updated readme
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@@ -191,7 +191,7 @@ public class ImageObject : MonoBehaviour
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base.renderer.material.mainTexture = unityTexture.m_Texture;
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// TODO issue with changeTexture, fix later
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// base.renderer.enabled = (this.changeTexture && this.rendererEnableAfterLoad);
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base.renderer.enabled = true;
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base.renderer.enabled = this.rendererEnableAfterLoad;
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this.OnTextureLoadComplete2();
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}
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