using System; using Qoo.Memory; namespace Qoo.Ks { // Token: 0x02000089 RID: 137 public class EVENTSCENE { // Token: 0x060003DD RID: 989 RVA: 0x0000D644 File Offset: 0x0000B844 public EVENTSCENE() { this.Face = new EVENTSCENE_OBJ(); this.Bg = new EVENTSCENE_OBJ(); this.Cg = new EVENTSCENE_CG[4]; for (int i = 0; i < this.Cg.Length; i++) { this.Cg[i] = new EVENTSCENE_CG(); } this.Bgm = new EVENTSCENE_BGM(); this.Voice = new EVENTSCENE_OBJ(); this.Effect = new EVENTSCENE_OBJ(); this.Chr = new EVENTSCENE_OBJ[5]; for (int j = 0; j < this.Chr.Length; j++) { this.Chr[j] = new EVENTSCENE_OBJ(); } this.Se = new EVENTSCENE_SE[2]; for (int k = 0; k < this.Se.Length; k++) { this.Se[k] = new EVENTSCENE_SE(); } this.Select = new EVENTSCENE_SELCET[10]; for (int l = 0; l < this.Select.Length; l++) { this.Select[l] = new EVENTSCENE_SELCET(); } this.Message = new EVENTSCENE_MSG(); } // Token: 0x060003DE RID: 990 RVA: 0x0000D764 File Offset: 0x0000B964 public void Save(MemFile conv) { this.Face.Save(conv); this.Bg.Save(conv); foreach (EVENTSCENE_CG eventscene_CG in this.Cg) { eventscene_CG.Save(conv); } this.Bgm.Save(conv); this.Voice.Save(conv); this.Effect.Save(conv); foreach (EVENTSCENE_OBJ eventscene_OBJ in this.Chr) { eventscene_OBJ.Save(conv); } foreach (EVENTSCENE_SE eventscene_SE in this.Se) { eventscene_SE.Save(conv); } foreach (EVENTSCENE_SELCET eventscene_SELCET in this.Select) { eventscene_SELCET.Save(conv); } this.Message.Save(conv); } // Token: 0x060003DF RID: 991 RVA: 0x0000D870 File Offset: 0x0000BA70 public void Load(MemFile conv) { this.Face.Load(conv); this.Bg.Load(conv); foreach (EVENTSCENE_CG eventscene_CG in this.Cg) { eventscene_CG.Load(conv); } this.Bgm.Load(conv); this.Voice.Load(conv); this.Effect.Load(conv); foreach (EVENTSCENE_OBJ eventscene_OBJ in this.Chr) { eventscene_OBJ.Load(conv); } foreach (EVENTSCENE_SE eventscene_SE in this.Se) { eventscene_SE.Load(conv); } foreach (EVENTSCENE_SELCET eventscene_SELCET in this.Select) { eventscene_SELCET.Load(conv); } this.Message.Load(conv); } // Token: 0x060003E0 RID: 992 RVA: 0x0000D97C File Offset: 0x0000BB7C public void Init() { this.Face.Init(); this.Bg.Init(); foreach (EVENTSCENE_CG eventscene_CG in this.Cg) { eventscene_CG.Init(); } this.Bgm.Init(); this.Voice.Init(); this.Effect.Init(); foreach (EVENTSCENE_OBJ eventscene_OBJ in this.Chr) { eventscene_OBJ.Init(); } foreach (EVENTSCENE_SE eventscene_SE in this.Se) { eventscene_SE.Init(); } foreach (EVENTSCENE_SELCET eventscene_SELCET in this.Select) { eventscene_SELCET.Init(); } this.Message.Init(); } // Token: 0x060003E1 RID: 993 RVA: 0x0000DA7C File Offset: 0x0000BC7C public void Reset() { this.Face.Reset(); this.Bg.Reset(); foreach (EVENTSCENE_CG eventscene_CG in this.Cg) { eventscene_CG.Reset(); } this.Bgm.Reset(); this.Voice.Reset(); this.Effect.Reset(); foreach (EVENTSCENE_OBJ eventscene_OBJ in this.Chr) { eventscene_OBJ.Reset(); } foreach (EVENTSCENE_SE eventscene_SE in this.Se) { eventscene_SE.Reset(); } foreach (EVENTSCENE_SELCET eventscene_SELCET in this.Select) { eventscene_SELCET.Reset(); } this.Message.Reset(); } // Token: 0x060003E2 RID: 994 RVA: 0x0000DB7C File Offset: 0x0000BD7C public void Copy(EVENTSCENE other) { this.Face.Copy(other.Face); this.Bg.Copy(other.Bg); for (int num = 0; num != this.Cg.Length; num++) { this.Cg[num].Copy(other.Cg[num]); } this.Bgm.Copy(other.Bgm); this.Voice.Copy(other.Voice); this.Effect.Copy(other.Effect); for (int num2 = 0; num2 != this.Chr.Length; num2++) { this.Chr[num2].Copy(other.Chr[num2]); } for (int num3 = 0; num3 != this.Se.Length; num3++) { this.Se[num3].Copy(other.Se[num3]); } for (int num4 = 0; num4 != this.Select.Length; num4++) { this.Select[num4].Copy(other.Select[num4]); } this.Message.Copy(other.Message); } // Token: 0x060003E3 RID: 995 RVA: 0x0000DCA8 File Offset: 0x0000BEA8 public void SetLog(SCENELOGDATA log, bool bAddLog) { this.Message.SetLog(log, bAddLog); if (log.szFace.Length > 0) { this.Face.SetLog((this.Message.Sw != SWITCH.OFF) ? SWITCH.ON : SWITCH.OFF, log.szFace, 0); } else { this.Face.SetLog(SWITCH.OFF, string.Empty, 0); } if (log.szBg.Length > 0) { this.Bg.SetLog(SWITCH.ON, log.szBg, 0); } else { this.Bg.SetLog(SWITCH.OFF, string.Empty, 0); } for (int i = 0; i < log.szCg.Length; i++) { if (log.szCg[i].Length > 0) { this.Cg[i].SetLog(SWITCH.ON, log.szCg[i], (int)log.nCgLayer[i], (int)log.nCgX[i], (int)log.nCgY[i]); } else { this.Cg[i].Init(); this.Cg[i].Sw = SWITCH.OFF; } } if (log.szBgm.Length > 0) { this.Bgm.SetLog(SWITCH.ON, log.szBgm, (int)log.nBgmVol); } else { this.Bgm.SetLog(SWITCH.OFF, string.Empty, 0); } if (log.szVoice.Length > 0) { this.Voice.SetLog(SWITCH.ON, log.szVoice, 0); } else { this.Voice.SetLog(SWITCH.OFF, string.Empty, 0); } for (int j = 0; j < log.szSe.Length; j++) { if (log.szSe[j] != null && log.szSe[j].Length > 0) { this.Se[j].SetLog(SWITCH.ON, log.szSe[j], 1, 100); } else { this.Se[j].SetLog(SWITCH.OFF, string.Empty, 0, 100); } } for (int k = 0; k < log.aszChr.Length; k++) { if (log.aszChr[k].Length > 0) { this.Chr[k].SetLog(SWITCH.ON, log.aszChr[k], (int)log.anChrPos[k]); } else { this.Chr[k].SetLog(SWITCH.OFF, string.Empty, 0); } } for (int l = 0; l < log.aszSelect.Length; l++) { if (log.aszSelect[l].Length > 0) { this.Select[l].SetLog(SWITCH.NULL, log.aszSelect[l], log.aszSelectKs[l], log.aszSelectLabel[l], log.aszSelectEffect[l], log.anSelectParam[l]); } else { this.Select[l].Init(); } } } // Token: 0x060003E4 RID: 996 RVA: 0x0000DF8C File Offset: 0x0000C18C public bool SaveLog(ref SCENELOGDATA log) { log.Msg = this.Message.Tag; for (int num = 0; num != this.Message.Name.Name.Length; num++) { log.aszMsgName[num] = this.Message.Name.Name[num]; } log.nMsgFrameType = (char)this.Message.nFrameType; log.szFace = this.Face.Name; log.szBg = this.Bg.Name; for (int i = 0; i < this.Cg.Length; i++) { log.szCg[i] = this.Cg[i].Name; log.nCgLayer[i] = (sbyte)this.Cg[i].nLayer; log.nCgX[i] = this.Cg[i].nX; log.nCgY[i] = this.Cg[i].nY; } for (int j = 0; j < this.Chr.Length; j++) { log.aszChr[j] = this.Chr[j].Name; log.anChrPos[j] = (byte)this.Chr[j].nParam; } for (int k = 0; k < this.Select.Length; k++) { log.aszSelect[k] = this.Select[k].Name; log.aszSelectKs[k] = this.Select[k].KsName; log.aszSelectLabel[k] = this.Select[k].LabelName; log.aszSelectEffect[k] = this.Select[k].Effect; log.anSelectParam[k] = this.Select[k].nParam; } log.szBgm = this.Bgm.Name; log.nBgmVol = (byte)this.Bgm.nVolume; log.szVoice = this.Voice.Name; for (int l = 0; l < this.Se.Length; l++) { if (this.Se[l].Name.Length > 0 && this.Se[l].nLoop == 1) { log.szSe[l] = this.Se[l].Name; } } log.nExist = true; return true; } // Token: 0x040002A9 RID: 681 public EVENTSCENE_OBJ Face; // Token: 0x040002AA RID: 682 public EVENTSCENE_OBJ Bg; // Token: 0x040002AB RID: 683 public EVENTSCENE_CG[] Cg; // Token: 0x040002AC RID: 684 public EVENTSCENE_BGM Bgm; // Token: 0x040002AD RID: 685 public EVENTSCENE_OBJ Voice; // Token: 0x040002AE RID: 686 public EVENTSCENE_OBJ Effect; // Token: 0x040002AF RID: 687 public EVENTSCENE_OBJ[] Chr; // Token: 0x040002B0 RID: 688 public EVENTSCENE_SE[] Se; // Token: 0x040002B1 RID: 689 public EVENTSCENE_SELCET[] Select; // Token: 0x040002B2 RID: 690 public EVENTSCENE_MSG Message; } }