update to unity 6 and fix line breaker
This commit is contained in:
@@ -0,0 +1,7 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!655991488 &1
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MultiplayerManager:
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m_ObjectHideFlags: 0
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m_EnableMultiplayerRoles: 0
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m_StrippingTypes: {}
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@@ -3,7 +3,7 @@
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--- !u!129 &1
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PlayerSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 26
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serializedVersion: 28
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productGUID: 6d7568ad7b2e84f42a559290ff4d211a
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AndroidProfiler: 0
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AndroidFilterTouchesWhenObscured: 0
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@@ -16,10 +16,10 @@ PlayerSettings:
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productName: Shinsouban Heart no Kuni no Alice
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1}
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m_ShowUnitySplashScreen: 1
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m_ShowUnitySplashLogo: 1
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m_SplashScreenOverlayOpacity: 0.5
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m_ShowUnitySplashLogo: 0
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m_SplashScreenOverlayOpacity: 0
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m_SplashScreenAnimation: 2
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m_SplashScreenLogoStyle: 1
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m_SplashScreenDrawMode: 1
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@@ -39,11 +39,7 @@ PlayerSettings:
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y: 0
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width: 1
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height: 1
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m_SplashScreenLogos:
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- logo: {fileID: 10404, guid: 0000000000000000f000000000000000, type: 0}
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duration: 2
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- logo: {fileID: 0}
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duration: 2
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m_SplashScreenLogos: []
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m_VirtualRealitySplashScreen: {fileID: 0}
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1024
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@@ -53,6 +49,7 @@ PlayerSettings:
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 0
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unsupportedMSAAFallback: 0
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m_SpriteBatchMaxVertexCount: 65535
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m_SpriteBatchVertexThreshold: 300
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m_MTRendering: 1
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mipStripping: 0
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@@ -74,17 +71,18 @@ PlayerSettings:
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androidRenderOutsideSafeArea: 1
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androidUseSwappy: 0
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androidBlitType: 0
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androidResizableWindow: 0
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androidResizeableActivity: 0
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androidDefaultWindowWidth: 1920
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androidDefaultWindowHeight: 1080
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androidMinimumWindowWidth: 400
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androidMinimumWindowHeight: 300
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androidFullscreenMode: 1
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androidAutoRotationBehavior: 1
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androidPredictiveBackSupport: 0
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androidApplicationEntry: 1
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defaultIsNativeResolution: 1
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macRetinaSupport: 1
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runInBackground: 0
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captureSingleScreen: 0
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muteOtherAudioSources: 0
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Prepare IOS For Recording: 0
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Force IOS Speakers When Recording: 0
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@@ -100,6 +98,7 @@ PlayerSettings:
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useMacAppStoreValidation: 0
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macAppStoreCategory: public.app-category.games
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gpuSkinning: 0
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meshDeformation: 0
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xboxPIXTextureCapture: 0
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xboxEnableAvatar: 0
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xboxEnableKinect: 0
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@@ -131,10 +130,8 @@ PlayerSettings:
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switchAllowGpuScratchShrinking: 0
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switchNVNMaxPublicTextureIDCount: 0
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switchNVNMaxPublicSamplerIDCount: 0
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switchNVNGraphicsFirmwareMemory: 32
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switchMaxWorkerMultiple: 8
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stadiaPresentMode: 0
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stadiaTargetFramerate: 0
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switchNVNGraphicsFirmwareMemory: 32
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vulkanNumSwapchainBuffers: 3
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vulkanEnableSetSRGBWrite: 0
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vulkanEnablePreTransform: 0
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@@ -165,8 +162,9 @@ PlayerSettings:
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resetResolutionOnWindowResize: 0
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androidSupportedAspectRatio: 0
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androidMaxAspectRatio: 2.1
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androidMinAspectRatio: 1
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applicationIdentifier:
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Android: com.ArnethMyndraavn.ShinsoubanHeart
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Android: com.ArnethMyndraavn.ShinsoubanHeartnoKuninoAlice
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Standalone: unity.ArnethMyndraavn.Shinsouban Heart no Kuni no Alice
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Tizen:
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iPhone: com.Company.ProductName
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@@ -178,9 +176,9 @@ PlayerSettings:
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tvOS: 0
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overrideDefaultApplicationIdentifier: 1
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AndroidBundleVersionCode: 1
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AndroidMinSdkVersion: 22
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AndroidMinSdkVersion: 23
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AndroidTargetSdkVersion: 35
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AndroidPreferredInstallLocation: 1
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AndroidPreferredInstallLocation: 2
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aotOptions:
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stripEngineCode: 1
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iPhoneStrippingLevel: 0
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@@ -188,16 +186,18 @@ PlayerSettings:
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ForceInternetPermission: 0
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ForceSDCardPermission: 0
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CreateWallpaper: 0
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APKExpansionFiles: 0
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androidSplitApplicationBinary: 0
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keepLoadedShadersAlive: 0
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StripUnusedMeshComponents: 0
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strictShaderVariantMatching: 0
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VertexChannelCompressionMask: 214
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iPhoneSdkVersion: 988
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iOSTargetOSVersionString: 12.0
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iOSSimulatorArchitecture: 0
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iOSTargetOSVersionString: 13.0
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tvOSSdkVersion: 0
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tvOSSimulatorArchitecture: 0
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tvOSRequireExtendedGameController: 0
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tvOSTargetOSVersionString: 12.0
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tvOSTargetOSVersionString: 13.0
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VisionOSSdkVersion: 0
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VisionOSTargetOSVersionString: 1.0
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uIPrerenderedIcon: 0
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@@ -224,7 +224,6 @@ PlayerSettings:
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rgba: 0
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iOSLaunchScreenFillPct: 100
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iOSLaunchScreenSize: 100
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iOSLaunchScreenCustomXibPath:
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iOSLaunchScreeniPadType: 0
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iOSLaunchScreeniPadImage: {fileID: 0}
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iOSLaunchScreeniPadBackgroundColor:
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@@ -232,7 +231,6 @@ PlayerSettings:
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rgba: 0
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iOSLaunchScreeniPadFillPct: 100
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iOSLaunchScreeniPadSize: 100
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iOSLaunchScreeniPadCustomXibPath:
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iOSLaunchScreenCustomStoryboardPath:
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iOSLaunchScreeniPadCustomStoryboardPath:
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iOSDeviceRequirements: []
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@@ -242,6 +240,7 @@ PlayerSettings:
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iOSMetalForceHardShadows: 0
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metalEditorSupport: 1
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metalAPIValidation: 1
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metalCompileShaderBinary: 0
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iOSRenderExtraFrameOnPause: 1
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iosCopyPluginsCodeInsteadOfSymlink: 0
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appleDeveloperTeamID:
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@@ -267,13 +266,13 @@ PlayerSettings:
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useCustomGradlePropertiesTemplate: 0
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useCustomGradleSettingsTemplate: 0
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useCustomProguardFile: 0
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AndroidTargetArchitectures: 1
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AndroidTargetDevices: 0
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AndroidTargetArchitectures: 3
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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AndroidKeystoreName: '{inproject}: '
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AndroidKeyaliasName:
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AndroidEnableArmv9SecurityFeatures: 0
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AndroidEnableArm64MTE: 0
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AndroidBuildApkPerCpuArchitecture: 0
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AndroidTVCompatibility: 1
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AndroidIsGame: 1
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@@ -286,11 +285,12 @@ PlayerSettings:
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height: 180
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banner: {fileID: 0}
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androidGamepadSupportLevel: 0
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chromeosInputEmulation: 1
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AndroidMinifyRelease: 0
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AndroidMinifyDebug: 0
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AndroidValidateAppBundleSize: 1
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AndroidAppBundleSizeToValidate: 150
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AndroidReportGooglePlayAppDependencies: 1
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androidSymbolsSizeThreshold: 800
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m_BuildTargetIcons:
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- m_BuildTarget:
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m_Icons:
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@@ -539,7 +539,7 @@ PlayerSettings:
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m_GraphicsJobMode: 0
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m_BuildTargetGraphicsAPIs:
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- m_BuildTarget: AndroidPlayer
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m_APIs: 0b00000008000000
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m_APIs: 0b000000
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m_Automatic: 1
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- m_BuildTarget: iOSSupport
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m_APIs: 10000000
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@@ -555,34 +555,32 @@ PlayerSettings:
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iPhone: 1
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tvOS: 1
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m_BuildTargetGroupLightmapEncodingQuality:
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- m_BuildTarget: Standalone
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- serializedVersion: 2
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m_BuildTarget: Standalone
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m_EncodingQuality: 1
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- m_BuildTarget: XboxOne
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- serializedVersion: 2
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m_BuildTarget: XboxOne
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m_EncodingQuality: 1
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- m_BuildTarget: PS4
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- serializedVersion: 2
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m_BuildTarget: PS4
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m_EncodingQuality: 1
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- m_BuildTarget: GameCoreScarlett
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- serializedVersion: 2
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m_BuildTarget: GameCoreScarlett
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m_EncodingQuality: 1
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- m_BuildTarget: GameCoreXboxOne
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- serializedVersion: 2
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m_BuildTarget: GameCoreXboxOne
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m_EncodingQuality: 1
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m_BuildTargetGroupHDRCubemapEncodingQuality:
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- m_BuildTarget: Standalone
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m_EncodingQuality: 2
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- m_BuildTarget: XboxOne
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m_EncodingQuality: 2
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- m_BuildTarget: PS4
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m_EncodingQuality: 2
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- m_BuildTarget: GameCoreScarlett
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m_EncodingQuality: 2
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- m_BuildTarget: GameCoreXboxOne
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m_EncodingQuality: 2
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m_BuildTargetGroupLightmapSettings: []
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m_BuildTargetGroupLoadStoreDebugModeSettings: []
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m_BuildTargetNormalMapEncoding: []
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m_BuildTargetDefaultTextureCompressionFormat: []
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m_BuildTargetDefaultTextureCompressionFormat:
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- serializedVersion: 3
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m_BuildTarget: Android
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m_Formats: 01000000
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playModeTestRunnerEnabled: 0
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runPlayModeTestAsEditModeTest: 0
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actionOnDotNetUnhandledException: 1
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editorGfxJobOverride: 1
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enableInternalProfiler: 0
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logObjCUncaughtExceptions: 1
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enableCrashReportAPI: 0
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@@ -590,7 +588,7 @@ PlayerSettings:
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locationUsageDescription:
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microphoneUsageDescription:
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bluetoothUsageDescription:
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macOSTargetOSVersion: 10.13.0
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macOSTargetOSVersion: 11.0
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switchNMETAOverride:
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switchNetLibKey:
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switchSocketMemoryPoolSize: 6144
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@@ -728,12 +726,14 @@ PlayerSettings:
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switchSocketBufferEfficiency: 4
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switchSocketInitializeEnabled: 1
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchDisableHTCSPlayerConnection: 0
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switchUseNewStyleFilepaths: 0
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switchUseLegacyFmodPriorities: 0
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switchUseMicroSleepForYield: 1
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switchEnableRamDiskSupport: 0
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switchMicroSleepForYieldTime: 25
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switchRamDiskSpaceSize: 12
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switchUpgradedPlayerSettingsToNMETA: 0
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ps4NPAgeRating: 12
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ps4NPTitleSecret:
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ps4NPTrophyPackPath:
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@@ -810,7 +810,8 @@ PlayerSettings:
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ps4IncludedModules: []
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ps4attribVROutputEnabled: 0
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monoEnv:
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splashScreenBackgroundSourceLandscape: {fileID: 0}
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splashScreenBackgroundSourceLandscape: {fileID: 21300000, guid: 12771217c4afb7747b88f36afc9ea288,
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type: 3}
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splashScreenBackgroundSourcePortrait: {fileID: 0}
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blurSplashScreenBackground: 0
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spritePackerPolicy:
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@@ -836,14 +837,21 @@ PlayerSettings:
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webGLMemoryLinearGrowthStep: 16
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthCap: 96
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webGLEnableWebGPU: 0
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webGLPowerPreference: 2
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webGLWebAssemblyTable: 0
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webGLWebAssemblyBigInt: 0
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webGLCloseOnQuit: 0
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webWasm2023: 0
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scriptingDefineSymbols: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend:
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Android: 0
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Standalone: 0
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il2cppCompilerConfiguration: {}
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il2cppCodeGeneration: {}
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il2cppStacktraceInformation: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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suppressCommonWarnings: 1
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@@ -855,6 +863,7 @@ PlayerSettings:
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gcWBarrierValidation: 0
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apiCompatibilityLevelPerPlatform:
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Standalone: 6
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editorAssembliesCompatibilityLevel: 1
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m_RenderingPath: 1
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m_MobileRenderingPath: 1
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metroPackageName: ShinsoubanHeartnoKuninoAlice
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@@ -878,6 +887,7 @@ PlayerSettings:
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metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
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metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
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metroSplashScreenUseBackgroundColor: 0
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syncCapabilities: 0
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platformCapabilities: {}
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metroTargetDeviceFamilies: {}
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metroFTAName:
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@@ -934,9 +944,11 @@ PlayerSettings:
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hmiPlayerDataPath:
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hmiForceSRGBBlit: 1
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embeddedLinuxEnableGamepadInput: 1
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hmiLogStartupTiming: 0
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hmiCpuConfiguration:
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hmiLogStartupTiming: 0
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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captureStartupLogs: {}
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activeInputHandler: 0
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windowsGamepadBackendHint: 0
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cloudProjectId:
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@@ -950,3 +962,5 @@ PlayerSettings:
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platformRequiresReadableAssets: 0
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virtualTexturingSupportEnabled: 0
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insecureHttpOption: 0
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androidVulkanDenyFilterList: []
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androidVulkanAllowFilterList: []
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@@ -1,2 +1,2 @@
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m_EditorVersion: 2022.3.22f1
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m_EditorVersionWithRevision: 2022.3.22f1 (887be4894c44)
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m_EditorVersion: 6000.0.26f1
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m_EditorVersionWithRevision: 6000.0.26f1 (ccb7c73d2c02)
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