; bor_no06.ks

*bor_no06_01

; 【時間経過】イベント中

[set value="scene" param="VISITOR 6th encounter"]

;全体ＭＡＰ
[clearmessage]
[bgimage file="bg_001_map_a.png"]
[bgm file="bgm_passage_a_ali.wav"]

[stoprw]

[cg file="eye_catch_bg.png" layer="1" effect="eye_catch01" time="1504"]

[cg2 file="eye_catch_shita.png" posx="0" posy="232" layer="2"]
[cg3 file="eye_catch_mot_bor.png" posx="200" posy="181" layer="3"]
[cg4 file="eye_eve_v06.png" posx="258" posy="235" layer="4" effect="grad_l" time="504"]

[wait key="true" cursor="false" time="2004"]

[cg2]
[cg3]
[cg4]

[wait time="504"]

[if_param_next value="stay" param="castle" comp="bor_no06.ks" comptarget="*bor_no06_02_cas"]
[if_param_next value="stay" param="hatter" comp="bor_no06.ks" comptarget="*bor_no06_02_hat"]

[next file="bor_no06.ks" target="*bor_no06_02_tow"]


*bor_no06_02_cas

;滞在地全景
[cg]
[bgimage file="bg_003_hmap_a.png" effect="eye_catch02" time="1504"]

;イベント背景
;イベントＢＧＭ
[bgm file="castle_garden_p_ali.wav"]
[bgimage file="bg_005_hniw_a.png"]
[cg effect="eye_catch02" time="1800"]

[wait time="305"]

[next file="bor_no06.ks" target="*bor_no06_03"]


*bor_no06_02_hat

;滞在地全景
[cg]
[bgimage file="bg_033_bent_a.jpg" effect="eye_catch02" time="1504"]

;イベント背景
;イベントＢＧＭ
[bgm file="hatter_garden_p_ali.wav"]
[bgimage file="bg_032_bniw_a.png"]
[cg effect="eye_catch02" time="1800"]

[wait time="305"]

[next file="bor_no06.ks" target="*bor_no06_03"]


*bor_no06_02_tow

;滞在地全景
[cg]
[bgimage file="bg_077_tmap_a.png" effect="eye_catch02" time="1504"]

;イベント背景
;イベントＢＧＭ
[bgm file="tower_inside_p_ali.wav"]
[bgimage file="bg_079_tnai_a.png"]
[cg effect="eye_catch02" time="1800"]

[wait time="305"]

[next file="bor_no06.ks" target="*bor_no06_03"]



;-----------------------------------------------------------------------------------------------
*bor_no06_03

[chara1 file="bor_l_1_04_l.png" pos="center"]

;Original Line:   「よっ、[print value="firstname"]」 
[message window="kyara" name="Boris" voice="bor_0440.wav"]
	"Yo, [print value="firstname"]."
[/message]


;Original Line:   「……！？[br]  ボリス！？」 
[message window="heroine" face="alic_c_2_05.png"]
	"...!?[br]
	Boris!?"
[/message]


;Original Line:   昼だというのに、聞き慣れた声がする。[br]  ……同時に、ここでは聞こえるはずもない声だ。 
[message window="togaki" face="alic_c_1_02.png"]
	Even though it's afternoon, I hear a familiar voice.[br]
	...But at the same time, it's not a voice I should be hearing here.
[/message]


;Original Line:   「な、なんでここにいるの！？」 
[message window="heroine" face="alic_c_1_10.png"]
	"H-How are you here!?"
[/message]

[chara1 file="bor_l_1_05_l.png" pos="center"]

;Original Line:   「なんでって……。[br]  来ちゃった」 
[message window="kyara" name="Boris" face="alic_c_1_10.png" voice="bor_0441.wav"]
	"'How'...?[br]
	I came over."
[/message]


;Original Line:   まずかった？と、あっけらかんと笑う様子に眩暈がする。 
[message window="togaki" face="alic_c_1_02.png"]
	He puts on an innocent smile, asking, 'is that bad?' I think I'm going to faint.
[/message]

[if_param_next value="stay" param="tower" comp="bor_no06_tow.ks" comptarget="*bor_no06_04_tow"]


;Original Line:   「まずいに決まってるでしょう！？[br]  ここは敵地じゃない！」 
[message window="heroine" face="alic_c_1_20.png"]
	"It's obviously bad, isn't it!?[br]
	Isn't this enemy territory?"
[/message]

[if_param_next value="stay" param="castle" comp="bor_no06_cas.ks" comptarget="*bor_no06_04_cas"]

[next file="bor_no06_hat.ks" target="*bor_no06_04_hat"]


;-----------------------------------------------------------------------------------------------
*bor_no06_05

;Original Line:   （猫だからって、見逃してもらえたりは……） 
[message window="monologue" face="alic_r_1_10.png"]
	(Maybe they'd overlook it because he's a cat...)
[/message]


;Original Line:   （……しないわよね） 
[message window="monologue" face="alic_r_1_19.png"]
	(...Fat chance.)
[/message]


;Original Line:   人型で目に痛いパンクファッションで……。[br]  その上、銃をガンガン撃つ猫。 
[message window="togaki" face="alic_c_1_02.png"]
	He's humanoid, and has that blindingly bright punk fashion...[br]
	Not to mention he's always firing his gun.
[/message]


;Original Line:   とてもではないが、猫扱いしてもらえそうにない。 
[message window="togaki" face="alic_c_1_02.png"]
	There's no chance anybody would write him off as a cat.
[/message]

[chara1 file="bor_c_2_05_l.png" pos="center"]

;Original Line:   「はは、心配してくれるんだ？[br]  大丈夫だぜ？」 
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_0442.wav"]
	"Haha. You worried for me?[br]
	It's fine, okay?"
[/message]


;Original Line:   「笑い事じゃないでしょ！」 
[message window="heroine" face="alic_r_1_15.png"]
	"This is nothing to laugh about!"
[/message]


;Original Line:   ボリスにはスリルを楽しみたがるところがあるが、危険すぎる。 
[message window="togaki" face="alic_c_1_02.png"]
	I know Boris enjoys his thrills, but this is too dangerous.
[/message]

[if_param_next value="stay" param="castle" comp="bor_no06_cas.ks" comptarget="*bor_no06_06_cas"]
[next file="bor_no06_hat.ks" target="*bor_no06_06_hat"]

;-----------------------------------------------------------------------------------------------
*bor_no06_07


;Original Line:   「？[br]  ……まあ、そうなるわね」 
[message window="heroine" face="alic_r_1_07.png"]
	"?[br]
	...Well, I suppose."
[/message]


;Original Line:   唐突に何を言い出すのかと思いつつ、頷く。[br]  ここに滞在させてもらっているし、その表現は間違っていない。 
[message window="togaki" face="alic_c_1_02.png"]
	While wondering what's gotten into him all of a sudden, I nod.[br]
	I'm being permitted to stay here, so it's not wrong to say this is my home for now.
[/message]

[chara1 file="bor_r_1_01_l.png" pos="center"]

;Original Line:   「だったら、ちゃんと挨拶しとかないとね。[br]  あんたと付き合いがある以上はさ」 
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_0444.wav"]
	"That's why I've gotta say 'hello.'[br]
	Now that I'm seeing you and all."
[/message]


;Original Line:   「つ、付き合い……？」 
[message window="heroine" face="alic_c_1_10.png"]
	"S-Seeing me...?"
[/message]


;Original Line:   （ど、どういう意味で？） 
[message window="monologue" face="alic_c_1_21.png"]
	(W-What does he mean by that?)
[/message]


;Original Line:   ボリスはあっさりと口にしているが、なんだか含みがあるように聞こえる。 
[message window="togaki" face="alic_c_1_02.png"]
	Boris said it like it was no big deal, but it sounded full of connotations to me.
[/message]

[chara1 file="bor_c_2_04_l.png" pos="center"]

;Original Line:   「そ、お付き合い。[br]  あんたと付き合っている俺が、あんたが世話になってる先に挨拶に来ても、おかしくないだろ？」 
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_0445.wav"]
	"Yeah. Seeing you.[br]
	There's nothing weird about me paying my respects to the person looking after you, is there?"
[/message]


;Original Line:   にんまりとボリスは笑う。 
[message window="togaki" face="alic_c_1_02.png"]
	Boris smiles broadly.
[/message]


;Original Line:   「いや、なんだかおかしくない……？」 
[message window="heroine" face="alic_l_1_05.png"]
	"No, don't you think it IS weird...?"
[/message]


;Original Line:   私が意識しすぎなのかもしれない、と思うが、そうでもなさそうだ。 
[message window="togaki" face="alic_c_1_02.png"]
	I might just be reading too much into this, but I highly doubt it.
[/message]

[chara1 file="bor_c_1_01_l.png" pos="center"]

;Original Line:   「おかしくなんかないって。[br]  やっぱ、家の人に分かってもらってたほうが何かといいからね」 
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_0446.wav"]
	"I said it's not weird.[br]
	Come on. It's best to let the people you live with know what's up."
[/message]


;Original Line:   「……何が」 
[message window="heroine" face="alic_c_1_21.png"]
	"...What?"
[/message]

[chara1 file="bor_c_2_01_l.png" pos="center"]

;Original Line:   「あんたと会いやすいってことだよ」 
[message window="kyara" name="Boris" face="alic_c_1_21.png" voice="bor_0447.wav"]
	"That it's easy for me to come see you."
[/message]

[if_param_next value="stay" param="castle" comp="bor_no06_cas.ks" comptarget="*bor_no06_08_cas"]
[if_param_next value="stay" param="hatter" comp="bor_no06_hat.ks" comptarget="*bor_no06_08_hat"]

[next file="bor_no06_tow.ks" target="*bor_no06_08_tow"]


;-----------------------------------------------------------------------------------------------
*bor_no06_09

;Original Line:   効果は期待できないが、せめてもの猫避けだ。[br]  「挨拶」をすませた今、猫がいつ侵入してくるかも分からない。 
[message window="togaki" face="alic_c_1_02.png"]
	I don't think it would work, but we should try something to ward off cats.[br]
	Now that he's said his 'hello's', there's no telling when he might decide to drop by.
[/message]

; 【時間経過】イベント中
[clearmessage]
[chara3]

[se1]
[se2]
[bgimage file="bg_001_map_a.png" time="1205"]

[bgimage file="bg_black.png" time="1205"]

[wait time="505"]

[endmemory]

[if_param_next value="stay" param="castle" comp="bor_no06.ks" comptarget="*bor_no06_cas_memory"]

[if_param_next value="stay" param="hatter" comp="bor_no06.ks" comptarget="*bor_no06_hat_memory"]

[next file="bor_no06.ks" target="*bor_no06_tow_memory"]

*bor_no06_cas_memory

; ◇分岐：＜金平糖 1＞既読なら＜金平糖 2＞へ
[if_param_next value="karma" param="2" incomp="nig14.ks" incomptarget="*nig14_01"]

[next file="bor_no07.ks" target="*bor_no07_01"]


*bor_no06_hat_memory

; ◇分岐：＜金平糖 1＞既読なら＜金平糖 2＞へ
[if_param_next value="karma" param="2" incomp="nig14.ks" incomptarget="*nig14_01"]

[next file="bor_no07.ks" target="*bor_no07_01"]


*bor_no06_tow_memory

; ◇分岐：＜金平糖 1＞既読なら＜金平糖 2＞へ
[if_param_next value="karma" param="2" incomp="nig14.ks" incomptarget="*nig14_01"]

[next file="bor_no07.ks" target="*bor_no07_01"]

