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using System;
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using System.Collections;
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// Token: 0x0200018E RID: 398
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public class UnityTask
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{
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// Token: 0x06000B62 RID: 2914 RVA: 0x00030C08 File Offset: 0x0002EE08
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public UnityTask(IEnumerator task_)
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{
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this.task = task_;
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this.type = TASK_TYPE.COROUTINE;
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this.IsTaskEnd = false;
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}
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// Token: 0x06000B63 RID: 2915 RVA: 0x00030C28 File Offset: 0x0002EE28
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public UnityTask(IEnumerator task_, bool isNoUnityTask)
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{
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this.task = task_;
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if (isNoUnityTask)
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{
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this.type = TASK_TYPE.COROUTINE_NOUNITY;
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}
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else
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{
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this.type = TASK_TYPE.COROUTINE;
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}
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this.IsTaskEnd = false;
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}
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// Token: 0x06000B64 RID: 2916 RVA: 0x00030C58 File Offset: 0x0002EE58
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private UnityTask(TASK_TYPE type_)
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{
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this.task = null;
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this.type = type_;
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this.IsTaskEnd = false;
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}
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// Token: 0x06000B65 RID: 2917 RVA: 0x00030C78 File Offset: 0x0002EE78
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private UnityTask(float waitTime)
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{
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this.type = TASK_TYPE.TIME_WAIT;
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this.param_float = waitTime;
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this.IsTaskEnd = false;
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}
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// Token: 0x06000B66 RID: 2918 RVA: 0x00030C98 File Offset: 0x0002EE98
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private UnityTask(string name_, float time_)
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{
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this.type = TASK_TYPE.EFFECT;
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this.param_string = name_;
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this.param_float = time_;
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}
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// Token: 0x17000185 RID: 389
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// (get) Token: 0x06000B67 RID: 2919 RVA: 0x00030CB8 File Offset: 0x0002EEB8
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// (set) Token: 0x06000B68 RID: 2920 RVA: 0x00030CC0 File Offset: 0x0002EEC0
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public bool IsTaskEnd { get; set; }
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// Token: 0x06000B69 RID: 2921 RVA: 0x00030CCC File Offset: 0x0002EECC
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public static int FrameUpdate()
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{
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Singleton<TaskManager>.Instance.AddSubTask(new UnityTask(TASK_TYPE.NEXT_FRAME));
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return 0;
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}
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// Token: 0x06000B6A RID: 2922 RVA: 0x00030CE0 File Offset: 0x0002EEE0
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public static int Effect(string name, float time)
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{
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Singleton<TaskManager>.Instance.AddSubTask(new UnityTask(name, time));
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return 0;
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}
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// Token: 0x06000B6B RID: 2923 RVA: 0x00030CF8 File Offset: 0x0002EEF8
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public static int Wait(float time)
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{
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Singleton<TaskManager>.Instance.AddSubTask(new UnityTask(time));
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return 0;
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}
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// Token: 0x06000B6C RID: 2924 RVA: 0x00030D0C File Offset: 0x0002EF0C
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public static int SetMainTask(IEnumerator task_)
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{
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Singleton<TaskManager>.Instance.AddMainTask(new UnityTask(task_));
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return 0;
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}
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// Token: 0x06000B6D RID: 2925 RVA: 0x00030D20 File Offset: 0x0002EF20
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public static int SetSubTask(IEnumerator task_)
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{
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Singleton<TaskManager>.Instance.AddSubTask(new UnityTask(task_));
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return 0;
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}
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// Token: 0x06000B6E RID: 2926 RVA: 0x00030D34 File Offset: 0x0002EF34
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public static int SetSubNoUnityTask(IEnumerator task_)
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{
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Singleton<TaskManager>.Instance.AddSubTask(new UnityTask(task_, true));
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return 0;
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}
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// Token: 0x06000B6F RID: 2927 RVA: 0x00030D4C File Offset: 0x0002EF4C
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public static void SetReadTask(IEnumerator task_)
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{
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Singleton<TaskManager>.Instance.AddReadTask(new UnityTask(task_));
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}
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// Token: 0x06000B70 RID: 2928 RVA: 0x00030D60 File Offset: 0x0002EF60
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public bool MoveNext()
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{
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if (this.m_Child != null)
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{
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if (this.m_Child.MoveNext())
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{
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return true;
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}
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this.m_Child = null;
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}
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if (this.task.MoveNext())
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{
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if (this.task.Current is IEnumerator)
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{
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this.m_Child = new UnityTask(this.task.Current as IEnumerator);
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}
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return true;
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}
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return false;
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}
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// Token: 0x040008FD RID: 2301
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private UnityTask m_Child;
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// Token: 0x040008FE RID: 2302
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public IEnumerator task;
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// Token: 0x040008FF RID: 2303
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public TASK_TYPE type;
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// Token: 0x04000900 RID: 2304
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public float param_float;
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// Token: 0x04000901 RID: 2305
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public string param_string;
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}
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