; party_com.ks *party_com_01 ;Original Line: (……よかった。[br] 結局、内装工事はちゃんと間に合ったのね……) [message window="monologue" face="alic_l_1_10.png"] (……Thank goodness.[br] In the end, they managed to finish decorating in time……) [/message] ;Original Line: 大きな城だけあって、舞踏会会場も立派なものだ。[br] エースが「楽しみは当日までとっておけ」と言ったのも、納得できる。 [message window="togaki" face="alic_c_1_02.png"] It was a big castle, but the venue of the ball was really splendid.[br] I had to agree with Ace when he said "You'll enjoy it on the day itself". [/message] ;Original Line: 結構な人数が収容できる広さの会場には、すでに招待客が集まっていた。 [message window="togaki" face="alic_c_1_02.png"] It looked big enough to accommodate a large number of people, and many of the invited guests had already arrived. [/message] [if_param_next value="stay" param="hatter" comp="party_hat.ks" comptarget="*party_hat_05"] [if_param_next value="stay" param="amuse" comp="party_amu.ks" comptarget="*party_amu_09"] ;----------------------------------------------------------------------------------------------- *party_com_02 ; 【時間経過】イベント中 [clearmessage] [cg] [cg2] [cg3] [cg4] [chara] [se1] [se2] [bgm file="castle_audience_p_ali.wav"] [cg file="bg_kuro60.png"] [bgimage file="bg_012_hbut_a.png" effect="time_in" time="1505"] [cg effect="time_out" time="1805"] [se1 file="hea_se539.wav"] [wait time="2500" key="true" cursor="false"] ;Original Line: ラッパの音が鳴った。 [message window="togaki" face="alic_c_1_02.png"] The sound of the trumpet rang out. [/message] [chara3 file="pet_l_1_02_l.png" pos="center"] ;Original Line: 「……静粛に」 [message window="kyara" name="Peter" face="alic_c_1_02.png" voice="pet_1619.wav"] "……Silence, please." [/message] [se1] [chara3] ;Original Line: ざわついていた場内が、静まる。 [message window="togaki" face="alic_c_1_02.png"] The noisy hall grew quiet in an instant. [/message] [se1] [se2 file="hea_se100.wav"] [chara3 file="viv_c_1_02_l.png" pos="center"] ;Original Line: 「…………」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1057.wav"] "..." [/message] ;Original Line: ハートの女王、ビバルディは美しかった。[br] 彼女は、そこにいるだけで華がある。 [message window="togaki" face="alic_c_1_02.png"] The Queen of Hearts, Vivaldi, was beautiful.[br] The whole air around her brightened from just her presence. [/message] ;Original Line: 主催者という理由だけではなく、その存在感ゆえ誰も彼女を無視できない。 [message window="togaki" face="alic_c_1_02.png"] It was not only because of her position as the organizer, but also her own presence that made everyone unable to disregard her. [/message] [chara3 file="viv_l_1_02_l.png" pos="center"] ;Original Line: 「よく集まったな」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1058.wav"] "It appears everyone is here." [/message] ;Original Line: 広い場内を、女王の視線が舐める。[br] ざっと見ただけで、全体を把握したようだ。 [message window="togaki" face="alic_c_1_02.png"] Her gaze scanned the wide hall.[br] She seemed to have a complete grasp of the situation from that quick glance. [/message] [chara3 file="viv_l_2_02_l.png" pos="center"] ;Original Line: 「招かれざる客もいるようだが……」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1059.wav"] "There seem to be some uninvited guests as well ……" [/message] [chara3 file="viv_c_1_02_l.png" pos="center"] ;Original Line: 「……今宵は、宴じゃ。[br] すべてを忘れて楽しむがよい」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1060.wav"] "……Tonight is a banquet.[br] Forget everything and enjoy it." [/message] ;Original Line: 今は、昼。[br] だが、彼女は宵という言葉を用いた。 [message window="togaki" face="alic_c_1_02.png"] It's afternoon right now.[br] But she used the word 'night'. [/message] [se1 file="hea_se353.wav"] [chara3] ;Original Line: ぱん。[br] 彼女は、手を叩く。 [message window="togaki" face="alic_c_1_02.png"] She clapped her hands. [/message] [clearmessage] [chara3 time="300"] [se2 file="hea_se464.wav"] [bgimage file="bg_012_hbut_b.png" time="600"] [bgimage file="bg_012_hbut_a.png" time="1000"] [bgimage file="bg_012_hbut_b.png" time="1000"] [bgimage file="bg_012_hbut_a.png" time="1200"] [bgimage file="bg_012_hbut_b.png" time="1500"] [wait time="300"] ;Original Line: 「わらわは、夕暮れ時を好むが……」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1061.wav"] "Evening is our favorite time." [/message] ;Original Line: 「……夕方の舞踏会というわけにはいくまいな」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1062.wav"] "……But a ball can't be held in the evening." [/message] [se1 file="hea_se353.wav"] [wait time="200"] ;Original Line: ぱん。 [message window="togaki" face="alic_c_1_02.png"] Clap. [/message] [clearmessage] [chara3 time="300"] [se2 file="hea_se464.wav"] [bgimage file="bg_012_hbut_c2.png" time="600"] [bgimage file="bg_012_hbut_b.png" time="1000"] [bgimage file="bg_012_hbut_c2.png" time="1000"] [bgimage file="bg_012_hbut_b.png" time="1200"] [bgimage file="bg_012_hbut_c2.png" time="1500"] [wait time="300"] ;Original Line: 彼女が手を叩くと、時間帯が変わる。[br] 外は夜になり、場内は暗くなった。 [message window="togaki" face="alic_c_1_02.png"] With her clap, the time period changed.[br] It became night outside, and darkness enveloped the hall. [/message] [se1] ;Original Line: 「……灯りを」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1063.wav"] "The lights." [/message] [se1 file="hea_se353.wav"] [wait time="200"] ;Original Line: ぱん。 [message window="togaki" face="alic_c_1_02.png"] Clap. [/message] [clearmessage] [chara3 time="300"] [se2 file="hea_se465.wav"] [cg file="bg_siro60.png" time="1200"] [bgm file="castle_ballroom_p_ali.wav"] [cg] [bgimage file="bg_012_hbut_c1.png" time="2000"] ;Original Line: 最後の合図で、照明がついた。[br] ぱあっと、会場全体が明るくなる。 [message window="togaki" face="alic_c_1_02.png"] The lights turned on with her last signal.[br] The whole hall brightened up in one instant. [/message] [chara3 file="viv_c_1_02_l.png" pos="center"] ;Original Line: 「……今宵限りかも知れぬその生を謳歌するがよい」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1064.wav"] "Revel in your life that may as well be limited to just tonight." [/message] [chara3 file="viv_l_1_03_l.png" pos="center"] ;Original Line: 「わらわからは、以上じゃ」 [message window="kyara" name="Vivaldi" face="alic_c_1_02.png" voice="viv_1065.wav"] "We are done." [/message] [se1 file="hea_se540.wav"] [chara3] ;Original Line: 従者が慌てるのも気にせずに、ビバルディはとっとと演説を終えてしまった。[br] 演説というほどのものでもない。 [message window="togaki" face="alic_c_1_02.png"] Paying no heed to her panicking attendants, Vivaldi put a quick end to her speech.[br] It wasn't really long enough to be called a speech. [/message] ;Original Line: 短すぎるが、彼女に続ける気はないようだ。 [message window="togaki" face="alic_c_1_02.png"] Even though it was too short, she doesn't seem to have any intention of continuing. [/message] [se1] ;Original Line: 後は、こういった大きな催し物につきものの、開会の挨拶。[br] 女王は下りてしまったので王が続けたが、彼女の後では否応なしに存在が霞む。 [message window="togaki" face="alic_c_1_02.png"] Big events like this have opening greetings after that. Since the queen had already descended, the king took over that part. [/message] [se1 file="hea_se359.wav"] ;Original Line: 客も、後は聞き流しているようで酒や軽食を楽しんでいる者もいた。[br] 会場には立食形式で、食事のスペースも備え付けられている。 [message window="togaki" face="alic_c_1_02.png"] But coming after her, his presence feels exceedingly weak. [/message] ;Original Line: なるほど、規模は大きいが畏まった催しではないようだ。 [message window="togaki" face="alic_c_1_02.png"] There were people among the guests who ignored his continuation and started enjoying wine and light meals. The hall was buffet style, and was equipped with space for meals. [/message] [if_param_next value="stay" param="castle" comp="party_cas.ks" comptarget="*party_cas_02"] [if_param_next value="stay" param="hatter" comp="party_hat.ks" comptarget="*party_hat_06"] [if_param_next value="stay" param="amuse" comp="party_amu.ks" comptarget="*party_amu_10"] [next file="party_tow.ks" target="*party_tow_02"] ;-------------------------------------------------------------------------- *party_com_03 ;Original Line: 客ならば手土産のひとつでも……。[br] 女王のような高貴な身分の人にならば、貢物でも献上してしかるべきだ。 [message window="togaki" face="alic_c_1_02.png"] As guests, we should have brought at least one gift...[br] Somebody as noble as a Queen should be given something as tribute. [/message] ;Original Line: 遠目に見ていても、招待客がご機嫌伺いに行く様子が見てとれる。 [message window="togaki" face="alic_c_1_02.png"] Even from far away, I can see guests eagerly going to greet her. [/message] ;Original Line: 主催者に挨拶なんて初歩の礼儀、私みたいな中流に毛が生えたような身分の者でも常識だ。[br] だが、私たちは招かれざる客。 [message window="togaki" face="alic_c_1_02.png"] Even for somebody that's practically a commoner like me, going to greet the host is obvious etiquette.[br] But we're uninvited guests. [/message] [if_param_next value="route" param="peter" comp="party_com.ks" comptarget="*party_com_04a"] [if_param_next value="route" param="ace" comp="party_com.ks" comptarget="*party_com_04a"] [if_param_next value="route" param="vivaldi" comp="party_com.ks" comptarget="*party_com_04a"] [next file="party_com.ks" target="*party_com_04b"] *party_com_04a ;Original Line: せっかく黙認してくれているのだから、挨拶に行かないほうがいいというのは正論だ。 [message window="togaki" face="alic_c_1_02.png"] She's turning a blind eye to our presence here, so not going to greet her makes sense. [/message] ;Original Line: (本当は、顔を見せに行きたいんだけど……) [message window="monologue" face="alic_r_2_02.png"] (To be honest, I wanted to meet face-to-face……) [/message] ;Original Line: 舞踏会へ来ることは言ってある。[br] だが、容易には近付けない。 [message window="togaki" face="alic_c_1_02.png"] I did say I was coming to the ball.[br] Still, it's not easy to approach her. [/message] [if_param_next value="stay" param="castle" comp="party_com.ks" comptarget="*party_com_04a_amu"] [if_param_next value="stay" param="hatter" comp="party_hat.ks" comptarget="*party_hat_09"] *party_com_04a_amu ;Original Line: (……仕方ないわよね) [message window="monologue" face="alic_r_2_04.png"] (...There's nothing I can do about it.) [/message] ;Original Line: こちらは招かれてもいない身で、彼女達には主催者という立場がある。 [message window="togaki" face="alic_c_1_02.png"] I'm a party crasher, and she's hosting this event. [/message] ;Original Line: タイミングを縫って、後でそっと顔を見せに行けばいい。[br] そのためにも、普段着のままでは失礼だ。 [message window="togaki" face="alic_c_1_02.png"] I can time things right and go see her later without making a scene of it.[br] In that case, that's another reason I can't stay in these clothes. [/message] [next file="party_amu.ks" target="*party_amu_13"] *party_com_04b ;Original Line: 敵なのにせっかく黙認してくれているのだから、挨拶には行かないほうがいいだろう。[br] 薮蛇になる。 [message window="togaki" face="alic_c_1_02.png"] She's overlooking our presence despite the fact that we're enemies. It's probably better not to go up to her.[br] It would only be poking a hornet's nest. [/message] ;2013/06/15 あとで発生条件確認/3ルートくらい?発生するっぽ ;Original Line: 無礼も割り切って、舞踏会を楽しむことにする。 [message window="togaki" face="alic_c_1_02.png"] I decide to forsake etiquette and just enjoy the ball. [/message] [if_param_next value="stay" param="amuse" comp="party_amu.ks" comptarget="*party_amu_13"] [if_param_next value="stay" param="hatter" comp="party_hat.ks" comptarget="*party_hat_09"] ;----------------------------------------------------------------------------------------------- *party_com_05 [chara3 file="ell_c_9_02_l.png" pos="center"] ;Original Line: 「踊れるぜ。[br] ものすげえ下手だけどよ」 [message window="kyara" name="Elliot" face="alic_c_1_21.png" voice="ell_1287.wav"] "Sure I can dance.[br] Although I'm totally lousy at it." [/message] ;Original Line: 「やっぱり」 [message window="heroine" face="alic_l_1_07.png"] "I thought so." [/message] [chara3 file="ell_c_9_08_l.png" pos="center"] ;Original Line: 「む。[br] やっぱりってなんだよ」 [message window="kyara" name="Elliot" face="alic_l_1_07.png" voice="ell_1288.wav"] "Mm.[br] As you thought, huh?" [/message] ;Original Line: 「だって、そういうイメージなんだもの」 [message window="heroine" face="alic_c_2_01.png"] "It doesn't fit your image." [/message] [chara3 file="ell_c_7_02_l.png" pos="center"] ;Original Line: 「……当たってて悪いな。[br] で?ダメなのか?」 [message window="kyara" name="Elliot" face="alic_c_2_01.png" voice="ell_1289.wav"] "...That's a low blow.[br] So? Do you not want to dance?" [/message] [if_param_next value="route" param="elliot" comp="ell_no10_cas.ks" comptarget="*ell_no10_04_cas"] [if_param_next value="route" param="julius" comp="jul_no11_hat.ks" comptarget="*jul_no11_04_hat"] ;----------------------------------------------------------------------------------------------- *party_com_check_ace [chara] ;Original Line: (…………) [message window="monologue" face="alic_l_1_07.png"] (...) [/message] ;Original Line: (……エースは、どこにいるのかしら) [message window="monologue" face="alic_c_2_02.png"] (...I wonder where Ace is?) [/message] ;Original Line: (…………) [message window="monologue" face="alic_c_2_11.png"] (...) [/message] [if_param_next value="stay" param="hatter" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="stay" param="amuse" comp="party_amu2.ks" comptarget="*party_amu2_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_viv ; 【時間経過】イベント中 [clearmessage] [cg] [chara] [se1] [se2] [cg file="bg_kuro60.png"] [bgimage file="bg_012_hbut_c1.png" effect="time_in" time="1505"] [cg effect="time_out" time="1805"] ;Original Line: ちりぢりになっていた滞在地のメンバーが、ようやく集まった。 [message window="togaki" face="alic_c_1_02.png"] Everybody from my residence had wandered off, but we finally reassembled. [/message] ;Original Line: (フリーダムすぎる……) [message window="monologue" face="alic_c_2_03.png"] (They go too far with doing whatever they feel like...) [/message] ;Original Line: 何はともあれ、これでようやく着替えられそうだ。 [message window="togaki" face="alic_c_1_02.png"] Well at least now it seems like we can finally get changed. [/message] ;Original Line: (あからさまな敵地の人間がうろついていて、よくビバルディが……) [message window="monologue" face="alic_c_1_21.png"] (It's amazing Vivaldi isn't irritated with her sworn enemies wandering all over the place...) [/message] ;Original Line: (…………) [message window="monologue" face="alic_c_1_15.png"] (...) [/message] ;Original Line: (……イライラしているだろうな) [message window="monologue" face="alic_c_2_11.png"] (...No. She probably is irritated.) [/message] ;Original Line: この城の女王様であり、舞踏会の主催者。[br] 彼女のことが気にかかる。 [message window="togaki" face="alic_c_1_02.png"] She's the Queen of this Castle, and the host of the ball.[br] And she's on my mind. [/message] [if_param_next value="stay" param="hatter" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="stay" param="amuse" comp="party_amu2.ks" comptarget="*party_amu2_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_blo [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_1_02.png"] (...) [/message] ;Original Line: (……ブラッドは来ていないのかしら) [message window="monologue" face="alic_r_2_13.png"] (……I wonder if Blood came.) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="memory" param="ブラッド非滞在10・城・A" comp="blo_no10_cas.ks" comptarget="*blo_no10_03_cas"] [if_param_next value="memory" param="ブラッド非滞在10・遊園地・A" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="memory" param="ブラッド非滞在10・時計塔・A" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;好感度不足回想の場合、通常到達は無し [if_param_next value="memory" param="舞踏会・城" comp="party_com.ks" comptarget="*party_com_05_nohat"] [if_param_next value="memory" param="舞踏会・遊園地" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="memory" param="舞踏会・時計塔" comp="party_com.ks" comptarget="*party_com_05_nohat"] [if_param_next value="stay" param="amuse" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="love" index="blood" param="5" incomp="party_com.ks" incomptarget="*party_com_05_nohat"] [if_param_next value="stay" param="castle" comp="blo_no10_cas.ks" comptarget="*blo_no10_03_cas"] [if_param_next value="stay" param="tower" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_ell [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_1_02.png"] (...) [/message] ;Original Line: たくさんの招待客の中、つい視線を走らせてしまう。[br] 何を期待しているのか、自分でもよく分かっていた。 [message window="togaki" face="alic_c_1_02.png"] I run my eyes over the many invited guests.[br] I knew what I was expecting. [/message] ;Original Line: (何も、言っていなかったけど……。[br] エリオットは、来ていないのかしら) [message window="monologue" face="alic_r_2_13.png"] (I didn't say anything, but…….[br] Elliot……Is he not coming? ) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="memory" param="エリオット非滞在10・城・A" comp="ell_no10_cas.ks" comptarget="*ell_no10_03_cas"] [if_param_next value="memory" param="エリオット非滞在10・遊園地・A" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="memory" param="エリオット非滞在10・時計塔・A" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;好感度不足回想の場合、通常到達は無し [if_param_next value="memory" param="舞踏会・城" comp="party_com.ks" comptarget="*party_com_05_nohat"] [if_param_next value="memory" param="舞踏会・遊園地" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="memory" param="舞踏会・時計塔" comp="party_com.ks" comptarget="*party_com_05_nohat"] [if_param_next value="stay" param="amuse" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="love" index="elliot" param="5" incomp="party_com.ks" incomptarget="*party_com_05_nohat"] [if_param_next value="stay" param="castle" comp="ell_no10_cas.ks" comptarget="*ell_no10_03_cas"] [if_param_next value="stay" param="tower" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_dad [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_1_02.png"] (...) [/message] ;Original Line: (……ディーとダムは来ていないのかしら) [message window="monologue" face="alic_r_2_13.png"] (...I wonder if Dee and Dum are even coming.) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="memory" param="ディー&ダム非滞在10・城・A" comp="dad_no10_cas.ks" comptarget="*dad_no10_03_cas"] [if_param_next value="memory" param="ディー&ダム非滞在10・遊園地・A" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="memory" param="ディー&ダム非滞在10・時計塔・A" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;好感度不足回想の場合、通常到達は無し [if_param_next value="memory" param="舞踏会・城" comp="party_com.ks" comptarget="*party_com_05_nohat"] [if_param_next value="memory" param="舞踏会・遊園地" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="memory" param="舞踏会・時計塔" comp="party_com.ks" comptarget="*party_com_05_nohat"] [if_param_next value="stay" param="amuse" comp="party_amu2.ks" comptarget="*party_amu2_01"] [if_param_next value="love" index="deedum" param="5" incomp="party_com.ks" incomptarget="*party_com_05_nohat"] [if_param_next value="stay" param="castle" comp="dad_no10_cas.ks" comptarget="*dad_no10_03_cas"] [if_param_next value="stay" param="tower" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_gow [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_1_02.png"] (...) [/message] ;Original Line: (……ゴーランドは来ていないのかしら) [message window="monologue" face="alic_r_2_13.png"] (...I guess Gowland isn't here.) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="memory" param="ゴーランド非滞在10・城・A" comp="gow_no10.ks" comptarget="*gow_no10_03a"] [if_param_next value="memory" param="ゴーランド非滞在10・帽子屋・A" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="memory" param="ゴーランド非滞在10・時計塔・A" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;好感度不足回想の場合、通常到達は無し [if_param_next value="memory" param="舞踏会・城" comp="party_com.ks" comptarget="*party_com_05_noamu"] [if_param_next value="memory" param="舞踏会・帽子屋" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="memory" param="舞踏会・時計塔" comp="party_com.ks" comptarget="*party_com_05_noamu"] [if_param_next value="stay" param="hatter" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="love" index="gowland" param="5" incomp="party_com.ks" incomptarget="*party_com_05_noamu"] [if_param_next value="stay" param="castle" comp="gow_no10.ks" comptarget="*gow_no10_03a"] [if_param_next value="stay" param="tower" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_bor [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_1_02.png"] (...) [/message] ;Original Line: (……ボリスは来ていないのかしら) [message window="monologue" face="alic_r_2_13.png"] (...I guess Boris isn't here.) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="memory" param="ボリス非滞在10・城・A" comp="bor_no10.ks" comptarget="*bor_no10_03a"] [if_param_next value="memory" param="ボリス非滞在10・帽子屋・A" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="memory" param="ボリス非滞在10・時計塔・A" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;好感度不足回想の場合、通常到達は無し [if_param_next value="memory" param="舞踏会・城" comp="party_com.ks" comptarget="*party_com_05_noamu"] [if_param_next value="memory" param="舞踏会・帽子屋" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="memory" param="舞踏会・時計塔" comp="party_com.ks" comptarget="*party_com_05_noamu"] [if_param_next value="stay" param="hatter" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="love" index="boris" param="4" incomp="party_com.ks" incomptarget="*party_com_05_noamu"] [if_param_next value="stay" param="castle" comp="bor_no10.ks" comptarget="*bor_no10_03a"] [if_param_next value="stay" param="tower" comp="party_tow3.ks" comptarget="*party_tow3_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_jul [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_2_02.png"] (...) [/message] ;Original Line: (……ユリウスは来ていないのかしら) [message window="monologue" face="alic_r_1_02.png"] (...I wonder if Julius is coming?) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_13.png"] (...) [/message] ;Original Line: (……来ていないわよね) [message window="monologue" face="alic_r_2_04.png"] (He isn't going to, is he...?) [/message] [if_param_next value="stay" param="hatter" comp="party_hat2.ks" comptarget="*party_hat2_01"] [if_param_next value="stay" param="amuse" comp="party_amu2.ks" comptarget="*party_amu2_01"] ;----------------------------------------------------------------------------------------------- *party_com_check_ace02 [cg] [chara] [message window="monologue" face="alic_r_2_02.png"] (エース……、やっぱりいないわね) [/message] [message window="togaki" face="alic_c_1_02.png"] ちゃんと約束したわけではない。[br] そもそもあの男が、約束の時間帯に約束の場所にいるなんて、そうそうあることではないのだ。 [/message] [message window="monologue" face="alic_r_2_13.png"] (いないのなら、仕方ないわ) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="stay" param="hatter" comp="party_hat3.ks" comptarget="*party_hat3_04"] [if_param_next value="stay" param="amuse" comp="party_amu3.ks" comptarget="*party_amu3_04"] ;----------------------------------------------------------------------------------------------- *party_com_check_viv02 [cg] [chara] ;Original Line: (…………) [message window="monologue" face="alic_r_2_02.png"] (...) [/message] [message window="monologue" face="alic_r_1_02.png"] (……ビバルディは、どうしている?) [/message] [message window="togaki" face="alic_c_1_02.png"] ダンスの流れに乗じて、主催者達が集まるあたりの様子を窺う。[br] ちらりと見えた彼女は、挨拶に来る来賓に囲まれていた。 [/message] [message window="togaki" face="alic_c_1_02.png"] こちらを窺う様子もなく、忙しそうだ。 [/message] [message window="monologue" face="alic_r_1_19.png"] (……そうよね。[br] 主催者なんだもの) [/message] [message window="monologue" face="alic_r_2_13.png"] (こっちはこっちでダンスが盛り上がっちゃっているし、抜け出しにくい。[br] 会えそうにないけど、仕方ないかな……) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="stay" param="hatter" comp="party_hat3.ks" comptarget="*party_hat3_04"] [if_param_next value="stay" param="amuse" comp="party_amu3.ks" comptarget="*party_amu3_04"] ;----------------------------------------------------------------------------------------------- *party_com_05_nohat [message window="monologue" face="alic_r_1_02.png"] (……やっぱり見当たらない。[br] 来ているんじゃないかと思ったけど……) [/message] [message window="monologue" face="alic_r_2_13.png"] (約束していたわけじゃないし、こんなに広い会場なんだもの。[br] 会えなくても仕方がないわよね……) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="stay" param="castle" comp="party_cas3.ks" comptarget="*party_cas3_01"] ; 【時間経過】イベント中 [clearmessage] [chara3] [se1] [se2] [bgimage file="bg_001_map_c.tga" time="1205"] [bgm file="transparent2_a_ali.wav"] [bgimage file="bg_078_tjul_d.png"] [cg file="bg_001_map_d.tga" layer="1" time="1505"] [if_param_next value="stay" param="tower" comp="party_com.ks" comptarget="*party_com_06"] ;----------------------------------------------------------------------------------------------- *party_com_05_noamu [message window="monologue" face="alic_r_1_02.png"] (……いない) [/message] [message window="togaki" face="alic_c_1_02.png"] 何かの事情で来られなくなったのかもしれない。 [/message] [message window="monologue" face="alic_r_2_13.png"] (来ていないのなら……、仕方がないわ) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [if_param_next value="stay" param="castle" comp="party_cas3.ks" comptarget="*party_cas3_01"] ; 【時間経過】イベント中 [clearmessage] [chara3] [se1] [se2] [bgimage file="bg_001_map_c.tga" time="1205"] [bgm file="transparent2_a_ali.wav"] [bgimage file="bg_078_tjul_d.png"] [cg file="bg_001_map_d.tga" layer="1" time="1505"] [if_param_next value="stay" param="tower" comp="party_com.ks" comptarget="*party_com_06"] ;----------------------------------------------------------------------------------------------- *party_com_06 [wait time="405"] ;Original Line: 舞踏会の夜が終わり、朝がくる。 [message window="togaki" face="alic_c_1_02.png"] It's the morning after the night of the ball. [/message] ;Original Line: 夜の後に、朝。[br] そして、時間経過までが珍しく正常に。 [message window="togaki" face="alic_c_1_02.png"] After that night, it's now the morning.[br] It's unusual for time to follow a normal course here. [/message] ;Original Line: この世界での特別な夜が明けた。 [message window="togaki" face="alic_c_1_02.png"] After a special evening in this world, it's now dawn. [/message] [if_param_next value="route" param="nightmare" comp="party_com.ks" comptarget="*party_com_07"] [if_readed_next check="party_tow2.ks" label="party_tow2_04b" incomp="party_com.ks" incomptarget="*party_com_07"] [message window="monologue" face="alic_c_2_13.png"] (って、感慨深く言っている場合じゃないって、私……) [/message] [next file="party_com.ks" target="*party_com_07"] *party_com_07 [clearmessage] [chara3] [se1] [se2] [cg time="1500"] [se1 file="hea_se383.wav"] [wait time="400"] [se2 file="hea_se433.wav"] [message window="togaki" face="alic_c_1_02.png"] 小鳥のさえずりと、カーテンの隙間から差し込む光。[br] 本当に、絵に描いたように平和で典型的な、朝。 [/message] [se1 file="hea_se133.wav" volume="70"] [wait time="400"] [message window="togaki" face="alic_c_1_02.png"] そっとベッドの上に体を起こす。[br] サイドボードの引き出しを、静かに開けた。 [/message] [message window="togaki" face="alic_c_1_02.png"] 中には、あの小瓶がしまってある。 [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_l_1_10.png"] "..." [/message] ;Original Line: 小瓶をじっと見る。 [message window="togaki" face="alic_c_1_02.png"] I can't stop staring at this bottle. [/message] [clearmessage] [chara3 time="300"] [se1 file="hea_se384.wav"] [cg file="bg_089_yume1.png" layer="1"] [cg2 file="bin_4.png" layer="10" posy="30" posx="180"] [wait time="500"] [se1 file="hea_se219.wav" volume="40"] [cg2 file="bin_5.png" layer="10" posy="30" posx="180" time="1200"] [wait time="500"] ;Original Line: (もうすぐね……) [message window="monologue" face="alic_c_2_11.png"] (It'll be soon...) [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_c_2_12.png"] "..." [/message] ;Original Line: 小瓶の中の液体は、一杯に近くなっている。 [message window="togaki" face="alic_c_1_02.png"] The small bottle is nearly full of liquid. [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_l_1_09.png"] "..." [/message] ;Original Line: 「……もうすぐ」 [message window="heroine" face="alic_l_1_10.png"] "...Soon." [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_l_1_15.png"] "..." [/message] ;Original Line: (もうすぐ、覚めてしまうのね……) [message window="monologue" face="alic_c_1_15.png"] (Soon, I'll wake up...) [/message] [message window="togaki" face="alic_c_1_02.png"] 特別な舞踏会の夜も、いつまでも続いてはくれないように。[br] どんなに名残を惜しんでも、覚めてしまうときは来る。 [/message] [message window="togaki" face="alic_c_1_02.png"] だって、これは夢なのだから。 [/message] [message window="monologue" face="alic_r_2_13.png"] (覚めるとき……、お別れのときが来たら、私は……) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] ; 【時間経過】イベント中 [clearmessage] [cg] [cg2] [chara3] [bgimage file="bg_001_map_d.png" time="1205"] [bgimage file="bg_black.png" time="1205"] [wait time="505"] [endmemory] ;<<非滞在>> [if_readed_next check="pet_no10.ks" label="*pet_no10_01" comp="pet_no10.ks" comptarget="*pet_no10_check"] [if_readed_next check="ace_no10.ks" label="*ace_no10_01" comp="ace_no10.ks" comptarget="*ace_no10_check"] [if_readed_next check="viv_no10.ks" label="*viv_no10_01" comp="viv_no10.ks" comptarget="*viv_no10_check01"] [if_readed_next check="blo_no10.ks" label="*blo_no10_01" comp="blo_no10.ks" comptarget="*blo_no10_check"] [if_readed_next check="ell_no10.ks" label="*ell_no10_01" comp="ell_no10.ks" comptarget="*ell_no10_check"] [if_readed_next check="dad_no10.ks" label="*dad_no10_01" comp="dad_no10.ks" comptarget="*dad_no10_check"] [if_readed_next check="gow_no10.ks" label="*gow_no10_01" comp="gow_no10.ks" comptarget="*gow_no10_check01"] [if_readed_next check="bor_no10.ks" label="*bor_no10_01" comp="bor_no10.ks" comptarget="*bor_no10_check01"] [if_readed_next check="jul_no11.ks" label="*jul_no11_01" comp="jul_no11.ks" comptarget="*jul_no11_check"] ;------------------------------------------------------------------------------------------------ ;<<滞在>> [if_param_next value="route" param="peter" comp="pet_stay18.ks" comptarget="*pet_stay18_check"] [if_param_next value="route" param="ace" comp="ace_stay18.ks" comptarget="*ace_stay18_check"] [if_param_next value="route" param="vivaldi" comp="viv_stay18.ks" comptarget="*viv_stay18_check"] [if_param_next value="route" param="blood" comp="blo_stay18.ks" comptarget="*blo_stay18_check"] [if_param_next value="route" param="elliot" comp="ell_stay18.ks" comptarget="*ell_stay18_check"] [if_param_next value="route" param="deedum" comp="dad_stay18.ks" comptarget="*dad_stay18_check"] [if_param_next value="route" param="gowland" comp="gow_stay18.ks" comptarget="*gow_stay18_check"] [if_param_next value="route" param="boris" comp="bor_stay18.ks" comptarget="*bor_stay18_check"] [if_param_next value="route" param="julius" comp="jul_stay18.ks" comptarget="*jul_stay18_check"] [if_readed_next check="nig_no09.ks" label="*nig_no09_03" comp="nig_no09.ks" comptarget="*nig_no09_check"] ;<<ナイトメアルート 好感度不足の場合>> [if_param_next value="stay" param="castle" comp="party_cas3.ks" comptarget="*party_cas3_memory"] [if_param_next value="stay" param="hatter" comp="party_hat3.ks" comptarget="*party_hat3_memory"] [if_param_next value="stay" param="amuse" comp="party_amu3.ks" comptarget="*party_amu3_memory"] [if_param_next value="stay" param="tower" comp="party_tow3.ks" comptarget="*party_tow3_memory"]