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using System;
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using Qoo.Game;
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// Token: 0x02000169 RID: 361
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public class CSVSceneMemory
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{
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// Token: 0x06000A60 RID: 2656 RVA: 0x0002DF44 File Offset: 0x0002C144
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public CSVSceneMemory(string[] values)
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{
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this.charaIndex = -1;
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this.charaId = values[0];
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this.eventName = values[1];
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this.startKs = values[2].Replace(".ks", string.Empty);
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this.startLabel = values[3];
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this.triggerKs = values[4].Replace(".ks", string.Empty);
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this.triggerLabel = values[5];
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this.thumbnail = values[6].Replace(".tga", string.Empty);
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this.route = ((values.Length >= 8) ? values[7] : string.Empty);
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this.stay = ((values.Length >= 9) ? values[8] : string.Empty);
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this.collectCount = 0;
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this.charaIndex = CSVManager.calcCharaIndex(this.charaId);
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}
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// Token: 0x06000A61 RID: 2657 RVA: 0x0002E01C File Offset: 0x0002C21C
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public void Update()
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{
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bool flag = SysData.IsRead(this.triggerKs, (this.triggerLabel.Length != 0) ? this.triggerLabel.Substring(1) : string.Empty, 0);
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this.collectCount = ((!flag) ? 0 : 1);
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}
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// Token: 0x04000864 RID: 2148
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public int charaIndex;
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// Token: 0x04000865 RID: 2149
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public string charaId;
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// Token: 0x04000866 RID: 2150
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public string eventName;
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// Token: 0x04000867 RID: 2151
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public string startKs;
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// Token: 0x04000868 RID: 2152
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public string startLabel;
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// Token: 0x04000869 RID: 2153
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public string triggerKs;
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// Token: 0x0400086A RID: 2154
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public string triggerLabel;
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// Token: 0x0400086B RID: 2155
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public string thumbnail;
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// Token: 0x0400086C RID: 2156
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public string route;
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// Token: 0x0400086D RID: 2157
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public string stay;
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// Token: 0x0400086E RID: 2158
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public int collectCount;
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}
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