine.Debug.LogWarning(count); if (count == 0) { UnityEngine.Debug.LogWarning("first"); KsExec.confirm = false; KsExec.confirmResult = false; switch (UnityApp.Instance.locale) { case Assets.Scripts.LocaleEnum.English: KsExec.editName = "Alice"; KsExec.editLastName = "Liddell"; break; case Assets.Scripts.LocaleEnum.Spanish: KsExec.editName = "Alice"; KsExec.editLastName = "Liddell"; break; default: KsExec.editName = "アリス"; KsExec.editLastName = "リデル"; break; } NameInputKeyboard.DebugInputText = KsExec.editName; NameInputKeyboard.DebugInputTextLastName = KsExec.editLastName; KsExec.KeyboardMain(); } else if (KsExec.confirm) { if (KsExec.confirmResult) { GameData.SetParamString("firstname", string.Empty, KsExec.editName); GameData.SetParamString("familyname", string.Empty, KsExec.editLastName); NameInputKeyboard.Close(); return true; } KsExec.KeyboardMain(); KsExec.confirm = false; KsExec.confirmResult = false; } else { KsExec.editName = NameInputKeyboard.InputText; KsExec.editLastName = NameInputKeyboard.InputTextLastName; if (KsExec.editName.Length == 0 || KsExec.checkSpaceOnly(KsExec.editName)) { UnityTask.SetSubNoUnityTask(MessageDlg.ExecDlg("No name entered", null)); KsExec.KeyboardMain(); } else if (KsExec.editName.Length > 7) { UnityTask.SetSubNoUnityTask(MessageDlg.ExecDlg("You can enter up to 7 characters for the name.", null)); KsExec.KeyboardMain(); } else if (!Singleton.Instance.Font.Font.CheckGlyph(KsExec.editName)) { UnityTask.SetSubNoUnityTask(MessageDlg.ExecDlg("Contains characters that cannot be displayed.", null)); KsExec.KeyboardMain(); } else { string arg = KsExec.editName; string arg2 = KsExec.editLastName; string paramString = GameData.GetParamString("familyname", string.Empty); string[] msgs; /*if (UnityApp.Instance.isJapanese) { msgs = new string[] { string.Format("「{0}={1}」です。", arg, paramString), "よろしいですか?" }; } else { msgs = new string[] { string.Format("Is {0} {1} correct?", arg, paramString) }; }*/ msgs = new string[] { string.Format( UnityApp.Instance.locale switch { LocaleEnum.English => "{0} {1}", LocaleEnum.Spanish => "{0} {1}", _ => "「{0}={1}」です。" }, arg, arg2), UnityApp.Instance.locale switch { LocaleEnum.English => "Is this Correct?", LocaleEnum.Spanish => "Spanish translation name confirmation message", _ => "よろしいですか?" } }; /*if (UnityApp.Instance.isJapanese) { msgs = new string[] { string.Format("「{0}={1}」です。", arg, arg2), "よろしいですか?" }; } else { msgs = new string[] { string.Format("Is {0} {1} correct?", arg, arg2) }; }*/ UnityTask.SetSubNoUnityTask(MessageDlg.ExecDlg(msgs, new Action(KsExec.SetResult))); KsExec.confirm = true; KsExec.confirmResult = false; } } return false; } // Token: 0x06000613 RID: 1555 RVA: 0x000195C0 File Offset: 0x000177C0 private static bool checkSpaceOnly(string firstname) { foreach (char c in firstname) { if (c != ' ' && c != '\u3000') { return false; } } return true; } // Token: 0x06000614 RID: 1556 RVA: 0x00019604 File Offset: 0x00017804 private static void KeyboardMain() { UnityTask.SetSubTask(NameInputKeyboard.Open(KsExec.editName, KsExec.editLastName, true)); /*switch (UnityEngine.Application.platform) { case RuntimePlatform.IPhonePlayer: case RuntimePlatform.Android: UnityTask.SetSubTask(NameInputKeyboard.Open(KsExec.editName, true)); break; }*/ } // Token: 0x06000615 RID: 1557 RVA: 0x0001964C File Offset: 0x0001784C private static void SetResult(bool result) { KsExec.confirmResult = result; } // Token: 0x06000616 RID: 1558 RVA: 0x00019654 File Offset: 0x00017854 private static bool ExecPay(string Param, string Value, int count) { if (count == 0) { PaymentParam.Conv(); GameData.StartVoiceCheck(); CHAR_ID charaId = CHAR_ID.NOTHING; Debug.Print("Param = " + Param + ": Value = " + Value); if (Param == "param" && Value == "full") { Debug.Print("初回処理"); if (GameData.IsPayRouteFull()) { return true; } } else { Debug.Print("初回処理以外"); if (GameData.IsPayRouteFull()) { return true; } if (GameData.IsPayRoute(GameData.GetRoute())) { return true; } charaId = GameData.GetRoute(); } Debug.Print("課金処理起動"); Singleton.Instance.SetEffect("FadeOut", 1f); UIValue.Payment_Call = PaymentCallType.ADV; UnityTask.SetSubNoUnityTask(new PaymentTask().Open(charaId)); return false; } PaymentParam.Conv(); if (Param == "param" && Value == "full") { if (!GameData.IsPayRouteFull()) { GameData.IsMoveTitle = true; } } else if (!GameData.IsPayRoute(GameData.GetRoute())) { GameData.IsMoveTitle = true; } if (!GameData.IsMoveTitle) { Singleton.Instance.Enable(false); Singleton.Instance.SetEffect("FadeIn", 1f); } KsInput.ClearMenu(); KsInput.ClearBacklog(); return true; } // Token: 0x06000617 RID: 1559 RVA: 0x000197AC File Offset: 0x000179AC private static IEnumerator Sample_ExecPay(CHAR_ID idChar) { SysData.SetPay(idChar, true, true); SysData.SetPayFull(true, true); yield return 0; yield break; } // Token: 0x040005A9 RID: 1449 private static bool confirm; // Token: 0x040005AA RID: 1450 private static bool confirmResult; // Token: 0x040005AB RID: 1451 private static string editName = string.Empty; private static string editLastName = string.Empty; } }