; nig06.ks *nig06_01 ; 【時間経過】イベント中 [bgm file="dream_inside_p_ali.wav"] [clearmessage] [cg file="bg_black.png" time="1205"] ;Original Line: 死について [set value="scene" param="About Death"] [stoprw] [cg file="eff_scope.png"] [cg2 file="eff_scope.png" layer="1"] [bgimage file="bg_089_yume1.png" time="1501"] [cg2] [bgimage file="bg_089_yume2.png" time="1501"] [cg] [bgimage file="bg_089_yume3.png" time="1501"] [wait time="305"] ;Original Line: 「ここでは、死がとても軽いのね」 [message window="heroine" face="alic_c_2_02.png"] "Death is taken very lightly here." [/message] ;<<ルート分岐>> [if_readed_next check="ace_stay08.ks" label="*ace_stay08_memory" incomp="nig06.ks" incomptarget="*nig06_02"] ;<<エース滞在ルート>> ;COMMENT: google translate ;Original Line: 私もエースに、「命が軽い」というようなことを言った。[br] だが、それとはまた意味合いが違う。 [message window="togaki" face="alic_c_1_02.png"] I also said to Ace something along the lines of "life is cheap". But it has a different connotation. [/message] ;COMMENT: google translate ;Original Line: この世界での死は、本当に軽い。[br] 誰もに軽んじられている。 [message window="togaki" face="alic_c_1_02.png"] Death in this world is insignificant. It is taken lightly by everyone. [/message] [next file="nig06.ks" target="*nig06_02"] *nig06_02 ;Original Line: その意味が、ないもののように扱われる。 [message window="togaki" face="alic_c_1_02.png"] It's treated as if it has no meaning. [/message] [chara3 file="nig_l_1_02_l.png" pos="center"] ;Original Line: 「ああ。[br] ここでは、死ぬことにあまり意味がない」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0112.wav"] "Yeah.[br] Here, death isn't very meaningful." [/message] ;Original Line: ナイトメアは軽く答えた。[br] 本当に意味がないと思っているのが、伝わってくる。 [message window="togaki" face="alic_c_1_02.png"] Nightmare answered me casually.[br] He shows that he thinks it really has no meaning. [/message] ;Original Line: 「死に意味がないなんて、おかしいわ」 [message window="heroine" face="alic_c_2_09.png"] "It's strange for death to have no meaning." [/message] [chara3 file="nig_c_2_06_l.png" pos="center"] ;Original Line: 「君の世界では……」 [message window="kyara" name="Nightmare" face="alic_c_2_09.png" voice="nig_0113.wav"] "In your world..." [/message] [chara3 file="nig_c_1_02_l.png" pos="center"] ;Original Line: 「……悪夢は、大概が人の形をしているものだ。[br] だが、この世界では違う」 [message window="kyara" name="Nightmare" face="alic_c_2_09.png" voice="nig_0114.wav"] "……bad dreams generally take human form.[br] However, it's different in this world." [/message] ;Original Line: 「どういうこと?」 [message window="heroine" face="alic_c_2_02.png"] "What do you mean?" [/message] [chara3 file="nig_c_2_01_l.png" pos="center"] ;Original Line: 「絶対に逃げられないものが、悪夢なんだよ。[br] この世界では『死』は、そこまでの悪夢じゃない」 [message window="kyara" name="Nightmare" face="alic_c_2_02.png" voice="nig_0115.wav"] "A bad dream is something you absolutely can't escape.[br] In this world, 'death' is not that much of a nightmare." [/message] ;Original Line: ここでは、死がとても軽い。 [message window="togaki" face="alic_c_1_02.png"] Here, death is taken very lightly. [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_r_2_08.png"] "........" [/message] [chara3 file="nig_r_1_09_l.png" pos="center"] ;Original Line: 「まあ……、誰も彼もが死にたがっているわけではないさ……」 [message window="kyara" name="Nightmare" face="alic_r_2_08.png" voice="nig_0116.wav"] "Well……, it's not that everyone wants to die……" [/message] [chara3 file="nig_r_1_01_l.png" pos="center"] ;Original Line: 「私も、死のうと思ったりしたことはないぞ」 [message window="kyara" name="Nightmare" face="alic_r_2_08.png" voice="nig_0117.wav"] "I too don't think I'd like to die." [/message] [bgm file="gag1_a_ali.wav"] ;Original Line: [f size="150"]「でも、あなたが一番死にそうな感じよ?」[/f] [message window="heroine" face="alic_r_2_07.png"] [f size=150]"But aren't you the one who seems the most likely to?"[/f] [/message] ;Original Line: ナイトメアの顔色は、常に真っ青か真っ白だ。 [message window="togaki" face="alic_c_1_02.png"] Nightmare's face is always blue or deathly pale. [/message] [chara3 file="nig_c_1_02_l.png" pos="center"] ;Original Line: 「…………」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png"] "........" [/message] [chara3 file="nig_r_1_04_l.png" pos="center"] ;Original Line: 「そこが問題なんだ……。[br] 死のうとしていないのに、死にそうだ……」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0118.wav"] "That's the problem…….[br] I'm not trying to die, but it seems like I'm dying..." [/message] ;Original Line: 「お、お大事に……」 [message window="heroine" face="alic_r_1_19.png"] "T-take care of yourself..." [/message] [chara3 file="nig_c_1_03_l.png" pos="center"] ;Original Line: 「ああ……。[br] ところで、[print value="firstname"]……」 [message window="kyara" name="Nightmare" face="alic_r_1_19.png" voice="nig_0119.wav"] "Yeah...[br] By the way, [print value="firstname"]……" [/message] ;Original Line: 「何?[br] 病院行く?」 [message window="heroine" face="alic_r_1_07.png"] "What?[br] Are you going to the hospital?" [/message] [se1 file="hea_se443.wav"] [clearmessage] [cg file="bg_red.png" time="1"] [cg file="nig_com_toketsu.jpg"] [chara3] ;Original Line: 「いや、それほどのことでは……」 [message window="kyara" name="Nightmare" face="alic_r_1_07.png" voice="nig_0120.wav"] "No, it's not that serious...." [/message] ;Original Line: 「……胃薬持っていないか?[br] 吐血しそうだ……」 [message window="kyara" name="Nightmare" face="alic_r_1_07.png" voice="nig_0121.wav"] "……Do you have any stomach medicine?[br] I feel like I'm going to cough up blood……" [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_c_1_21.png"] "........" [/message] ;Original Line: 「持っていない」 [message window="heroine" face="alic_c_2_03.png"] "I don't." [/message] ;Original Line: (吐血しそう……じゃない。[br] すでに血を吐いている……) [message window="monologue" face="alic_c_2_13.png"] (Feel like... it's not that.[br] He's already coughing it up……) [/message] ;Original Line: それに、胃薬で吐血は治らない……と思う。 [message window="togaki" face="alic_c_1_02.png"] Also, stomach medicine won't stop someone from coughing up blood... I think. [/message] ;Original Line: 「そうなのか!?」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0122.wav"] "Is that true!?" [/message] ;Original Line: 「……この世界の人って、馬鹿ばっかりなの?」 [message window="heroine" face="alic_c_1_21.png"] "……Are the people of this world all idiots?" [/message] ;Original Line: (病院行けよ) [message window="monologue" face="alic_l_1_06.png"] (Go to the hospital.) [/message] ; 【時間経過】イベント中 [clearmessage] [cg] [chara3] [cg file="eff_scope.png"] [bgimage file="bg_089_yume2.png" time="1501"] [cg2 file="eff_scope.png" layer="1"] [bgimage file="bg_089_yume1.png" time="1501"] [cg] [cg2] [bgimage file="bg_black.png" time="1505"] [wait time="505"] [endmemory] [next file="nig06.ks" target="*nig06_memory"] *nig06_memory ;非滞在ペーター [if_readed_next check="pet_no01.ks" label="*pet_no01_01" comp="pet_no04.ks" comptarget="*pet_no04_01"] ;非滞在エース [if_readed_next check="ace_no01.ks" label="*ace_no01_01" comp="ace_no05.ks" comptarget="*ace_no05_01"] ;非滞在ビバルディ [if_readed_next check="viv_no01.ks" label="*viv_no01_01" comp="viv_no05.ks" comptarget="*viv_no05_01"] ;非滞在ブラッド [if_readed_next check="blo_no01.ks" label="*blo_no01_01" comp="blo_no06.ks" comptarget="*blo_no06_01"] ;非滞在エリオット [if_readed_next check="ell_no01.ks" label="*ell_no01_01" comp="ell_no06.ks" comptarget="*ell_no06_01"] ;非滞在双子 [if_readed_next check="dad_no01.ks" label="*dad_no01_01" comp="dad_no05.ks" comptarget="*dad_no05_01"] ;非滞在ゴーランド [if_readed_next check="gow_no01.ks" label="*gow_no01_01" comp="gow_no04.ks" comptarget="*gow_no04_01"] ;非滞在ボリス [if_readed_next check="bor_no01.ks" label="*bor_no01_01" comp="bor_no04.ks" comptarget="*bor_no04_01"] ;非滞在ユリウス [if_readed_next check="jul_no01.ks" label="*jul_no01_01" comp="jul_no05.ks" comptarget="*jul_no05_01"] ;滞在 ;◎ルート分岐 [if_param_next value="route" param="peter" comp="pet_stay10.ks" comptarget="*pet_stay10_01"] [if_param_next value="route" param="ace" comp="ace_stay09.ks" comptarget="*ace_stay09_01"] [if_param_next value="route" param="vivaldi" comp="viv_stay12.ks" comptarget="*viv_stay12_01"] [if_param_next value="route" param="blood" comp="blo_stay10.ks" comptarget="*blo_stay10_01"] [if_param_next value="route" param="elliot" comp="ell_stay09.ks" comptarget="*ell_stay09_01"] [if_param_next value="route" param="deedum" comp="dad_stay09.ks" comptarget="*dad_stay09_01"] [if_param_next value="route" param="gowland" comp="gow_stay10.ks" comptarget="*gow_stay10_01"] [if_param_next value="route" param="boris" comp="bor_stay10.ks" comptarget="*bor_stay10_01"] [if_param_next value="route" param="julius" comp="jul_stay10.ks" comptarget="*jul_stay10_01"] [next file="nig_no02.ks" target="*nig_no02_01"]