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@@ -74,7 +74,7 @@ namespace Prime31
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GameObject gameObject = new GameObject(type.ToString());
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gameObject.AddComponent(type);
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gameObject.transform.parent = prime31ManagerGameObject.transform;
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UnityEngine.Object.DontDestroyOnLoad(gameObject);
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//UnityEngine.Object.DontDestroyOnLoad(gameObject);
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}
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}
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catch (UnityException)
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