Add auto line break, font size selection. Fix voicecheck in gallery. Adjust text box size

pull/5/head
Arneth 3 years ago
parent d98093fc06
commit e58f2a5d8a

@ -22,7 +22,7 @@
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<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
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@ -49,8 +49,8 @@
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@ -96,14 +96,14 @@
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<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.ReaderWriter"> <Reference Include="System.Xml.ReaderWriter">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XDocument"> <Reference Include="System.Xml.XDocument">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlDocument"> <Reference Include="System.Xml.XmlDocument">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlSerializer"> <Reference Include="System.Xml.XmlSerializer">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath"> <Reference Include="System.Xml.XPath">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime"> <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib"> <Reference Include="mscorlib">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Composition"> <Reference Include="System.ComponentModel.Composition">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Core"> <Reference Include="System.Core">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data"> <Reference Include="System.Data">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
</Reference> </Reference>
<Reference Include="System"> <Reference Include="System">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing"> <Reference Include="System.Drawing">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.FileSystem"> <Reference Include="System.IO.Compression.FileSystem">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net"> <Reference Include="System.Net">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics"> <Reference Include="System.Numerics">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization"> <Reference Include="System.Runtime.Serialization">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ServiceModel.Web"> <Reference Include="System.ServiceModel.Web">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Transactions"> <Reference Include="System.Transactions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Web"> <Reference Include="System.Web">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Windows"> <Reference Include="System.Windows">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml"> <Reference Include="System.Xml">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Linq"> <Reference Include="System.Xml.Linq">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2022.1.23f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VSCode.Editor"> <Reference Include="Unity.VSCode.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Services.Core.Analytics">
<HintPath>Library\ScriptAssemblies\Unity.Services.Core.Analytics.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor"> <Reference Include="Unity.TextMeshPro.Editor">
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Services.Core.Environments"> <Reference Include="Unity.VisualStudio.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Services.Core.Environments.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Sysroot.Linux_x86_64"> <Reference Include="Unity.Sysroot.Linux_x86_64">
<HintPath>Library\ScriptAssemblies\Unity.Sysroot.Linux_x86_64.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Sysroot.Linux_x86_64.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64"> <Reference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64">
<HintPath>Library\ScriptAssemblies\Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
</Reference> </Reference>
@ -1125,9 +1116,6 @@
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor"> <Reference Include="Unity.Rider.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
</Reference> </Reference>
@ -1137,9 +1125,6 @@
<Reference Include="Unity.SysrootPackage.Editor"> <Reference Include="Unity.SysrootPackage.Editor">
<HintPath>Library\ScriptAssemblies\Unity.SysrootPackage.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.SysrootPackage.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Services.Core">
<HintPath>Library\ScriptAssemblies\Unity.Services.Core.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>

@ -130,7 +130,7 @@ LightingSettings:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Settings.lighting m_Name: Settings.lighting
serializedVersion: 4 serializedVersion: 5
m_GIWorkflowMode: 1 m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1 m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0 m_EnableRealtimeLightmaps: 0
@ -170,7 +170,7 @@ LightingSettings:
m_LightProbeSampleCountMultiplier: 4 m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2 m_PVRBounces: 2
m_PVRMinBounces: 2 m_PVRMinBounces: 2
m_PVREnvironmentMIS: 0 m_PVREnvironmentImportanceSampling: 0
m_PVRFilteringMode: 0 m_PVRFilteringMode: 0
m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeIndirect: 0
@ -185,6 +185,7 @@ LightingSettings:
m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1 m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0 m_PVRTiledBaking: 0
m_NumRaysToShootPerTexel: -1
--- !u!1 &501161484 --- !u!1 &501161484
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -218,6 +219,7 @@ MonoBehaviour:
InitScene: SceneLogoMovie InitScene: SceneLogoMovie
InitDebugScene: SceneLogoMovie InitDebugScene: SceneLogoMovie
isJapanese: 0 isJapanese: 0
preferredFontSize: 28
--- !u!4 &501161486 --- !u!4 &501161486
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

@ -1,10 +1,8 @@
using System; using Qoo.Application;
using System.Collections.Generic;
using Qoo;
using Qoo.Application;
using Qoo.Input; using Qoo.Input;
using Qoo.Message; using Qoo.Message;
using Qoo.SoundSystem; using Qoo.SoundSystem;
using System.Collections.Generic;
using UnityEngine; using UnityEngine;
// Token: 0x020000A9 RID: 169 // Token: 0x020000A9 RID: 169
@ -56,7 +54,16 @@ public class CBackLogWnd : UserBaseClass
unityTextSprite.z = 1301; unityTextSprite.z = 1301;
unityTextSprite.SetColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)); unityTextSprite.SetColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue));
unityTextSprite.SetTextColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)); unityTextSprite.SetTextColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue));
if (!UnityApp.PlatformApp.isJapanese)
{
UnityEngine.Debug.LogWarning(UnityApp.PlatformApp.preferredFontSize);
unityTextSprite.AddText("♪", UnityApp.PlatformApp.preferredFontSize);
}
else
{
unityTextSprite.AddText("♪", 28); unityTextSprite.AddText("♪", 28);
}
unityTextSprite.Show = false; unityTextSprite.Show = false;
} }
this.InitLog(); this.InitLog();
@ -382,8 +389,18 @@ public class CBackLogWnd : UserBaseClass
unityTextSprite.SetTextColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)); unityTextSprite.SetTextColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue));
unityTextSprite2.SetTextColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)); unityTextSprite2.SetTextColor(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue));
} }
if (!UnityApp.PlatformApp.isJapanese)
{
UnityEngine.Debug.LogWarning(UnityApp.PlatformApp.preferredFontSize);
unityTextSprite.AddText(linedata.pszTxt, UnityApp.PlatformApp.preferredFontSize);
unityTextSprite2.AddText("♪", UnityApp.PlatformApp.preferredFontSize);
}
else
{
unityTextSprite.AddText(linedata.pszTxt, 28); unityTextSprite.AddText(linedata.pszTxt, 28);
unityTextSprite2.AddText("♪", 28); unityTextSprite2.AddText("♪", 28);
}
if (linedata.nType == CBackLogWnd.LINETYPE.LINETYPE_MES) if (linedata.nType == CBackLogWnd.LINETYPE.LINETYPE_MES)
{ {
unityTextSprite.x = 204; unityTextSprite.x = 204;

@ -1,9 +1,8 @@
using System; using Qoo.Def;
using Qoo.Game;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Qoo;
using Qoo.Def;
using Qoo.Game;
using UnityEngine; using UnityEngine;
// Token: 0x020000B2 RID: 178 // Token: 0x020000B2 RID: 178
@ -25,7 +24,7 @@ public class CMessageText
this.m_Clip.SetSize(0, 0); this.m_Clip.SetSize(0, 0);
this.m_nChNum = 0; this.m_nChNum = 0;
this.m_nClipWEx = 0; this.m_nClipWEx = 0;
this.m_isAutoRet = false; this.m_isAutoRet = true;
this.m_anDefCol = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue); this.m_anDefCol = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
this.m_anKeyCol = new Color32(byte.MaxValue, 192, 0, byte.MaxValue); this.m_anKeyCol = new Color32(byte.MaxValue, 192, 0, byte.MaxValue);
this.m_KeyCursor.BgColor = new Color32(0, 0, 0, 0); this.m_KeyCursor.BgColor = new Color32(0, 0, 0, 0);
@ -33,6 +32,7 @@ public class CMessageText
this.SpCode.AddRange(MsgDef.SP_CODES); this.SpCode.AddRange(MsgDef.SP_CODES);
this.LineCode.AddRange(MsgDef.LINETOP_CODES); this.LineCode.AddRange(MsgDef.LINETOP_CODES);
this.m_isKerning = IsKerning; this.m_isKerning = IsKerning;
} }
// Token: 0x170000BD RID: 189 // Token: 0x170000BD RID: 189
@ -175,6 +175,49 @@ public class CMessageText
// Token: 0x06000533 RID: 1331 RVA: 0x00014174 File Offset: 0x00012374 // Token: 0x06000533 RID: 1331 RVA: 0x00014174 File Offset: 0x00012374
public void AddMessage(string szMsg, Color32 color, MSGFONTSIZE nFontType = MSGFONTSIZE.NORMAL, int nKeywordNo = -1) public void AddMessage(string szMsg, Color32 color, MSGFONTSIZE nFontType = MSGFONTSIZE.NORMAL, int nKeywordNo = -1)
{ {
int testWidth = 0;
if (!UnityApp.PlatformApp.isJapanese)
{
for (int i = 0; i < szMsg.Length; i++)
{
//Force diacritics to closest letter with no accent mark
if (Regex.IsMatch(szMsg[i].ToString(), "[À-ž]"))
{
szMsg = szMsg.Remove(i, 1).Insert(i, szMsg[i].ToString().Normalize(NormalizationForm.FormC).Normalize(NormalizationForm.FormD));
}
//Auto line breaker based on character widths
BMGlyph glyph = this.font.Font.GetGlyph((int)szMsg[i], true);
if (glyph != null)
{
testWidth += glyph.width;
}
else
{
break;
}
if (szMsg[i] == '\n')
{
testWidth = 0;
}
if (testWidth > 960)
{
for (int j = i; j >= 0; j--)
{
if (szMsg[j] == ' ')
{
szMsg = szMsg.Remove(j, 1).Insert(j, "\n");
i = j;
testWidth = 0;
break;
}
}
}
}
}
foreach (char c in szMsg) foreach (char c in szMsg)
{ {
char c2 = '\0'; char c2 = '\0';

@ -24,6 +24,7 @@ public class CSVSceneMemory
// Token: 0x06000A61 RID: 2657 RVA: 0x0002E01C File Offset: 0x0002C21C // Token: 0x06000A61 RID: 2657 RVA: 0x0002E01C File Offset: 0x0002C21C
public void Update() public void Update()
{ {
//Set to True for 100% Scene Unlock
bool flag = SysData.IsRead(this.triggerKs, (this.triggerLabel.Length != 0) ? this.triggerLabel.Substring(1) : string.Empty, 0); bool flag = SysData.IsRead(this.triggerKs, (this.triggerLabel.Length != 0) ? this.triggerLabel.Substring(1) : string.Empty, 0);
this.collectCount = ((!flag) ? 0 : 1); this.collectCount = ((!flag) ? 0 : 1);
} }

@ -32,12 +32,20 @@ namespace Game
msgwnd_STYLE_DATA.posFrm = new Point3(0, 181, 800); msgwnd_STYLE_DATA.posFrm = new Point3(0, 181, 800);
msgwnd_STYLE_DATA.posName[0] = new Point3(86, 170, 803); msgwnd_STYLE_DATA.posName[0] = new Point3(86, 170, 803);
msgwnd_STYLE_DATA.posName[1] = new Point3(126, 170, 802); msgwnd_STYLE_DATA.posName[1] = new Point3(126, 170, 802);
if (!UnityApp.PlatformApp.isJapanese)
{
msgwnd_STYLE_DATA.posTxt = new Point3(104, 198, 801);
msgwnd_STYLE_DATA.sizeTxt = new Size(704, 136);
}
else
{
msgwnd_STYLE_DATA.posTxt = new Point3(109, 198, 801); msgwnd_STYLE_DATA.posTxt = new Point3(109, 198, 801);
msgwnd_STYLE_DATA.sizeTxt = new Size(654, 136);
}
msgwnd_STYLE_DATA.posFace = new Point3(0, 173, 803); msgwnd_STYLE_DATA.posFace = new Point3(0, 173, 803);
msgwnd_STYLE_DATA.posBrk = new Point3(459, 252, 802); msgwnd_STYLE_DATA.posBrk = new Point3(459, 252, 802);
msgwnd_STYLE_DATA.sizeBrkSplit = new Size(32, 1); msgwnd_STYLE_DATA.sizeBrkSplit = new Size(32, 1);
msgwnd_STYLE_DATA.nBrkWait = 4; msgwnd_STYLE_DATA.nBrkWait = 4;
msgwnd_STYLE_DATA.sizeTxt = new Size(654, 136);
msgwnd_STYLE_DATA.nTxtWEx = 58; msgwnd_STYLE_DATA.nTxtWEx = 58;
msgwnd_STYLE_DATA.bTxtAutoRet = true; msgwnd_STYLE_DATA.bTxtAutoRet = true;
msgwnd_STYLE_DATA.colTxt = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue); msgwnd_STYLE_DATA.colTxt = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);

@ -11,6 +11,11 @@ namespace Qoo.Def
return FontDef.FontInfo[(int)eSize]; return FontDef.FontInfo[(int)eSize];
} }
public static void SetFontInfo(FONTINFO[] newFontInfo)
{
FontDef.FontInfo = newFontInfo;
}
// Token: 0x040004D7 RID: 1239 // Token: 0x040004D7 RID: 1239
public const bool KERNING_MODE = true; public const bool KERNING_MODE = true;

@ -324,7 +324,7 @@ namespace Qoo.Game
// Token: 0x0600009B RID: 155 RVA: 0x00004340 File Offset: 0x00002540 // Token: 0x0600009B RID: 155 RVA: 0x00004340 File Offset: 0x00002540
public static void StartVoiceCheck() public static void StartVoiceCheck()
{ {
GameData.SetParamInt("voicecheck", string.Empty, 1); GameData.SetParamInt("voicecheck", string.Empty, 0);
} }
// Token: 0x0600009C RID: 156 RVA: 0x00004354 File Offset: 0x00002554 // Token: 0x0600009C RID: 156 RVA: 0x00004354 File Offset: 0x00002554
@ -342,7 +342,7 @@ namespace Qoo.Game
// Token: 0x0600009E RID: 158 RVA: 0x00004388 File Offset: 0x00002588 // Token: 0x0600009E RID: 158 RVA: 0x00004388 File Offset: 0x00002588
public static bool IsFullVoiceCheck() public static bool IsFullVoiceCheck()
{ {
return GameData.GetParamInt("voicecheck", string.Empty) > 1; return GameData.GetParamInt("voicecheck", string.Empty) > 0;
} }
// Token: 0x0600009F RID: 159 RVA: 0x000043A8 File Offset: 0x000025A8 // Token: 0x0600009F RID: 159 RVA: 0x000043A8 File Offset: 0x000025A8

@ -297,6 +297,7 @@ namespace Qoo.Game
} }
// Token: 0x0600013E RID: 318 RVA: 0x000061A4 File Offset: 0x000043A4 // Token: 0x0600013E RID: 318 RVA: 0x000061A4 File Offset: 0x000043A4
//Will 100% all CGs if called
public static void SetReadCGAll() public static void SetReadCGAll()
{ {
SysData.m_LookCg.SetAll(true); SysData.m_LookCg.SetAll(true);

@ -2,6 +2,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using Qoo; using Qoo;
using Qoo.Def;
using UnityEngine; using UnityEngine;
// Token: 0x02000113 RID: 275 // Token: 0x02000113 RID: 275
@ -83,8 +84,13 @@ public class ScreenResWindow : BaseWindow
new BaseWindow.UIButton("2560×1440", 475, 250, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0), new BaseWindow.UIButton("2560×1440", 475, 250, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
new BaseWindow.UIText("2560×1440res", 630, 285, this.wndz + 4, "2560 × 1440", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("2560×1440res", 630, 285, this.wndz + 4, "2560 × 1440", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("Fullscreen", 300, 400, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0), new BaseWindow.UIButton("Fullscreen", 300, 350, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
new BaseWindow.UIText("Fullscreenres", 455, 435, this.wndz + 4, "Fullscreen", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("Fullscreenres", 455, 385, this.wndz + 4, "Fullscreen", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("SmallFont", 125, 450, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
new BaseWindow.UIText("SmallFontOption", 280, 485, this.wndz + 4, "Small Font", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("NormalFont", 475, 450, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
new BaseWindow.UIText("NormalFontOption", 630, 485, this.wndz + 4, "Normal Font", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
//new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true), //new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
//new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true) //new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
}; };
@ -130,6 +136,14 @@ public class ScreenResWindow : BaseWindow
{ {
"Fullscreen", "Fullscreen",
7 7
},
{
"SmallFont",
8
},
{
"NormalFont",
9
} }
}; };
} }
@ -169,6 +183,28 @@ public class ScreenResWindow : BaseWindow
{ {
Screen.fullScreen = !Screen.fullScreen; Screen.fullScreen = !Screen.fullScreen;
} }
else if (num == 8)
{
UnityApp.PlatformApp.preferredFontSize = 22;
FontDef.SetFontInfo(new FONTINFO[]
{
new FONTINFO(22, 22, 1f, 0),
new FONTINFO(22, 22, 1f, 0),
new FONTINFO(42, 42, 1f, -1),
new FONTINFO(62, 62, 1f, -2)
});
}
else if (num == 9)
{
UnityApp.PlatformApp.preferredFontSize = 28;
FontDef.SetFontInfo(new FONTINFO[]
{
new FONTINFO(22, 22, 1f, 0),
new FONTINFO(28, 28, 1f, 0),
new FONTINFO(42, 42, 1f, -1),
new FONTINFO(62, 62, 1f, -2)
});
}
} }
} }
} }

@ -24,6 +24,8 @@ public class UnityApp : Singleton<UnityApp>
{ {
UnityEngine.Object.DontDestroyOnLoad(this); UnityEngine.Object.DontDestroyOnLoad(this);
Application.targetFrameRate = 60; Application.targetFrameRate = 60;
this.preferredFontSize = 28;
Application.runInBackground = true;
//Screen.SetResolution(1024, 576, false, 60); //Screen.SetResolution(1024, 576, false, 60);
this.task = base.gameObject.AddComponent<TaskManager>(); this.task = base.gameObject.AddComponent<TaskManager>();
this.time = base.gameObject.AddComponent<UnityTimer>(); this.time = base.gameObject.AddComponent<UnityTimer>();
@ -43,13 +45,13 @@ public class UnityApp : Singleton<UnityApp>
// Token: 0x06000897 RID: 2199 RVA: 0x00026538 File Offset: 0x00024738 // Token: 0x06000897 RID: 2199 RVA: 0x00026538 File Offset: 0x00024738
private void OnEnable() private void OnEnable()
{ {
AMAppStore.RegistrationEvent(); //AMAppStore.RegistrationEvent();
} }
// Token: 0x06000898 RID: 2200 RVA: 0x00026540 File Offset: 0x00024740 // Token: 0x06000898 RID: 2200 RVA: 0x00026540 File Offset: 0x00024740
private void OnDisable() private void OnDisable()
{ {
AMAppStore.DeleteEvent(); //AMAppStore.DeleteEvent();
} }
// Token: 0x06000899 RID: 2201 RVA: 0x00026548 File Offset: 0x00024748 // Token: 0x06000899 RID: 2201 RVA: 0x00026548 File Offset: 0x00024748
@ -84,7 +86,7 @@ public class UnityApp : Singleton<UnityApp>
{ {
Qoo.Debug.Print("APP QUIT!!"); Qoo.Debug.Print("APP QUIT!!");
UnityApp.AutoSave(); UnityApp.AutoSave();
AMAppStore.End(); //AMAppStore.End();
} }
// Token: 0x0600089C RID: 2204 RVA: 0x000265B8 File Offset: 0x000247B8 // Token: 0x0600089C RID: 2204 RVA: 0x000265B8 File Offset: 0x000247B8
@ -308,4 +310,6 @@ public class UnityApp : Singleton<UnityApp>
private bool m_isInit; private bool m_isInit;
public bool isJapanese; public bool isJapanese;
public int preferredFontSize = 28;
} }

@ -1,13 +1,12 @@
{ {
"dependencies": { "dependencies": {
"com.unity.collab-proxy": "1.17.2", "com.unity.ide.rider": "3.0.16",
"com.unity.ide.rider": "3.0.15",
"com.unity.ide.visualstudio": "2.0.16", "com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.test-framework": "1.1.31", "com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.6.4", "com.unity.timeline": "1.7.2",
"com.unity.toolchain.win-x86_64-linux-x86_64": "1.0.0", "com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.3",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0", "com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0", "com.unity.modules.androidjni": "1.0.0",

@ -1,14 +1,5 @@
{ {
"dependencies": { "dependencies": {
"com.unity.collab-proxy": {
"version": "1.17.2",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.services.core": "1.0.1"
},
"url": "https://packages.unity.com"
},
"com.unity.ext.nunit": { "com.unity.ext.nunit": {
"version": "1.0.6", "version": "1.0.6",
"depth": 1, "depth": 1,
@ -17,7 +8,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
"version": "3.0.15", "version": "3.0.16",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -41,42 +32,24 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.nuget.newtonsoft-json": {
"version": "3.0.2",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.services.core": {
"version": "1.4.2",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.modules.androidjni": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.sysroot": { "com.unity.sysroot": {
"version": "1.0.0", "version": "2.0.4",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.sysroot.linux-x86_64": { "com.unity.sysroot.linux-x86_64": {
"version": "1.0.0", "version": "2.0.3",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.sysroot": "1.0.0" "com.unity.sysroot": "2.0.4"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.test-framework": { "com.unity.test-framework": {
"version": "1.1.31", "version": "1.1.33",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -96,7 +69,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.timeline": { "com.unity.timeline": {
"version": "1.6.4", "version": "1.7.2",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -108,12 +81,12 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.toolchain.win-x86_64-linux-x86_64": { "com.unity.toolchain.win-x86_64-linux-x86_64": {
"version": "1.0.0", "version": "2.0.3",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.sysroot": "1.0.0", "com.unity.sysroot": "2.0.4",
"com.unity.sysroot.linux-x86_64": "1.0.0" "com.unity.sysroot.linux-x86_64": "2.0.3"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },

@ -12,7 +12,12 @@ MonoBehaviour:
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_EnablePreReleasePackages: 0
m_EnablePackageDependencies: 1
m_AdvancedSettingsExpanded: 1
m_ScopedRegistriesSettingsExpanded: 1 m_ScopedRegistriesSettingsExpanded: 1
m_SeeAllPackageVersions: 0
m_DismissPreviewPackagesInUse: 0
oneTimeWarningShown: 0 oneTimeWarningShown: 0
m_Registries: m_Registries:
- m_Id: main - m_Id: main
@ -20,19 +25,13 @@ MonoBehaviour:
m_Url: https://packages.unity.com m_Url: https://packages.unity.com
m_Scopes: [] m_Scopes: []
m_IsDefault: 1 m_IsDefault: 1
m_Capabilities: 0
m_ConfigSource: 0
m_UserSelectedRegistryName: m_UserSelectedRegistryName:
m_UserAddingNewScopedRegistry: 0 m_UserAddingNewScopedRegistry: 0
m_RegistryInfoDraft: m_RegistryInfoDraft:
m_ErrorMessage:
m_Original:
m_Id:
m_Name:
m_Url:
m_Scopes: []
m_IsDefault: 0
m_Modified: 0 m_Modified: 0
m_Name: m_ErrorMessage:
m_Url: m_UserModificationsInstanceId: -828
m_Scopes: m_OriginalInstanceId: -830
- m_LoadAssets: 0
m_SelectedScopeIndex: 0

@ -3,7 +3,7 @@
--- !u!129 &1 --- !u!129 &1
PlayerSettings: PlayerSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 23 serializedVersion: 24
productGUID: 6d7568ad7b2e84f42a559290ff4d211a productGUID: 6d7568ad7b2e84f42a559290ff4d211a
AndroidProfiler: 0 AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0 AndroidFilterTouchesWhenObscured: 0
@ -48,6 +48,7 @@ PlayerSettings:
defaultScreenHeightWeb: 600 defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0 m_StereoRenderingPath: 0
m_ActiveColorSpace: 0 m_ActiveColorSpace: 0
m_SpriteBatchVertexThreshold: 300
m_MTRendering: 1 m_MTRendering: 1
mipStripping: 0 mipStripping: 0
numberOfMipsStripped: 0 numberOfMipsStripped: 0
@ -55,7 +56,6 @@ PlayerSettings:
iosShowActivityIndicatorOnLoading: -1 iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1
iosUseCustomAppBackgroundBehavior: 0 iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1 allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1 allowedAutorotateToPortraitUpsideDown: 1
allowedAutorotateToLandscapeRight: 1 allowedAutorotateToLandscapeRight: 1
@ -119,8 +119,11 @@ PlayerSettings:
switchNVNShaderPoolsGranularity: 33554432 switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216 switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216 switchNVNOtherPoolsGranularity: 16777216
switchGpuScratchPoolGranularity: 2097152
switchAllowGpuScratchShrinking: 0
switchNVNMaxPublicTextureIDCount: 0 switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0 switchNVNMaxPublicSamplerIDCount: 0
switchNVNGraphicsFirmwareMemory: 32
stadiaPresentMode: 0 stadiaPresentMode: 0
stadiaTargetFramerate: 0 stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3 vulkanNumSwapchainBuffers: 3
@ -145,7 +148,6 @@ PlayerSettings:
enable360StereoCapture: 0 enable360StereoCapture: 0
isWsaHolographicRemotingEnabled: 0 isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0 enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1
useHDRDisplay: 0 useHDRDisplay: 0
D3DHDRBitDepth: 0 D3DHDRBitDepth: 0
m_ColorGamuts: 00000000 m_ColorGamuts: 00000000
@ -179,12 +181,13 @@ PlayerSettings:
APKExpansionFiles: 0 APKExpansionFiles: 0
keepLoadedShadersAlive: 0 keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0 StripUnusedMeshComponents: 0
strictShaderVariantMatching: 0
VertexChannelCompressionMask: 214 VertexChannelCompressionMask: 214
iPhoneSdkVersion: 988 iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0 iOSTargetOSVersionString: 12.0
tvOSSdkVersion: 0 tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0 tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 11.0 tvOSTargetOSVersionString: 12.0
uIPrerenderedIcon: 0 uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0 uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1 uIRequiresFullScreen: 1
@ -475,6 +478,7 @@ PlayerSettings:
- m_BuildTarget: Standalone - m_BuildTarget: Standalone
m_StaticBatching: 1 m_StaticBatching: 1
m_DynamicBatching: 1 m_DynamicBatching: 1
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: m_BuildTargetGraphicsJobs:
- m_BuildTarget: WindowsStandaloneSupport - m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 0 m_GraphicsJobs: 0
@ -525,6 +529,8 @@ PlayerSettings:
m_APIs: 10000000 m_APIs: 10000000
m_Automatic: 1 m_Automatic: 1
m_BuildTargetVRSettings: [] m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
openGLRequireES31: 0 openGLRequireES31: 0
openGLRequireES31AEP: 0 openGLRequireES31AEP: 0
openGLRequireES32: 0 openGLRequireES32: 0
@ -543,6 +549,17 @@ PlayerSettings:
m_EncodingQuality: 1 m_EncodingQuality: 1
- m_BuildTarget: GameCoreXboxOne - m_BuildTarget: GameCoreXboxOne
m_EncodingQuality: 1 m_EncodingQuality: 1
m_BuildTargetGroupHDRCubemapEncodingQuality:
- m_BuildTarget: Standalone
m_EncodingQuality: 2
- m_BuildTarget: XboxOne
m_EncodingQuality: 2
- m_BuildTarget: PS4
m_EncodingQuality: 2
- m_BuildTarget: GameCoreScarlett
m_EncodingQuality: 2
- m_BuildTarget: GameCoreXboxOne
m_EncodingQuality: 2
m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding: [] m_BuildTargetNormalMapEncoding: []
m_BuildTargetDefaultTextureCompressionFormat: [] m_BuildTargetDefaultTextureCompressionFormat: []
@ -556,6 +573,7 @@ PlayerSettings:
locationUsageDescription: locationUsageDescription:
microphoneUsageDescription: microphoneUsageDescription:
bluetoothUsageDescription: bluetoothUsageDescription:
macOSTargetOSVersion: 10.13.0
switchNMETAOverride: switchNMETAOverride:
switchNetLibKey: switchNetLibKey:
switchSocketMemoryPoolSize: 6144 switchSocketMemoryPoolSize: 6144
@ -567,6 +585,7 @@ PlayerSettings:
switchLTOSetting: 0 switchLTOSetting: 0
switchApplicationID: 0x0005000C10000001 switchApplicationID: 0x0005000C10000001
switchNSODependencies: switchNSODependencies:
switchCompilerFlags:
switchTitleNames_0: switchTitleNames_0:
switchTitleNames_1: switchTitleNames_1:
switchTitleNames_2: switchTitleNames_2:
@ -694,6 +713,7 @@ PlayerSettings:
switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1 switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0 switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 0
switchUseMicroSleepForYield: 1 switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0 switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25 switchMicroSleepForYieldTime: 25
@ -793,18 +813,27 @@ PlayerSettings:
webGLLinkerTarget: 1 webGLLinkerTarget: 1
webGLThreadsSupport: 0 webGLThreadsSupport: 0
webGLDecompressionFallback: 0 webGLDecompressionFallback: 0
webGLInitialMemorySize: 32
webGLMaximumMemorySize: 2048
webGLMemoryGrowthMode: 2
webGLMemoryLinearGrowthStep: 16
webGLMemoryGeometricGrowthStep: 0.2
webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2
scriptingDefineSymbols: {} scriptingDefineSymbols: {}
additionalCompilerArguments: {} additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: scriptingBackend:
Standalone: 0 Standalone: 0
il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
il2cppCodeGeneration: {}
managedStrippingLevel: {} managedStrippingLevel: {}
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
suppressCommonWarnings: 1 suppressCommonWarnings: 1
allowUnsafeCode: 0 allowUnsafeCode: 0
useDeterministicCompilation: 1 useDeterministicCompilation: 1
enableRoslynAnalyzers: 1 enableRoslynAnalyzers: 1
selectedPlatform: 0
additionalIl2CppArgs: additionalIl2CppArgs:
scriptingRuntimeVersion: 1 scriptingRuntimeVersion: 1
gcIncremental: 1 gcIncremental: 1
@ -873,6 +902,7 @@ PlayerSettings:
Build: 0 Build: 0
Collab: 0 Collab: 0
Game Performance: 0 Game Performance: 0
Legacy Analytics: 0
Purchasing: 0 Purchasing: 0
UDP: 0 UDP: 0
Unity Ads: 0 Unity Ads: 0
@ -889,13 +919,14 @@ PlayerSettings:
m_VersionName: m_VersionName:
apiCompatibilityLevel: 6 apiCompatibilityLevel: 6
activeInputHandler: 0 activeInputHandler: 0
cloudProjectId: 36ef4aed-b923-4658-89ea-a9be83e67038 cloudProjectId:
framebufferDepthMemorylessMode: 0 framebufferDepthMemorylessMode: 0
qualitySettingsNames: [] qualitySettingsNames: []
projectName: Shinsouban Heart no Kuni no Alice projectName:
organizationId: arnethmyndraavn organizationId:
cloudEnabled: 0 cloudEnabled: 0
legacyClampBlendShapeWeights: 1 legacyClampBlendShapeWeights: 1
playerDataPath: playerDataPath:
forceSRGBBlit: 1 forceSRGBBlit: 1
virtualTexturingSupportEnabled: 0 virtualTexturingSupportEnabled: 0
insecureHttpOption: 0

@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.10f1 m_EditorVersion: 2022.1.23f1
m_EditorVersionWithRevision: 2021.3.10f1 (1c7d0df0160b) m_EditorVersionWithRevision: 2022.1.23f1 (9636b062134a)

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