screen resolution select
This commit is contained in:
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||||
<PropertyGroup>
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<PropertyGroup>
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||||||
<LangVersion>latest</LangVersion>
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<LangVersion>9.0</LangVersion>
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||||||
</PropertyGroup>
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</PropertyGroup>
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||||||
<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -22,7 +22,7 @@
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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||||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
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<OutputPath>Temp\Bin\Debug\</OutputPath>
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||||||
<DefineConstants>UNITY_2021_2_10;UNITY_2021_2;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;USE_SEARCH_TABLE;USE_SEARCH_MODULE;USE_PROPERTY_DATABASE;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_OSX;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_GAMECENTER;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_SPATIALTRACKING;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;NET_STANDARD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>UNITY_2021_2_10;UNITY_2021_2;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;USE_SEARCH_TABLE;USE_SEARCH_MODULE;USE_PROPERTY_DATABASE;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;NET_STANDARD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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@@ -49,9 +49,12 @@
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<UnityProjectGenerator>Package</UnityProjectGenerator>
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<UnityProjectGenerator>Package</UnityProjectGenerator>
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<UnityProjectGeneratorVersion>2.0.12</UnityProjectGeneratorVersion>
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<UnityProjectGeneratorVersion>2.0.12</UnityProjectGeneratorVersion>
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<UnityProjectType>Game:1</UnityProjectType>
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<UnityProjectType>Game:1</UnityProjectType>
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<UnityBuildTarget>StandaloneOSX:2</UnityBuildTarget>
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<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
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<UnityVersion>2021.2.10f1</UnityVersion>
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<UnityVersion>2021.2.10f1</UnityVersion>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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|
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SubPartTask.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\SubPartTask.cs" />
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@@ -67,6 +70,7 @@
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<Compile Include="Assets\Scripts\Assembly-CSharp\AdvMenuTask.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\AdvMenuTask.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" />
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<Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenResWindow.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentTask.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentTask.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_NEXT.cs" />
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<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_NEXT.cs" />
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Binary file not shown.
@@ -0,0 +1,475 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Qoo;
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using UnityEngine;
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// Token: 0x02000113 RID: 275
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public class ScreenResWindow : BaseWindow
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{
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private Dictionary<string,int> dict = null;
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// Token: 0x06000746 RID: 1862 RVA: 0x0001F45C File Offset: 0x0001D65C
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protected sealed override string GetBGMName()
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{
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return "honobono1_a_ali";
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}
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// Token: 0x06000747 RID: 1863 RVA: 0x0001F464 File Offset: 0x0001D664
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protected sealed override void OnAwake()
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{
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this.moveBackGround = new ScreenResWindow.MoveBackGround();
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this.pageManager = new ScreenResWindow.PageManager(5);
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}
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// Token: 0x06000748 RID: 1864 RVA: 0x0001F480 File Offset: 0x0001D680
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protected sealed override string[] newSceneTextureNameArray()
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{
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return new string[]
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{
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"screen/title/help_01",
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"screen/title/help_02",
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"screen/title/help_03",
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"screen/title/help_04",
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"screen/title/help_05",
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"screen/common/cancel",
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"screen/cgmemory/cgm_arwl",
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"screen/cgmemory/cgm_arwr"
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};
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}
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// Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8
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protected sealed override void BeforeInit()
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{
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}
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// Token: 0x0600074A RID: 1866 RVA: 0x0001F4DC File Offset: 0x0001D6DC
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protected sealed override void AfterInit()
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{
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//this.moveBackGround.Init(base.GetGameObject("Before"), base.GetGameObject("After"), base.GetGameObject("BackGround"));
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float delay = 0f;
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int repeat = 0;
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float speed = 0.8f;
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//ImageObject imageObject = base.GetImageObject("ArrowL");
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//imageObject.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(-25f, 0f, 0f)));
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//ImageObject imageObject2 = base.GetImageObject("ArrowR");
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//imageObject2.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(25f, 0f, 0f)));
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}
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// Token: 0x0600074B RID: 1867 RVA: 0x0001F5AC File Offset: 0x0001D7AC
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protected sealed override BaseWindow.UIComponent[] newComponentArray()
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{
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//string currentFPath = this.pageManager.GetCurrentFPath();
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return new BaseWindow.UIComponent[]
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{
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//new BaseWindow.UIImage("Before", 0, 0, this.wndz - 1, currentFPath, false, false),
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//new BaseWindow.UIImage("After", 0, 0, this.wndz - 1, currentFPath, false, false),
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//new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true),
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new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/cgm_bg_1", true, true),
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new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
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new BaseWindow.UIButton("1024x576", 125, 50, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("1024x576res", 280, 85, this.wndz + 4, "1024 x 576", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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new BaseWindow.UIButton("1280×720", 475, 50, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("1280×720res", 630, 85, this.wndz + 4, "1280 × 720", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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new BaseWindow.UIButton("1366×768", 125, 150, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("1366×768res", 280, 185, this.wndz + 4, "1366 × 768", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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new BaseWindow.UIButton("1600×900", 475, 150, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("1600×900res", 630, 185, this.wndz + 4, "1600 × 900", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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new BaseWindow.UIButton("1920×1080", 125, 250, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("1920×1080res", 280, 285, this.wndz + 4, "1920 × 1080", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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new BaseWindow.UIButton("2560×1440", 475, 250, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("2560×1440res", 630, 285, this.wndz + 4, "2560 × 1440", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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new BaseWindow.UIButton("Fullscreen", 300, 400, this.wndz + 3, "screen/title/buy05", true, true, 1, 2, 0),
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new BaseWindow.UIText("Fullscreenres", 455, 435, this.wndz + 4, "Fullscreen", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
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//new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
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//new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
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};
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}
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// Token: 0x0600074C RID: 1868 RVA: 0x0001F684 File Offset: 0x0001D884
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protected sealed override void OnBaseWindowOnButton(string obj)
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{
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||||||
|
if (obj != null)
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||||||
|
{
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||||||
|
if (this.dict == null)
|
||||||
|
{
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||||||
|
this.dict = new Dictionary<string, int>(1)
|
||||||
|
{
|
||||||
|
{
|
||||||
|
"Cancel",
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||||||
|
0
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||||||
|
},
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||||||
|
{
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||||||
|
"1024x576",
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||||||
|
1
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||||||
|
},
|
||||||
|
{
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||||||
|
"1280×720",
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||||||
|
2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"1366×768",
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||||||
|
3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"1600×900",
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||||||
|
4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"1920×1080",
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||||||
|
5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"2560×1440",
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||||||
|
6
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Fullscreen",
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||||||
|
7
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
int num;
|
||||||
|
if (this.dict.TryGetValue(obj, out num))
|
||||||
|
{
|
||||||
|
if (num == 0)
|
||||||
|
{
|
||||||
|
base.PlaySE_Cancel();
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||||||
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SceneManager.BackScene();
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|
}
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|
else if (num == 1)
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||||||
|
{
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||||||
|
Screen.SetResolution(1024, 576, false, 60);
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||||||
|
}
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|
else if (num == 2)
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||||||
|
{
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||||||
|
Screen.SetResolution(1280, 720, false, 60);
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||||||
|
}
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else if (num == 3)
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||||||
|
{
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||||||
|
Screen.SetResolution(1366, 768, false, 60);
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||||||
|
}
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||||||
|
else if (num == 4)
|
||||||
|
{
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||||||
|
Screen.SetResolution(1600, 900, false, 60);
|
||||||
|
}
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||||||
|
else if (num == 5)
|
||||||
|
{
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||||||
|
Screen.SetResolution(1920, 1080, false, 60);
|
||||||
|
}
|
||||||
|
else if (num == 6)
|
||||||
|
{
|
||||||
|
Screen.SetResolution(2560, 1440, false, 60);
|
||||||
|
}
|
||||||
|
else if (num == 7)
|
||||||
|
{
|
||||||
|
Screen.fullScreen = !Screen.fullScreen;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x0600074D RID: 1869 RVA: 0x0001F6EC File Offset: 0x0001D8EC
|
||||||
|
protected override void OnBaseWindowUpdate()
|
||||||
|
{
|
||||||
|
if (this.moveBackGround.Moving)
|
||||||
|
{
|
||||||
|
if (!this.moveBackGround.Update())
|
||||||
|
{
|
||||||
|
base.SetTexture("BackGround", "screen/title/" + this.pageManager.GetCurrentFPath());
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
INPUT_STATUS status = UnityApp.Input.Status;
|
||||||
|
if (status == INPUT_STATUS.DRAG || status == INPUT_STATUS.FLICK)
|
||||||
|
{
|
||||||
|
//this.OnFlick(UnityApp.Input.SlideDragVector);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x0600074E RID: 1870 RVA: 0x0001F770 File Offset: 0x0001D970
|
||||||
|
/*private void OnFlick(SLIDE_VECTOR slide)
|
||||||
|
{
|
||||||
|
string currentFPath = this.pageManager.GetCurrentFPath();
|
||||||
|
if (slide != SLIDE_VECTOR.LEFT)
|
||||||
|
{
|
||||||
|
if (slide == SLIDE_VECTOR.RIGHT)
|
||||||
|
{
|
||||||
|
base.PlaySE_Select();
|
||||||
|
this.pageManager.Left();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
base.PlaySE_Select();
|
||||||
|
this.pageManager.Right();
|
||||||
|
}
|
||||||
|
string currentFPath2 = this.pageManager.GetCurrentFPath();
|
||||||
|
if (currentFPath2 != currentFPath)
|
||||||
|
{
|
||||||
|
Qoo.Debug.Print(currentFPath2);
|
||||||
|
this.ChangeBG(currentFPath, currentFPath2, slide);
|
||||||
|
}
|
||||||
|
}*/
|
||||||
|
|
||||||
|
// Token: 0x0600074F RID: 1871 RVA: 0x0001F7F4 File Offset: 0x0001D9F4
|
||||||
|
private void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
|
||||||
|
{
|
||||||
|
this.moveBackGround.ChangeBG(beforePath, afterPath, slide);
|
||||||
|
if (this.moveBackGround.Update())
|
||||||
|
{
|
||||||
|
base.StartCoroutine(this.TransitionCoroutine(this.moveBackGround.param));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000750 RID: 1872 RVA: 0x0001F838 File Offset: 0x0001DA38
|
||||||
|
private IEnumerator TransitionCoroutine(ScreenResWindow.TransitionParam param)
|
||||||
|
{
|
||||||
|
EffectManager.Init(param.effectName, 500, param.renderer, param.before, param.after);
|
||||||
|
yield return base.StartCoroutine(EffectManager.StartEffect());
|
||||||
|
param.action();
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x040006A8 RID: 1704
|
||||||
|
private readonly int wndz;
|
||||||
|
|
||||||
|
// Token: 0x040006A9 RID: 1705
|
||||||
|
private ScreenResWindow.MoveBackGround moveBackGround;
|
||||||
|
|
||||||
|
// Token: 0x040006AA RID: 1706
|
||||||
|
private ScreenResWindow.PageManager pageManager;
|
||||||
|
|
||||||
|
// Token: 0x02000114 RID: 276
|
||||||
|
private class PageManager
|
||||||
|
{
|
||||||
|
// Token: 0x06000751 RID: 1873 RVA: 0x0001F864 File Offset: 0x0001DA64
|
||||||
|
public PageManager(int pageMax_)
|
||||||
|
{
|
||||||
|
this.page = 0;
|
||||||
|
this.pageMax = pageMax_;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000752 RID: 1874 RVA: 0x0001F87C File Offset: 0x0001DA7C
|
||||||
|
public string GetCurrentFPath()
|
||||||
|
{
|
||||||
|
return this.getName(this.page);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000753 RID: 1875 RVA: 0x0001F88C File Offset: 0x0001DA8C
|
||||||
|
public string LeftFPath()
|
||||||
|
{
|
||||||
|
return this.getName(this.getLeft());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000754 RID: 1876 RVA: 0x0001F89C File Offset: 0x0001DA9C
|
||||||
|
public string RightFPath()
|
||||||
|
{
|
||||||
|
return this.getName(this.getRight());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000755 RID: 1877 RVA: 0x0001F8AC File Offset: 0x0001DAAC
|
||||||
|
public void Left()
|
||||||
|
{
|
||||||
|
this.page = this.getLeft();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000756 RID: 1878 RVA: 0x0001F8BC File Offset: 0x0001DABC
|
||||||
|
public void Right()
|
||||||
|
{
|
||||||
|
this.page = this.getRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000757 RID: 1879 RVA: 0x0001F8CC File Offset: 0x0001DACC
|
||||||
|
private string getName(int page)
|
||||||
|
{
|
||||||
|
return (page + 1).ToString("screen/title/help_00");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000758 RID: 1880 RVA: 0x0001F8EC File Offset: 0x0001DAEC
|
||||||
|
private int getLeft()
|
||||||
|
{
|
||||||
|
return (this.page != 0) ? (this.page - 1) : (this.pageMax - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000759 RID: 1881 RVA: 0x0001F91C File Offset: 0x0001DB1C
|
||||||
|
private int getRight()
|
||||||
|
{
|
||||||
|
return (this.page != this.pageMax - 1) ? (this.page + 1) : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x040006AC RID: 1708
|
||||||
|
private int page;
|
||||||
|
|
||||||
|
// Token: 0x040006AD RID: 1709
|
||||||
|
private int pageMax;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x02000115 RID: 277
|
||||||
|
private class MoveImage
|
||||||
|
{
|
||||||
|
// Token: 0x0600075A RID: 1882 RVA: 0x0001F940 File Offset: 0x0001DB40
|
||||||
|
public MoveImage()
|
||||||
|
{
|
||||||
|
this.go = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x0600075B RID: 1883 RVA: 0x0001F950 File Offset: 0x0001DB50
|
||||||
|
public void Init(GameObject go_)
|
||||||
|
{
|
||||||
|
this.go = go_;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x0600075C RID: 1884 RVA: 0x0001F95C File Offset: 0x0001DB5C
|
||||||
|
public void SetTexture(string fpath)
|
||||||
|
{
|
||||||
|
ImageObject component = this.go.GetComponent<ImageObject>();
|
||||||
|
if (component == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
component.SetTexture("screen/title/" + fpath);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x0600075D RID: 1885 RVA: 0x0001F994 File Offset: 0x0001DB94
|
||||||
|
public Texture Texture()
|
||||||
|
{
|
||||||
|
ImageObject component = this.go.GetComponent<ImageObject>();
|
||||||
|
if (component == null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return component.Texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x040006AE RID: 1710
|
||||||
|
private GameObject go;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x02000116 RID: 278
|
||||||
|
private class TransitionParam
|
||||||
|
{
|
||||||
|
// Token: 0x0600075E RID: 1886 RVA: 0x0001F9C4 File Offset: 0x0001DBC4
|
||||||
|
public TransitionParam(string effectName_ = null, Texture before_ = null, Texture after_ = null, Renderer renderer_ = null, Action action_ = null)
|
||||||
|
{
|
||||||
|
this.effectName = effectName_;
|
||||||
|
this.before = before_;
|
||||||
|
this.after = after_;
|
||||||
|
this.renderer = renderer_;
|
||||||
|
this.action = action_;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x040006AF RID: 1711
|
||||||
|
public string effectName;
|
||||||
|
|
||||||
|
// Token: 0x040006B0 RID: 1712
|
||||||
|
public Texture before;
|
||||||
|
|
||||||
|
// Token: 0x040006B1 RID: 1713
|
||||||
|
public Texture after;
|
||||||
|
|
||||||
|
// Token: 0x040006B2 RID: 1714
|
||||||
|
public Renderer renderer;
|
||||||
|
|
||||||
|
// Token: 0x040006B3 RID: 1715
|
||||||
|
public Action action;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x02000117 RID: 279
|
||||||
|
private class MoveBackGround
|
||||||
|
{
|
||||||
|
// Token: 0x0600075F RID: 1887 RVA: 0x0001F9F4 File Offset: 0x0001DBF4
|
||||||
|
public MoveBackGround()
|
||||||
|
{
|
||||||
|
this.param = null;
|
||||||
|
this.before = new ScreenResWindow.MoveImage();
|
||||||
|
this.after = new ScreenResWindow.MoveImage();
|
||||||
|
this.moving = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x170000DE RID: 222
|
||||||
|
// (get) Token: 0x06000760 RID: 1888 RVA: 0x0001FA2C File Offset: 0x0001DC2C
|
||||||
|
public bool Moving
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return this.moving;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000761 RID: 1889 RVA: 0x0001FA34 File Offset: 0x0001DC34
|
||||||
|
public void Init(GameObject before_, GameObject after_, GameObject bg_)
|
||||||
|
{
|
||||||
|
this.before.Init(before_);
|
||||||
|
this.after.Init(after_);
|
||||||
|
ImageObject component = bg_.GetComponent<ImageObject>();
|
||||||
|
if (component == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.renderer = component.GetComponent<Renderer>();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000762 RID: 1890 RVA: 0x0001FA7C File Offset: 0x0001DC7C
|
||||||
|
public void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
|
||||||
|
{
|
||||||
|
string text = this.calcVector(slide);
|
||||||
|
this.before.SetTexture(beforePath);
|
||||||
|
this.after.SetTexture(afterPath);
|
||||||
|
if (text != null)
|
||||||
|
{
|
||||||
|
this.moving = true;
|
||||||
|
this.param = new ScreenResWindow.TransitionParam(text, this.before.Texture(), this.after.Texture(), this.renderer, new Action(this.SetTransitionFinish));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000763 RID: 1891 RVA: 0x0001FAEC File Offset: 0x0001DCEC
|
||||||
|
public bool Update()
|
||||||
|
{
|
||||||
|
return this.moving;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000764 RID: 1892 RVA: 0x0001FAF4 File Offset: 0x0001DCF4
|
||||||
|
private string calcVector(SLIDE_VECTOR slide)
|
||||||
|
{
|
||||||
|
switch (slide)
|
||||||
|
{
|
||||||
|
case SLIDE_VECTOR.LEFT:
|
||||||
|
return "/bytes/effect/grad_r";
|
||||||
|
case SLIDE_VECTOR.RIGHT:
|
||||||
|
return "/bytes/effect/grad_l";
|
||||||
|
case SLIDE_VECTOR.UP:
|
||||||
|
return "/bytes/effect/grad_d";
|
||||||
|
case SLIDE_VECTOR.DOWN:
|
||||||
|
return "/bytes/effect/grad_u";
|
||||||
|
default:
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x06000765 RID: 1893 RVA: 0x0001FB3C File Offset: 0x0001DD3C
|
||||||
|
private void SetTransitionFinish()
|
||||||
|
{
|
||||||
|
this.moving = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Token: 0x040006B4 RID: 1716
|
||||||
|
public ScreenResWindow.TransitionParam param;
|
||||||
|
|
||||||
|
// Token: 0x040006B5 RID: 1717
|
||||||
|
private ScreenResWindow.MoveImage before;
|
||||||
|
|
||||||
|
// Token: 0x040006B6 RID: 1718
|
||||||
|
private ScreenResWindow.MoveImage after;
|
||||||
|
|
||||||
|
// Token: 0x040006B7 RID: 1719
|
||||||
|
private Renderer renderer;
|
||||||
|
|
||||||
|
// Token: 0x040006B8 RID: 1720
|
||||||
|
private bool moving;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -67,11 +67,13 @@ public class TitleWindow : BaseWindow
|
|||||||
new BaseWindow.UIButton("Btn4", 378, 404, this.wndz + 1, "screen/title/title_4" + str, true, true, 1, 2, 0),
|
new BaseWindow.UIButton("Btn4", 378, 404, this.wndz + 1, "screen/title/title_4" + str, true, true, 1, 2, 0),
|
||||||
new BaseWindow.UIButton("Btn5", 585, 404, this.wndz + 1, "screen/title/title_5", true, true, 1, 2, 0),
|
new BaseWindow.UIButton("Btn5", 585, 404, this.wndz + 1, "screen/title/title_5", true, true, 1, 2, 0),
|
||||||
new BaseWindow.UIButton("BtnRestore", 814, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0),
|
new BaseWindow.UIButton("BtnRestore", 814, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0),
|
||||||
new BaseWindow.UICollision("BtnGuard", 0, 0, this.wndz + 3, 960, 544)
|
new BaseWindow.UICollision("BtnGuard", 0, 0, this.wndz + 3, 960, 544),
|
||||||
|
new BaseWindow.UIButton("BtnScreenRes", 16, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0)
|
||||||
};
|
};
|
||||||
if (!UnityApp.Instance.isJapanese)
|
if (!UnityApp.Instance.isJapanese)
|
||||||
{
|
{
|
||||||
components.Add(new BaseWindow.UIButton("BtnCredits", 16, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0));
|
|
||||||
|
components.Add(new BaseWindow.UIButton("BtnCredits", 16, 402, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0));
|
||||||
}
|
}
|
||||||
return components.ToArray();
|
return components.ToArray();
|
||||||
}
|
}
|
||||||
@@ -137,6 +139,10 @@ public class TitleWindow : BaseWindow
|
|||||||
base.PlaySE_Ok();
|
base.PlaySE_Ok();
|
||||||
SceneManager.ChangeScene(UIValue.SCENE_TITLECREDITS);
|
SceneManager.ChangeScene(UIValue.SCENE_TITLECREDITS);
|
||||||
break;
|
break;
|
||||||
|
case "BtnScreenRes":
|
||||||
|
base.PlaySE_Ok();
|
||||||
|
SceneManager.ChangeScene(UIValue.SCENE_SCREENRESSETTING);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -17,6 +17,8 @@ public class UIValue
|
|||||||
|
|
||||||
public static readonly string SCENE_TITLECREDITS = "SceneTitleCredits";
|
public static readonly string SCENE_TITLECREDITS = "SceneTitleCredits";
|
||||||
|
|
||||||
|
public static readonly string SCENE_SCREENRESSETTING = "SceneScreenResSettings";
|
||||||
|
|
||||||
// Token: 0x04000630 RID: 1584
|
// Token: 0x04000630 RID: 1584
|
||||||
public static readonly string SCENE_GALLERYMENU = "SceneGalleryMenu";
|
public static readonly string SCENE_GALLERYMENU = "SceneGalleryMenu";
|
||||||
|
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ public class UnityApp : Singleton<UnityApp>
|
|||||||
{
|
{
|
||||||
UnityEngine.Object.DontDestroyOnLoad(this);
|
UnityEngine.Object.DontDestroyOnLoad(this);
|
||||||
Application.targetFrameRate = 60;
|
Application.targetFrameRate = 60;
|
||||||
|
//Screen.SetResolution(1024, 576, false, 60);
|
||||||
this.task = base.gameObject.AddComponent<TaskManager>();
|
this.task = base.gameObject.AddComponent<TaskManager>();
|
||||||
this.time = base.gameObject.AddComponent<UnityTimer>();
|
this.time = base.gameObject.AddComponent<UnityTimer>();
|
||||||
this.file = base.gameObject.AddComponent<UnityFileLoader>();
|
this.file = base.gameObject.AddComponent<UnityFileLoader>();
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user