; bottle04.ks ;<<小瓶イベント04>> ;------ シーン回想スタート位置 ----------------------------------------------------------------- *bottle04_01_scene ; 【時間経過】イベント中 [clearmessage] [bgimage file="bg_black.png"] [bgm file="night_room_p_ali.wav"] ;Original Line: 小瓶 4 [set value="scene" param="Small Bottle 4"] [stoprw] [bgimage file="bg_097_sky_c.png" time="1205"] [wait time="500"] [next file="bottle04.ks" target="*bottle04_02"] ;------------------------------------------------------------------------------------------------- *bottle04_01_cas ; 【時間経過】イベント中 [clearmessage] [bgimage file="bg_black.png"] [bgm file="night_room_p_ali.wav"] ;Original Line: 小瓶 4 [set value="scene" param="Small Bottle 4"] [stoprw] [bgimage file="bg_097_sky_c.png" time="1205"] [se1 file="hea_se541.wav"] [wait time="1000" key="true" cursor="false"] [bgimage file="bg_004_hmon_c.png" time="1205"] [wait time="300"] [se1 file="hea_se153.wav"] [bgimage file="bg_007_hkya_c1.png" time="1005"] [wait time="500"] [se1 file="hea_se296.wav"] [wait time="500"] [se2 file="hea_se133.wav" volume="60"] [se1 file="hea_se237.wav" volume="80"] [wait time="300"] [next file="bottle04.ks" target="*bottle04_02"] *bottle04_01_hat ; 【時間経過】イベント中 [clearmessage] [bgimage file="bg_black.png"] [bgm file="night_room_p_ali.wav"] ;Original Line: 小瓶 4 [set value="scene" param="Small Bottle 4"] [stoprw] [bgimage file="bg_097_sky_c.png" time="1205"] [se1 file="hea_se541.wav"] [wait time="1000" key="true" cursor="false"] [bgimage file="bg_033_bent_c.png" time="1205"] [wait time="300"] [se1 file="hea_se153.wav"] [bgimage file="bg_036_bkya_c1.png" time="1005"] [wait time="500"] [se1 file="hea_se296.wav"] [wait time="500"] [se2 file="hea_se133.wav" volume="60"] [se1 file="hea_se237.wav" volume="80"] [wait time="300"] [next file="bottle04.ks" target="*bottle04_02"] *bottle04_01_amu ; 【時間経過】イベント中 [clearmessage] [bgimage file="bg_black.png"] [bgm file="night_room_p_ali.wav"] ;Original Line: 小瓶 4 [set value="scene" param="Small Bottle 4"] [stoprw] [bgimage file="bg_097_sky_c.png" time="1205"] [se1 file="hea_se541.wav"] [wait time="1000" key="true" cursor="false"] [bgimage file="bg_061_yyas_c.png" time="1205"] [wait time="300"] [se1 file="hea_se153.wav"] [bgimage file="bg_062_ykya_c1.png" time="1005"] [wait time="500"] [se1 file="hea_se296.wav"] [wait time="500"] [se2 file="hea_se133.wav" volume="60"] [se1 file="hea_se237.wav" volume="80"] [wait time="300"] [next file="bottle04.ks" target="*bottle04_02"] *bottle04_01_tow ; 【時間経過】イベント中 [clearmessage] [bgimage file="bg_black.png"] [bgm file="night_room_p_ali.wav"] ;Original Line: 小瓶 4 [set value="scene" param="Small Bottle 4"] [stoprw] [bgimage file="bg_097_sky_c.png" time="1205"] [se1 file="hea_se541.wav"] [wait time="1000" key="true" cursor="false"] [bgimage file="bg_077_tmap_c.png" time="1205"] [wait time="300"] [se1 file="hea_se153.wav"] [bgimage file="bg_078_tjul_c.png" time="1005"] [wait time="500"] [se1 file="hea_se296.wav"] [wait time="500"] [se2 file="hea_se133.wav" volume="60"] [se1 file="hea_se237.wav" volume="80"] [wait time="300"] [next file="bottle04.ks" target="*bottle04_02"] *bottle04_02 ;Original Line: 「…………」 [message window="heroine" face="alic_l_1_10.png"] "..." [/message] ;Original Line: 小瓶をじっと見る。 [message window="togaki" face="alic_c_1_02.png"] I can't stop staring at this bottle. [/message] [se1 file="hea_se384.wav"] [clearmessage] [chara3 time="200"] [cg file="bg_089_yume1.png"] [cg2 file="bin_5.png" layer="10" posy="30" posx="180"] [wait time="1000" key="true" cursor="false"] [se1 file="hea_se219.wav" volume="40"] [cg2 file="bin_6.png" layer="10" posy="30" posx="180" time="1200"] [wait time="500"] ;Original Line: 小瓶は一杯だ。[br] ……もう入らないくらい。 [message window="togaki" face="alic_c_1_02.png"] The small bottle is full.[br] ...It can't fit anymore. [/message] ;Original Line: (これが溜まったら……、もう帰らなくちゃならないのね) [message window="monologue" face="alic_l_1_15.png"] (If there's this much...then I have to return already.) [/message] ;Original Line: なんの説明もなくても、分かる。[br] タイムリミットはもう目前だ。 [message window="togaki" face="alic_c_1_02.png"] I know without any explanation:[br] the time limit will be up soon. [/message] ;Original Line: 期限が迫っている。[br] この世界にも慣れてしまった。 [message window="togaki" face="alic_c_1_02.png"] The end is coming.[br] I've gotten used to this world. [/message] ;Original Line: 夢だか空想だか……それとも本当に異世界なのかもしれない。[br] 現実味のない世界を本物かもしれないと思うほどに、馴染んでしまった。 [message window="togaki" face="alic_c_1_02.png"] It may be a dream or a fantasy...or really...a different world.[br] I've grown fond enough of this unrealistic world to think it might be real. [/message] ;Original Line: (もう、ここにずっといても……) [message window="monologue" face="alic_c_2_11.png"] (Even if I were to stay here forever...) [/message] [flash time="300"] [se2] ;Original Line: 「……った……」 [message window="heroine" face="alic_c_2_13.png"] "...Ow..." [/message] [se1 file="hea_se451.wav"] ;Original Line: きんっと、耳鳴りがする。 [message window="togaki" face="alic_c_1_02.png"] My ears are ringing. [/message] ;Original Line: 「……うっ」 [message window="heroine" face="alic_c_1_19.png"] "...Urgh." [/message] [clearmessage] [cg3 file="kako_haka02.jpg" layer="11" time="1"] [flash r="0" g="0" b="0" time="500"] [se2] [wait time="500" key="true" cursor="false"] [flash r="0" g="0" b="0" time="300"] [se2] [cg3 file="kako_haka03.jpg" layer="11" time="1"] [flash r="0" g="0" b="0" time="300"] [se2] [cg3 file="kako_haka02.jpg" layer="11" time="1"] [flash r="0" g="0" b="0" time="300"] [se2] [cg3 file="kako_haka03.jpg" layer="11" time="1"] [flash r="0" g="0" b="0" time="300"] [se2] [flash r="0" g="0" b="0" time="300"] [se2] [cg3 file="kako_haka02.jpg" layer="11" time="1"] [flash r="0" g="0" b="0" time="1200"] [se2] [wait time="500" key="true" cursor="false"] [cg] [cg2] [cg3 time="2000"] ;Original Line: 「…………」 [message window="heroine" face="alic_r_2_04.png"] "..." [/message] ;Original Line: 「……帰らなきゃ」 [message window="heroine" face="alic_r_2_13.png"] "...I've got to go back." [/message] ;Original Line: 私は帰らなければならない。 [message window="togaki" face="alic_c_1_02.png"] I must return. [/message] ; 【時間経過】イベント中 [clearmessage] [cg] [cg2] [chara3] [se1] [se2] [bgimage file="bg_001_map_c.png" time="1205"] [bgimage file="bg_black.png" time="1205"] [wait time="505"] [endmemory] [next file="bottle04.ks" target="*bottle04_memory"] *bottle04_memory ;非滞在ペーター [if_readed_next check="pet_no01.ks" label="*pet_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在エース [if_readed_next check="ace_no01.ks" label="*ace_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在ビバルディ [if_readed_next check="viv_no01.ks" label="*viv_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在ブラッド [if_readed_next check="blo_no01.ks" label="*blo_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在エリオット [if_readed_next check="ell_no01.ks" label="*ell_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在双子 [if_readed_next check="dad_no01.ks" label="*dad_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在ゴーランド [if_readed_next check="gow_no01.ks" label="*gow_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在ボリス [if_readed_next check="bor_no01.ks" label="*bor_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;非滞在ユリウス [if_readed_next check="jul_no01.ks" label="*jul_no01_01" comp="bottle04.ks" comptarget="*bottle04_check"] ;ペーター横槍発生なら<舞踏会の後>へ [if_readed_next check="party_int.ks" label="*party_int_02" comp="after_party_pet01.ks" comptarget="*after_party_pet01_01"] ;滞在 ;◎ルート分岐 [if_param_next value="route" param="peter" comp="pet_stay19.ks" comptarget="*pet_stay19_01"] [if_param_next value="route" param="ace" comp="ace_stay19.ks" comptarget="*ace_stay19_01"] [if_param_next value="route" param="vivaldi" comp="viv_stay19.ks" comptarget="*viv_stay19_01"] [if_param_next value="route" param="blood" comp="blo_stay19.ks" comptarget="*blo_stay19_01"] [if_param_next value="route" param="elliot" comp="bottle04.ks" comptarget="*bottle04_check_ell"] [if_param_next value="route" param="deedum" comp="dad_stay19.ks" comptarget="*dad_stay19_01"] [if_param_next value="route" param="gowland" comp="gow_stay19.ks" comptarget="*gow_stay19_01"] [if_param_next value="route" param="boris" comp="bor_stay19.ks" comptarget="*bor_stay19_01"] [if_param_next value="route" param="julius" comp="bottle04.ks" comptarget="*bottle04_check_jul"] [if_param_next value="route" param="nightmare" comp="bottle04.ks" comptarget="*bottle04_check_nig"] *bottle04_check_ell ;<お風呂・エリオット1>発生失敗ならイベント続行 [if_readed_next check="bath_ell01.ks" label="*bath_ell01_02b" comp="ell_stay19.ks" comptarget="*ell_stay19_01"] ;<お風呂4>既読ならイベント続行 [if_readed_next check="bath04.ks" label="*bath04_memory" comp="ell_stay19.ks" comptarget="*ell_stay19_01"] ;<お風呂・エリオット2>へ [next file="bath_ell02.ks" target="*bath_ell02_01"] *bottle04_check_jul ;<ユリウス滞在18(舞踏会・後半A)>(野外で3人)既読なら<舞踏会の後の3人 1>へ [if_readed_next check="jul_stay18.ks" label="*jul_stay18a_memory" comp="after_party_jul01.ks" comptarget="*after_party_jul01_01"] ;上記以外の舞踏会なら続行 [next file="jul_stay19.ks" target="*jul_stay19_01"] *bottle04_check_nig ;ナイトメア08A(城)発生ならナイトメア10A [if_readed_next check="nig_no08a_cas.ks" label="*nig_no08a_cas_01" comp="nig_no10a.ks" comptarget="*nig_no10a_01"] ;ナイトメア08A(帽子屋)発生ならナイトメア10A [if_readed_next check="nig_no08a_hat.ks" label="*nig_no08a_hat_01" comp="nig_no10a.ks" comptarget="*nig_no10a_01"] ;ナイトメア08A(遊園地)発生ならナイトメア10A [if_readed_next check="nig_no08a_amu.ks" label="*nig_no08a_amu_01" comp="nig_no10a.ks" comptarget="*nig_no10a_01"] ;ナイトメア08A(塔)発生ならナイトメア10A [if_readed_next check="nig_no08a_tow.ks" label="*nig_no08a_tow_01" comp="nig_no10a.ks" comptarget="*nig_no10a_01"] ;ナイトメア08B発生ならナイトメア11 [next file="nig_no11.ks" target="*nig_no11_01"] ;非滞在時の<金平糖 5>のチェック *bottle04_check ;<金平糖 4>既読なら<金平糖 5>へ [if_param_next value="karma" param="2" incomp="nig17.ks" incomptarget="*nig17_01"] ;それ以外はキャラルート続行 [if_param_next value="route" param="peter" comp="pet_no11.ks" comptarget="*pet_no11_01"] [if_param_next value="route" param="ace" comp="ace_no11.ks" comptarget="*ace_no11_01"] [if_param_next value="route" param="vivaldi" comp="viv_no11.ks" comptarget="*viv_no11_01"] [if_param_next value="route" param="blood" comp="blo_no11.ks" comptarget="*blo_no11_01"] [if_param_next value="route" param="elliot" comp="ell_no11.ks" comptarget="*ell_no11_01"] [if_param_next value="route" param="deedum" comp="dad_no11.ks" comptarget="*dad_no11_01"] [if_param_next value="route" param="gowland" comp="gow_no11.ks" comptarget="*gow_no11_01"] [if_param_next value="route" param="boris" comp="bor_no11.ks" comptarget="*bor_no11_01"] [if_param_next value="route" param="julius" comp="jul_no12.ks" comptarget="*jul_no12_01"]