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23 lines
727 B
C#

4 years ago
using System;
using System.Collections;
using UnityEngine;
// Token: 0x02000008 RID: 8
public class ScreenMovieSample : MonoBehaviour
{
// Token: 0x06000011 RID: 17 RVA: 0x00002238 File Offset: 0x00000438
private IEnumerator Start()
{
//TODO fix movie playing. either make platform specific versions OR make platform agnostic
//yield return base.StartCoroutine(MovieManager.PlayMovie("mp4/high/op_movie.mp4", FullScreenMovieControlMode.CancelOnInput));
4 years ago
yield return base.StartCoroutine(MovieManager.PlayMovie("mp4/high/op_movie.mp4", this.gameObject));
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Debug.Log(" #DEBUGLOG::MOVIE OWATA ");
yield break;
}
// Token: 0x06000012 RID: 18 RVA: 0x00002254 File Offset: 0x00000454
private void Update()
{
}
}