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16 lines
428 B
C#
16 lines
428 B
C#
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3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SetLanguage : MonoBehaviour
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{
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public int language = 0;
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public void OnLanguageSelect()
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{
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UnityEngine.PlayerPrefs.SetInt("language", language);
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UnityEngine.PlayerPrefs.Save();
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UnityEngine.SceneManagement.SceneManager.LoadScene("DebugScene", UnityEngine.SceneManagement.LoadSceneMode.Single);
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}
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}
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