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using System;
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using Qoo.Def;
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using UnityEngine;
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namespace Qoo
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{
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// Token: 0x0200000C RID: 12
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public class DispAssert : MonoBehaviour
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{
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// Token: 0x17000009 RID: 9
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// (get) Token: 0x0600002D RID: 45 RVA: 0x0000248C File Offset: 0x0000068C
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// (set) Token: 0x0600002E RID: 46 RVA: 0x00002494 File Offset: 0x00000694
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public ErrorDef.ASSERT_ERROR_CODE ErrorCode
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{
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get
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{
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return this.errorCode;
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}
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set
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{
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this.errorCode = value;
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}
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}
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// Token: 0x1700000A RID: 10
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// (get) Token: 0x0600002F RID: 47 RVA: 0x000024A0 File Offset: 0x000006A0
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// (set) Token: 0x06000030 RID: 48 RVA: 0x000024A8 File Offset: 0x000006A8
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public string ErrorMessage
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{
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get
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{
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return this.errorMessage;
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}
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set
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{
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this.errorMessage = value;
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}
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}
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// Token: 0x06000031 RID: 49 RVA: 0x000024B4 File Offset: 0x000006B4
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public static void Show(ErrorDef.ASSERT_ERROR_CODE errorCode, string errorMessage)
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{
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if (DispAssert.instance != null)
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{
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return;
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}
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GameObject gameObject = new GameObject();
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DispAssert.instance = gameObject.AddComponent<DispAssert>();
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DispAssert.instance.init(errorCode, errorMessage);
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}
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// Token: 0x06000032 RID: 50 RVA: 0x000024F0 File Offset: 0x000006F0
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public static bool IsAssert()
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{
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return DispAssert.instance != null;
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}
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// Token: 0x06000033 RID: 51 RVA: 0x00002500 File Offset: 0x00000700
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private void Start()
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{
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this.guiStyle = new GUIStyle();
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}
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// Token: 0x06000034 RID: 52 RVA: 0x00002510 File Offset: 0x00000710
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private void Update()
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{
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}
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// Token: 0x06000035 RID: 53 RVA: 0x00002514 File Offset: 0x00000714
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private void OnGUI()
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{
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this.guiStyle = GUI.skin.textArea;
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this.guiStyle.fontSize = 20;
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string format = "ご迷惑をお掛けし、大変申し訳ございません。\n継続不能なエラーが発生しました。\n\nエラーコード={0}\n{1}\n\n上記のエラーコードを記載し、\n<info@quinrose.com>までご連絡ください。\n\nご協力のほどよろしくお願い申し上げます。";
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string str = "E";
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int num = (int)this.errorCode;
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string text = string.Format(format, str + num.ToString("0000"), this.errorMessage);
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GUI.Box(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), string.Empty);
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GUI.TextArea(new Rect(0f, (float)Screen.height / 6f, (float)Screen.width, (float)Screen.height / 6f * 4f), text, this.guiStyle);
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}
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// Token: 0x06000036 RID: 54 RVA: 0x000025CC File Offset: 0x000007CC
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private void init(ErrorDef.ASSERT_ERROR_CODE errorCode, string errorMessage)
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{
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this.ErrorCode = errorCode;
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this.ErrorMessage = errorMessage;
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}
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// Token: 0x0400001A RID: 26
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private static DispAssert instance;
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// Token: 0x0400001B RID: 27
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private ErrorDef.ASSERT_ERROR_CODE errorCode;
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// Token: 0x0400001C RID: 28
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private string errorMessage = "予期せぬエラー";
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// Token: 0x0400001D RID: 29
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private GUIStyle guiStyle;
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}
|
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}
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